
Before Megaloot, there was Yollen - a brutally minimalist game by solo dev axilirate. Your peaceful life is gone. Now it’s all about the grind. Climb every skill tree, master every craft, and turn the grind into pure payback.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Before Megaloot, there was Yollen - a small, brutally minimalist game from solo developer axilirate. Originally made as a personal project, it's now finished in its most complete form.
You had a good life. Simple and safe. Then he came. No one knows where Yollen came from but one thing’s for sure: he broke your world into pieces. Now it’s on you to grind through every skill tree, master every craft, and build yourself into the ultimate weapon of payback.
This isn’t just another incremental game - it’s your long, bitter road to revenge, one perfectly-timed tap at a time.
Level everything. Use everything. Break everything. Every skill you train feeds into the next - craft better gear, gather rare materials, unlock abilities, and prepare to face the corrupted minions Yollen left in his wake. Whether you're cooking or smithing, thieving or fighting, every action brings you closer to taking him down.
Max out your stats, conquer master your craft, and finally, face Yollen himself.
Game Features:
Chop, smelt, fight, craft, and brew your way through dozens of skills, each one fueling the others in unexpected ways.
Every next step is harder than the last. You have to understand how the world works in order to progress.
Manage a full inventory packed with hundreds of items, materials, weapons, and trinkets.
Yollen Idle runs smoothly in the background while you go about your day - accompanied by a relaxing soundtrack, satisfying game sounds, and the quiet joy of progress.
Yollen Idle was the first step towards the development of full fledged Roguelike that is Megaloot. Just like in the game, you have to grind your skills to make something really worth your time.
You didn’t ask for this life.
But you’re going to end his.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
no fluff, just progression, crafting and that satisfying sense of getting stronger, it's an ok idle
finalmente 😅
Nah, it's a torture even to have it idle while doing smth. Idea's good, but realisation is awful. The process is too monotonous
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +91 more
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Именно как игра - тут играть не во что + я не понимаю зачем делать такиииииииие долгие цепочки всего всего и стооооооооооолько ждать... типа играть где-то на фоне в офисе.. может быть, но полноценно - прям дрянь
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $3.2M | 16.2K | 90% | $9.99 | |
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| $0 | 156 | 90% | Free | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.5K | 56 | 89% | $9.99 | |
| $11.5K | 162 | 50% | $3.99 | |
| $11.5K | 81 | 53% | $4.99 | |
| $11.5K | 108 | 93% | $4.99 | |
| $11.5K | 81 | 42% | $4.99 | |
| $11.5K | 78 | 90% | $6.99 |