
Who will you become to triumph? A turn-based RPG where your personality traits change your powers and proficiencies. Combine personality traits, rare weapons, and 20+ classes into endless team compositions; combos & builds are the keys to surviving your long journey towards Yaengard.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
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Found this from steam labs wayyy down to the niche category and immediately reminds me of For The King but with way more customization and story. This is a beautiful and criminally underrated gem and while the combat isnt the most complicated out there it is quite easy to get into
Swedish Indie-game that deserve praise! I played when it came out, liked it from the get go but thought it was to punishing.. but came back recently and noticed they made it easier for a boomer like myself. So now I enjoyed it again :) recommend!
I really liked this game. It felt a bit like playing a choose your own adventure game. I really liked that your choices as well as your weapons influence your character development. It isn't a long game, but it was fun.
Fun, but difficult. Don't expect a polished title, and some mechanics are obtuse, but it works.
I really enjoy the way they did skills and character development or characterization. How classes grow into something more with each most actions they take. My characters have died alot I may just be unlucky lol but every now and then I return cause there really isnt anything like its progression/skill growth. Wish I had people to share this with :D
It seems to have it all... but its simply not a good game. I gave it a try... and shelfed it. came back ... and shelved it. Sorry, gonna uninstalle now =(
ออกเดินทางผจญภัย เลือกเส้นทางเดิน เก็บอาวุธ จัดสรรอาวุธ ต่อสู้ ชอบมากๆ
A very unique take on a rogue-lite game. Longer adventures, with a large amount of RNG in available equipment makes it so each run is drastically different than the last. You are constantly trying to figure out how to best use the new items you have found while also building characters personalities to unlock passive traits. Characters are defined by their equipment, and can drastically change classes and roles throughout an adventure. The normal mode for beginners is very forgiving and eases you into the game and there are multiple difficulty challenge modes available for those who want even more difficulty. Worth the purchase.
Good, interesting game. One full run complete, will do some more, for sure. I do wish there was some more random encounters as there were several repeats during my run. Choices you make could be a bit more reasonable as far as what depletes your stamina and what doesn't. Had a couple instances where it felt like it depletes stamina because you chose a dialogue option...not because anything of value happened. Also a little silly to choose an option to restore your stamina...that costs stamina....I know some kind of resource management is probably called for- just not sure if I feel the stamina system was the right choice or couldn't have been done differently. The behavior perk system is great, and actually gives some personality to your characters (even if only in your head) Would be nice if you could see the perks that each personality grants for the min/maxers out there. The class system based on your equipment is a nice touch, just wish that maybe the abilities granted for your class stood out more. Some are cool, others are practically useless, or behind some kind of limiting factor like how much hp you have. Trinkets stand out as an equipment that could be better. All the ones I found were overall a net negative or inconsequential for a minor boost- but may have been bad rng. The battle system is simplistic, but pretty fun, especially once you get some of the cooler weapons/abilities. Enemies felt decently varied over the course of the game with a few different tricks to look out for. Not really a fan of the big monsters that auto crit- seems a bit dirty. Tend to be immune to stun as well- for what it matters- very few CC options available- usually a root- rarely a stun. Bosses were cool- but ultimately uninteresting. Fight a creature. Move out of the swirly squares. Hope you have the right rng/abilities to deal with their minor gimmick such as if the dodge is obscenely high or if they generate a lot of fortitude/apply heavy debuffs/dots. All in all though- great game and I hope the devs continue to add more and improve. $25 maybe feels a little steep for the content, but if you see it on any special- it's a great pickup. 7.5/10
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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