
Yes, No, Goodbye is a haunting word game where you play as an exorcist attempting to send off a spirit clinging to their old apartment. Unscramble the truth and seek out solace for the dead.
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About
Yes, No, Goodbye was lovingly crafted by a small team as part of Threeclipse's Junior Program — an initiative created for recent graduates and individuals wanting to pivot into the gaming industry. It's the first project & portfolio piece for most of this cohort's developers!
Over 50 challenging word scrambles
Unique art
Beautiful music
An impactful story
So you started the seance, but it looks like the entities aren't ready to move on. Pain.
Well, nothing worthwhile ever seems to come easily.
Guide them to the afterlife by relieving them of their worries. Have a chat, get to know them. And, uh… please don't freak out. It seems like they're in a bad mood.
Hm… It looks like the experimental tools your boss provided are malfunctioning.
Not a problem. You only need to unscramble the responses to figure out what the spirits are trying to tell you.
The ghosts seem to be strong enough to interact with the mortal realm. How curious…
Wait…
Is that blood?
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ghosts ask you [spoiler]to disarm a gun[/spoiler] Short and easy to 100%
pretty good little 25 minute game thats a little creepy to start with but has a message would recommend
It's an interesting game. A mix of hard hitting reality and spooky fantasy. It's free and if you have the time, why not try. I found there to be some logical issues with the game but overall it's well done for what it is. I found that you can simply click on the dice to put them into the top slots which is faster than dragging. [spoiler] I think a better message at the end would have been, get rid of your guns rather than take all these ridiculous measures to make it hard for your kids to get at them. But if anyone's curious about the leading cause of death for kids in the USA, they should give that a google. It is indeed gun related as the game claims. AND disproportionately people of color. [/spoiler]
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The horror comes from the existential dread you feel at the end.
Short game, but powerful message. GAME SPOILERS [spoiler] So this is a gun safety PSA. Which it gives legitimate statistics about firearms being one of the highest rates for children deaths here in America. I've also seen several reviews commenting and complaining about how this isnt needed. Do you all seriously know how some people just don't properly store and secure their firearms and ammunition? It also teaches that as well! Would I have liked a longer game? Sure. But this got the point across perfectly. Short, simple, and to the point. And as a parent, it's why I don't have my kid go to others houses, because I dont know if they properly store and secure their firearms and ammunition. [/spoiler]
The word puzzles are simple, but the atmosphere and story are deeply immersive
Good short play if you're looking for a puzzle game to stimulate your brain a bit. I wish the puzzles had words of longer length as the game progressed. [spoiler] I liked the message that the pair was haunting the place to protect the current residents from repeating the same mistake they had. More heartwarming than horror. [/spoiler]
kinda boring. It's a word puzzle game, I didn't bother finishing as I couldn't get interested in the story and the puzzle was not interesting either. Not a horror or any kind of interaction other than rolling some dice and unscrambling a word.
Almost a game
Interesting concept
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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