
YAKUZA KIWAMI 3 is an extreme remake of the action-adventure beat 'em up Yakuza 3 featuring ex-yakuza Kazuma Kiryu's fight to protect those he loves. DARK TIES is a brand-new game featuring Yoshitaka Mine from Yakuza 3 included as a separate action-packed experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Aug 14 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

YAKUZA KIWAMI 3
Continue the story of ex-yakuza Kazuma Kiryu as he fights to protect those he loves in an extreme remake of Yakuza 3 that evolves every aspect of the beloved game.
The bustling streets of Okinawa and Tokyo come to life in stunning detail with reimagined combat taking brutal brawling action to the next level. Added scenes deliver more depth and emotion to the beloved story with new and enhanced side experiences that immerse you in the world like never before, and more.
DARK TIES
Experience the brand-new tale of Yoshitaka Mine from Yakuza 3 in an included separate game. Having once led a successful startup company, he plunged himself into the dark world of the yakuza by choice after losing everything. Left with an empty heart, the pursuit to find true bonds drives him forward once again in a dramatic journey colored by exhilarating boxing-based combat, and a variety of engaging side experiences.
Two men will walk different paths that converge to shake the very foundations of fate.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.5Kreviews | 63% | — | $3.5M |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 994 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
게임이 자꾸 컷씬에서 튕긴다... 세이브가 계속 날아가서 못해먹겠어...
期待峰义孝的续作
그래도 좋은 그래픽으로 극3 오키나와를 즐길 수 있었어서 좋았습니다.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese*, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 994 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
용과 같이 극 3 평가 복합적으로 뜨는데 오리지널과 극 3의 차이(캐릭터 모델링, 스토리 일부 변경 등)가 꽤 크다 보니 오리지널 유저들의 시선 좋지만은 않다. 허나 작성자는 용과 같이 제로를 시작으로 극 시리즈만 했던 나로서는 극 3도 크게 거부감 없이 재밌게 즐겼고 극 3이 용과 같이 시리즈 최신작이라서 이전 시리즈 내용을 재밌게 풀어낸 서브 퀘스트들도 있어서 극 3만의 재미도 있다. 결론 : 오리지널을 즐겼던 유저라면 호불호가 있을 수 있지만 극 시리즈 입문이면 크게 문제없이 즐길 수 있다.
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8/10 Having played the original remaster (cant believe im writing a sentence like that, but here we are) I can say that this has some improvements but also a few downgrades. And yes, I will compare them together, if you want to avoid people making comparisons, make an original game. Improvements so far: +a lot of cutscenes are voiced instead of plain text, +quality of life improvements such as saving anywhere you want, +lesser loading screens etc., + some cut content, which was frankly fluff +obviously graphics when compared to the previous remaster + I actually like the new combat style, the Og remaster weapon system while rewarding, is still pretty annoying to me, because you have to repair them all the time and you can only repair one at a time. You dont have to do that here. Though some weapons are unfortunately missing, like kali sticks and katana, but I will let that slide, there are only so many weapons you can cram to so many buttons and there are some new ones, albeit not as cool imo. + progression is better than in the og. In the og you had to do a lot of sidequests to get upgrades and I mean A LOT. + new gang minigame and customization of phone + morning glory update (Though I will say that taking money from Haruka feels all sorts of wrong) + i like that you can now customize your Kyriu, good idea. Iam an old sentimental ♥♥♥♥, so I usually go for the original white suit, but it is nice to have to option to switch it up from time to time + mine story and gameplay is a great addition Downgrades so far: -LIghtning in this game looks weird sometimes - no dialogue history, which would be nice, because some conversations are pretty hard to follow for a non native speaker - on the other hand, some cut content is baffling. Revelations, hostess club and a lot of funny side characters gone. No Komaki (why????, on that note where are half the komaki moves?), no Mack, we can no longer hang out with Rykia. The part where you can take him to a shady bikini bar at his own request is gone. No hanging out with Haruka either. -WTF happened to sound? Why is the music so low in every fight by default? Same goes for sounds of hit and impact. Absolutely immersion breaking. I use headphones and can barely hear anything. And no, its not my settings, every other game works fine, only here I am forced to use third party app to kind of fix it (i highly recommend dolby atmos (paid, but cheap) or fxsound (free) with gaming preset), but it sometimes messes up other sounds. On top of that some of the sounds are straight up missing. such as footsteps in cutscenes, or even punches in combat! I am willing to overlook a lot of jank and bugs. I dont zoom in on distant textures to complain that they arent in 4k, I dont mind funny bugs like a lot of older Bethesda games have, but I draw the line at game breaking bugs, like losing your progress, being unable to progress or missing sound. I am considering deducting two whole points out of ten. -Enemies dont get permanent visible damage to their faces like in the OG and that is such a shame. The way they get brutalized in that game is something else. -Difficulty is lowered from the og a lot. A lot less enemies in some sections, which is a shame, i think the more the better. Richardson fight is simplified a lot, where is his arsenal from the og? I thought he was going to pull a bazooka at me toward the end in that game, here its just pistols. - enemies no longer get scared in combat and I dont get why, the same mechanic is implemented in lost judgment for example and I am pretty sure it is the same exact engine - some of my favourite heat actions are missing, like breaking enemies spine on a railing, but to be fair, they kept a lot of them -soundtrack in the final part was better in og (it is the second song of subtitles, imagine that in the final part, doesnt that get your blood pumping a lot more?), overall it is either on par or subpar throughout this game Things that are about on par: +- combat. This version is so far great, even with the completely ♥♥♥♥♥♥ sound (though that obviously takes a lot from it), but so is the original and that game has a working sound. +- the recasts in the story dont bother me as much as I thought they would. I will say that I liked previous Hamazaki better, that guy looked creepier than the new one, which fits his character so well, and I kind of miss old "curly cueball" rykia but so far it is not bad enough to warrant a point deduction. I am glad that they got rid of his "ANIKI" which drills into the back of your skull everytime you run too fast with him around in the og. Also, I could care less what an actor does off screen in their spare time. +- some of the kids faces look rough in some scenes, but that is the same in the og +- *Major spoilers here* regarding to the changes to the ending: I prefer the OG. This was definitely weaker. Maybe they are planning to turn MIne into a recurring rival fight like Majima, which I am not completely opposed to. I enjoyed Mines story a lot up until the final stretch, where they really drop the ball. So let me get this straight. Kanda and Mine fight for a million yen or whatever. After you brutally kick everyones assess they get back up as if nothing happened. Ok, not the first time, I can overlook that, though it is annoying. But then comes the big WTF just happened. Kanda sacrificing Mine to escape with the money. Number one: what does throwing him in front of the crowd of enemies even do? Number two: How tf do they let him run to a car, start it and get away? Are they all just standing around twidling their thumbs? That could have been handled a lot better. Furthermore, a lot of people are saying that the way Mine survived is beyond stupid and I agree. A small bush fence breaks a fall like that, really? Somebody saw assassins creed I guess. Richardson also apparently evaporates mid air, because he is nowhere to be seen. I understand that this series isnt exactly realistic but it was pushed a bit too far this time. I was annoyed by the broken sound the most. I consider that game-breaking bug, which ruins the entire experience. Also, can I just say that locking the "original" behind 150 euro paywall is the scummiest move I have seen them pull so far. Just get that game on GoG, if you are interested. Also Mines "true ending" is... just wow. That being said, this is still a solid game in general, improves on the og a lot (even though that one is still worth playing imo, kind of like resident evils) and it is still a solid 8/10. I can tell that they still put effort into this (though not as much as previously), the direction is also solid and so Iam looking forward to next game, unlike for example Bethesda, where I just wish they wouldnt even bother with next elder scrolls, because it will suck. If they remake yakuza 4, I hope we get all four characters. Akyiama kicks, Saejimas strength and Tanimuras technique were all great styles and additions to the game and I hope they keep all the best heat actions in (such as akyiamas twenty knees to the head, saejimas throwing an entire circuit box that you ripped out earlier and of course rolling your enemies into a snowman, or tanimuras handcuffs).
Собственно основная игра пройдена, доп. сюжетка на 4 часа еще не пробовалась но толку ее добавлять в итоговое мнение. Говоря откровенно, после прочтения некоторых отзывов по игре у меня сложилось впечатление что вот эти закоренелые фанаты ЛАЙК Э ДРЭГОНА играющие еще с первой части 2005 года в этом же 2005 году и остались. Постоянно говорят про реюз ассетов и что это плохо, при этом забывают что этот самый Реюз Ассетов идёт со всей серией еще со 2 части, но почему то именно начиная с первой кивами это стало проблемой, хотя игры продолжают выходить ежегодно. Говорят про тянущуюся еще с 6 кастрированную боёвку, хотя здесь добавили новый стиль боя, который на порядок ликвиднее в драке с толпами. Говорят что-то про графику, которая уступает оригинальной тройке, а как пример берут один единственный участок на Окинаве который выглядел хуже из-за кривого освещения в бете, но забывают насколько в целом графика тройки хуже кивами. Говорят что сократили саб сторисы со 100 с лишним до чуть больше 30, но забывают что почти вся эта сотня сторисов была про то, как Кирюху пытались кинуть на бабки. Конкретно этого я не видел но я уверен что им не нравится что игру можно сохранить через меню, а не телефонные будки. Наверное и "Блокудза 3" на ровном месте появилась и совершенно точно несправедливо порочит боевку оригинала. Не спорю косяки у игры есть, главный из которых реткон финальной части, последствия которых даже толком не объясняют, а просто отмахиваются словами "это уже не важно". То как это обставлено вызывает лично у меня вопрос почему по такой логике Года Рюджи тогда помер, в его случае поверить в то что он выжил хотя бы можно, в отличие от этого. Плюсом этот финал создаёт такую дилемму, что после кивами просто сесть играть в оригинальную четверку не получится, потому что опять же финал обставлен так что его события не вяжутся с событиями 4 и я так понимаю придётся ждать ремейк четверки который если я правильно слышал уже и не кивами будет. В конечном итоге, если вы только начинаете играть в якудзу лучше ждите скидок(цена уж слишком великовата), берите именно 3 кивами, играйте именно в кивами 3 как и в предыдущие две части кивами. Нет смысла давиться оригинальной тройкой, все что вы получите это больше мусорного контента, больше приступов фрустрации и постоянно высокий уровень кортизола, а оно вам надо? и да, кабаре клубы есть и в других частях, можно уж всё таки и простить их отсутствие здесь(зачем они здесь?)
[h1]神室町タワーの植木のクッション性[/h1] [spoiler]エンドロール後に判明する神室町タワーの植木のクッション性を感じられる素晴らしい外伝作品でした。 あの素材の寝具を使用できれば私が長年悩んできた腰痛の悩みから解放されることでしょう。[/spoiler] 令和の時代に新規峯ボイスが聞けたので高評価とします。 龍が如くスタジオさんStranger than Heaven楽しみにしてるよ♥
Did not play the original Yakuza 3 but I am enjoying this remake 100%, love the story, love the characters, graphisms, combat system and mini games!
碰瓷不了前作,但勉勉强强能玩下去
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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