
A roguelite turn based brain twister on a fully functioning magic cube, where allies and enemies move deterministically without your command, requiring you to wisely choose fighters with bizzare fates and relics of extraordinary power.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
So, you think you're clever, do you? Here's a chance to prove it. I have been playing and testing this game for months and the one thing I'm going to tell you is this: do not buy this if you are insecure about your intelligence. [list] [*]This is not a game for people who are not willing to experiment. [*]This is not a game for people who are not willing to learn. [*]This is not a game for people who are afraid to fail. [/list] This is a hardcore puzzle game in the vein of games that are tough, but fair. Git Gud! You are -- somebody, it isn't clear who, navigating the workshop of a wizard. Each run is a progression of Rubik cubes with enemies scattered across their faces. You progress through the game by strategically placing your units on the cubes and manipulating the cube to advance turns and eliminate the opposing units. This gets tricky fast, and you have to be able to test hypotheses, observe behavior, and piece together the nuances of strategy over time. This probably doesn't sound appealing, but picture this: You are frustrated, you have two units in a stale mate and your only other unit is on the exact same square on the next face over. You are annoyed and angry that you have poured as much time as you have, only to run into an impasse to scuttle your entire run. You're about to log into Discord and complain about the unintuitive gameplay, and how it makes any friggin' sense that two guys come to a battle with shields but not weapons, and therefore cannot resolve the situation by bludgeoning one or the other to death. Then the mist parts, and the path to victory becomes astonishingly clear in three moves. The rage suddenly clears when you accurately predict that with those three careful moves, you can drown the last enemy on the single water tile on the center of the opposite face. That is the kind of satisfaction you can only get with a GIT GUD puzzle game.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.