
Xion revives the arcade and shoot ’em ups of the 1990’s in a refreshing and unique way with a fully destructible voxel landscape setting and your very own spaceship that you design and upgrade in an infinite number of ways.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ein okayer Arcade Shoot em up, wo man sein Raumschiff mit den Controller direkt bewegt, ganz nett, wird allerdings schnell langweilig.
Although the game is very fun, it offers no save feature. People who experience motion sickness from VR can forget about finishing this fun experience.
La idea del juego me parece buenisima. Creo que tiene algunos puntos y algunas cosillas a mejorar que mucha otra gente ya ha comentado en sus reseñas y seria redundante de mi parte volver a comentarlas. Aun asi me ha encantado. Por lo poquito que cuesta, recomiendo minimamente probarlo. Es muy entretenido.
weak
it's a fun game. they still need to fix some glitches but it's a nice experience that you can play for the most part with one hand. i would like to have the option to play seated and adjust my height and i really want the placement to be better on the oculus controller. the ship is angled very strangely. but overall it's a good game that is kind of unique.
Génial ! Pour un 'Vieux' comme moi quel pied de me retrouver à l'intèrieur d'un bon vieux Shoot'em up !
Great idea, and probably would be good. If it wasn't a buggy mess with limited mechanics.
Has the potential to be a fun game, but it's riddled with glitches and is incomplete. I don't know why Zenz VR thinks it is acceptable to dump essentially less than demo versions of games into the Steam store and charge for them.
Fun game, but has too many bugs to recommend, as some people already said, you lose money, your ship, menu is not optimized, the most challenging thing to me is the menus in between the levels, hard to choose the right option and building your ship often goes wrong, no way to remove blocks and often weird placements, I like the way you move through the level, but I wish it had more immersion (e.a. the sides next to the level could have been more in line with the theme of the level at that moment, the funky voxel graphics look charming and take me back to when I was playing on my NES and Commador, but this game has some work to be done in order to be even playable, my mind says play it, but the game breaking bugs make me refuse to play. I hope they will do something about the state of the game.
Vergognoso. Non si riesce a giocare. Il volume pazzesco ti sfonda le orecchie, e anche se lo abbassi e salvi le preferenze, ti devi sorbire il tutorial al volume massimo. Ma questi hanno le orecchie sfondate? Pensate che abbiamo bisogno di procurarci dei danni per emozionarci col vostro gioco? Posted: 31 Oct @ 3:08pm N1k0demus [developer] Posted: 30 Oct @ 4:54pm: "Si prega di non valutare il gioco in base al volume in quanto non ha nulla a che fare con l'esperienza di gioco, grazie." Quindi la musica, il suo livello standard, che assorda l 'utilizzatore , NON fa parte dell 'esperienza di gioco? Quindi mi dite che devo usare l 'oculus senza audio? O devo modificare l 'audio per TUTTE le apps (e a quel punto non sento nulla ) oppure lo devo abbassare PRIMA di avviare il vostro gioco per evitare danni all 'udito? Magari non sarebbe meglio fare una modifica alla vostra app in modo che il tutorial venga eseguito al livello di volume che l 'utente ha deciso e salvato nella sezione impostazioni? Quindi NON è un bug, ma è una vostra scelta? Basta saperlo, mi organizzo.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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