
Face off against the most powerful yakuza in the Kansai region of Japan in an explosive conflict between rival clans, loaded with brutal brawling action, immersive exploration, and unforgettable experiences.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Aug 14 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.4Kreviews | 81% | — | $547.5K |
| $11.99−40% | 10.6Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 314 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
剧情有些地方比较降智,但总体上是好玩的
好玩
yes
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $547.4K | 1.9K | 95% | $14.99 | |
| $547.2K | 508 | 94% | $29.99 | |
| $547.1K | 515 | 97% | $14.99 | |
| $548.1K | 3K | 88% | $6.99 | |
| $546.7K | 975 | 91% | $19.99 | |
| $546.7K | 2.3K | 92% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 3.5K | 63% | $59.99 | |
| $1.8M | 1.9K | 82% | $49.99 | |
| $59.3K | 1.5K | 83% | $1.99 | |
| $0 | 0 | — | $69.99 | |
| $26.2M | 25.3K | 67% | $59.99 | |
| $7.2M | 6.8K | 85% | $27.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 314 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很凄美的结局,双龙之战,配上插入的钢琴曲拉满了氛围。前面刚玩了审判系列,做支线真是方便了太多。但是依旧有槽点,第一战斗形态不能切换,丰富度差了很多。看着有16章,但是很多章节很水,而且因为不停的断章还有故事的叙述节奏,导致代入感和连续性降低了。反派的描写不够多,想要同时写真拳派和乡龙会导致两边的描写都不够。龙司的人格魅力只有最后一小部分才展现了出来,我很喜欢龙司所以我觉得很可惜。还有峡山和龙司的感情就留了差不多20分钟来描写,让龙司的态度转变显得太仓促了。我觉得最不满意的就是陪遥逛街,纯纯的浪费时间,你但凡多给点两个人的情感描写啊。一直在要求这要求那,挑战的难度还很高,打个高尔夫给我打红温了。
Necesito unas cuantas horas más de minitas y Cabaret. Por lo demás, 10/10
r/yakuza, ASSEMBLE!
I'M BACK IN THE ♥♥♥♥♥♥♥ TOJO AGAIN!
presque au niveau de yakuza 0, même si le jeu souffre de plusieurs défauts. - Si les combats des opus précédents semblaient parfois rigides et lents dans les combos, là c'est le pire. - Parfois la mise en scène est peu soignée, voire tirée par les cheveux. - y a d'autres défauts, mais flemme.
好
після цієї гри я працюю на будівництві наху
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.