
Yaoling: Mythical Journey is a creature collecting Eastern fantasy RPG featuring an world filled with rich stories and unique Yaolings. Tasked to uncover a mysterious evil, you embark on a journey with your Yaolings, forming new friendships, engage in intense battles, and face countless challenges!
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About
"Yaoling: Mythical Journey" takes place on the mysterious Land of the Ancients, where unique environments gave birth to different types of Yaolings. With the combined efforts of the Divine Jade Tree and Yaoling Keepers, Yaolings have become inseparable friends and companions to humans. However, a dark power brews behind the seemingly harmonious veil, stirring up unease among the Yaolings…
The Land of the Ancients is home to over 300 types of fantastical Yaolings of unique species, characteristics, and abilities. Every Yaoling is unique due to their combination of stats and talents. As they gain combat experience, Yaolings can evolve into more powerful forms, many of which might bring you unexpected surprises!
No Yaolings are weak in the hands of an adept Yaoling Keeper! On your journey to become an outstanding Yaoling Keeper, you must learn the abilities and talents of different Yaolings, be flexible in creating strong lineups, and devise strategies against different opponents and situations.
In rare circumstances, you may encounter Yaolings with unusual colors, shiny appearances, or larger sizes during your journey. Rumor has it that some Yaolings may even possess all these traits simultaneously! These unique features will be retained through level-ups and evolution. One would wonder what other surprises await Yaoling Keepers on this mythical journey?
Rescue companions in times of crisis and invite them to help build up your village. They will unlock useful buildings such as restaurants, training grounds, breeding dens, and more! In addition to their excellence in combat, some Yaolings make great helpers for farming, mining, cooking, and crafting.
For unknown reasons, Yaolings are becoming restless and transforming into demons, with some even becoming unique demon lords. Defeating these demon lords will help them regain their consciousness, turning them back into their innocent baby forms to fight alongside you.
As a destined Yaoling Keeper, you will venture through the beautiful land alongside your Yaolings, procuring hidden treasures, challenging Schools of Yaoling Keepers, and face off against powerful Demon Lords. You can catch and document Yaolings you encounter, explore different line-ups during battles, or simply fish along the waterbanks. Your journey is for you to unfold!
Knowing the right time and place to use charms is an essential skill for a Yaoling Keeper. Spells casted through charms can both provide buffs and healing for allies, while damaging and crippling enemies. Some are even used to forge bonds with Yaolings. Casting charms outside of battle may bring about many surprises!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 74 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love the artstyle and could not wait to try out such a cute creature collecting game! The gameplay is an auto-battler, which was a bad surprise, but the real issue is that the UI is pure jank and barely usable and creates so much friction that it makes the whole experience absolutely horrible.
虽然最后给到好评,但我真实评价是中评,给差评又不至于,能感受到制作组想做自己的想法。太可惜了,一个很有潜力的游戏但中后期体验真的不好,精灵很多,有的设计也好看,数量也多,我非常喜欢可爱的小精灵,但游玩内容深度不够,而且建筑那个升级,还有半小时就得回来收一次菜,收多了很烦,又没自动,导致我通关完,dlc的rpg也不想打了,肉鸽模式我就玩了几把就没玩了,我的评价是差强人意再往下掉点,6.5分/10分吧,建议打折感兴趣入,流程20-25h左右。希望国产游戏越来越好
我存档丢了,去你妈的,我的存档
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, Japanese**languages with full audio support
Hours played at review time, across 74 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A very fun, mythological and chinese flavored creature collector game. The auto battle mechanic with the charms you yourself can cast and create lets one get into a nice competetive mindset. What I also really like are the designs of the Yaolings and the overall game! Also plays fine (with tiny text) on the SteamDeck!
I like this one the more I play it. It is pokemon meets auto battler. Combat is quick, and pacing has been decent. Has a lot (a lot) of little things to do, quests, bosses, crafting, breeding, gathering, etc, all of which I think is again quick enough that it doesn't get in the way. There is a lot of width to what is available. Controls with a controller are not great, keyboard and mouse way better. The auto battler portion of this could use more party based synergy, and I would still like more ways to transfer traits. Would be nice to be able to build multiple parties that you could bring with you to lean into specializations. I think maybe halfway through you run into a difficulty option; would have been nice for this to be earlier.
Game is fun I haven't made it to far but soo far it's extremely easy I hope it gets harder as I go on
キャラクターが可愛い。ケモケモしてるけど最後はだいたい人型になるのでそうじゃない!!!!って人はやめたほうがいいかも。雪山までは適当にやってても勝てるけど雪山以降はちゃんと戦わないと辛い気がする。札と食事は本当に大事。妖の固有スキルと同じくらい天分も大事なので捕まえるときにはタブを押して敵pt全体の天分を確認してからにしよう。紫未満はゴミです。ストーリーはないようなものなので期待するものではないです。 悪い点はまず、ゲームパッドの操作性が終わっています。キーマウだと普通なのでキーマウでやろうね。まぁキーマウでも結局細かい不親切が少しずつ溜まっていく。卵作るときに親のスキル詳細を確認できないとか、卵の親が親の種族名じゃなくて名前なのでぱっと見で意味が分からないとか。自分のパーティー内で順番を変更できないとか。天分を覚える場面でもマウスオーバーで石とパーティーの間にスキル詳細を表示してくれた方が見やすいよなーとかそういう部分が結構あります。 でもおおむね楽しめました。卵も世代を重ねるごとにシンプルに強くなっていくので楽しいし天分も親から2個まで?なら継承できるのでハードルは低め。それだけで最強は作れなくてキラキラ個体のEXスキルを求め始めると一気にハードルが上がるような沼要素もあります。 あと大事なことですがこういうゲームで最初に捕まえたやつを最後まで使おうとする気持ちってあると思います。でもこのゲームでそれはかなりの足かせです。早々に切り捨てて強い個体に乗り換えていきましょう。やるなら親に使って名前を一文字引き継いでいくとかそういう楽しみ方をしましょうね。 あとクリア後のボスも実績があると嬉しいなぁ……
My hours speak for themselves. I really enjoyed the game a lot. I didn't think that the autobattler aspect would be interesting for me but I actually really enjoyed it. I feel like it had more strategy and interesting combination then most games out there. It does get really mean towards the end and you'll need a bit of strategy to win. I played a lot of the game on union but went down to finish the game off. at 90 hours I finally felt like it was time to finish.
I've had fun. Lots of creatures to collect. Though most become human-like evantually, if that bothers you. World is way too big, with areas that you don't really need to explore. Also feels like theres more content in the beginning and then it thins out. The ending, or lack off is a big problem, after the final battle the game is just over. No credits, no epilogue, no idea what happened with the damsel in distress. Honestly for me the game was carried hard by the artwork, and the large number of creatures that can evolve (my favorite part in this type of game).
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