
In XenoHaven, gather resources to build shelters, enslave alien beasts to work for you, and run restaurants and shops. Delve into dark underground dungeons, defeat swarming insectoids and mighty bosses, and craft powerful gear to conquer the alien world.
Modeled estimate, not a reported figure. How we estimate →
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About
This is a sandbox adventure game with RPG progression at its core. Survival pressure is relatively low, giving you the freedom to enslave various alien beasts, craft skills for them, and evolve them into their ultimate forms! You can also explore the underground world, defeat bosses and insectoid swarms, and keep forging stronger weapons and gear as you delve deeper into the alien planet in search of a way back to Earth.

Freely explore this world filled with alien plants and animals. Start with mining and logging, craft more advanced tools, climb the technology tree, and build and expand your shelter.
Try taming alien creatures—they can be raised to produce meat or animal products, ridden to travel across the planet, or taken into battle against bosses to become the overlord of this alien world.

Beyond the alien world above, powerful monsters and bosses lurk underground. Defeat them to obtain various weapons, equipment, and materials, which can be crafted into advanced gear to make yourself stronger.
There are hundreds of weapons and accessories with distinct combat styles—swords, bows, staves, hammers, and more, each with unique variations. Weapons can be upgraded and enhanced, branching into even more forms. Accessories also grant different attributes and effects, such as sprinting, dashing, or revival, allowing you to freely customize your combat style.

Recruit or capture scattered minions across the alien world. Whether farming 9-to-9-6 or mining 0-to-0-7, you can command them freely. Assign them to smelt iron, cook meals, or stock goods—the planet’s automation runs on the hard work of your minions. Fully enjoy the life of an alien rancher!
Collect the genes of wild creatures and use the bio-lab to create gene chips, transforming your minions into powerful weapons. This not only boosts their stats but can also change their attack patterns. Continuously upgrade and enhance your minions, leading them to conquer the planet.

From raw materials to crafting to shelving, enjoy a full-cycle service with no middlemen taking a cut. Set up stalls to sell goods, attract merchants lining up to buy, and turn your base into the CBD of the alien world.
Personally build and run a trending restaurant, create hit dishes like “Boiled Bug Jelly,” offer full entertainment and lodging services, and attract merchants from across the universe—experience life as an interstellar tycoon!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fun game - lots to explore and many types of technology to research. Lots of tiered gear to build. Bosses for each level which are manageable at normal difficulty level. Graphics are pixel ... but if that doesn't bother you it is a great game for the price.
不错的游戏,是我喜欢的类型,建议右键加个快速拿取或存放箱子的设定
作为一款沙盒游戏,本作的画风就让我想起了“逃脱者”,同样是卡通简洁的任务形象和足够自由度的奇异世界,只不过《异星家园》是主打一手RPG养成+沙盒建造,糅合和了多种游戏玩法的“东北乱炖”,要素多且杂的同时,味道也是相当不错,不过游戏较大的框架之下,整体内容还不是特别的充沛,期待制作组后续更新填充,但就体验而言,已经具备成为一款佳作的各种条件。 故事中玩家扮演未来的星际纪元中的普通远征军队员,随着母舰抵达一个未知星球的类地行星轨道时候母舰发生爆炸,只能被迫降落在这颗奇异星球,然而导航器已经损坏,飞船也已经失联,于是你只能依靠一箱剩余的货物开启这场陌生星球的生存之旅。游戏的故事可以说是俗套中带点老套,但不妨碍在框架和玩法上做的巧妙,十分适合喜欢沙盒生存建造的部分玩家。 游戏在开局简单的故事过后就直接进入到探索阶段,和大多数生存建造游戏一样,玩家飞船坠毁后也是手持铁镐白手起家,从木头石头的原始社会开始发展,攀升科技树建立庇护所,收集资源,打造超大的生存基地,下各种地老挑战boss,每一步都需要大量的辛苦和汗水,当然制作组也给了玩家极大的自由选择空间,就比如在建造部分擘画的是相当的详细,从基础的木质道具到钢铁、精金、幽磁、高能、先进科技,横跨六大阶段,足够玩家花上数十小时来慢慢探索。 此外游戏最亮眼的创新在于“魔仆系统” ,其实也就是和幻兽帕鲁一样的宠物系统,玩家通过捕捉、招募异星魔仆,让他们担任资源采集、道具制作、种田挖矿等诸多岗位,帮助主角实现“异星共同富裕”,当然也可以作为坐骑来一起战斗,格外有趣的是出去在本地发展基地建立产业以外,游戏还可以选择开设餐厅,来吸引外部的游客,做大做强,可以说制作组给原本简单的种田经营增加了太多的料,完全可以让玩家自由发展,建立诺大家业,这是和其他同类作品不同的地方。 而游戏在战斗部分也加入了一些传统RPG的要素,人物有着各种属性数值,通过锻造,搜集各种装备来强化自身,从而探索更多的异星地牢,目前游戏有着多达百种风格迥异的武器,为主角提供各种加成,并且通过搭配他们的属性和能力建立自己的流派,虽然目前体验下来战斗部分的构筑不够特色和深度,但是在沙盒中融入的这些要素已经为本身的体验增色不少。 缺点是就一个背景音乐一直来回放,虽然调子听起来奇趣灵动但架不住一直播放一首;另外一点可能是由于游戏的设定在异星的缘故,所以整体的配色显得有些暗沉色调,看久了画面稍微有些累;第三则是游戏的魔仆部分设计还有做欠缺,无论是指挥他们工作,还是安排他们的待遇这些要素都很不方便,AI也比较笨,所以在魔仆的部分还需要好好打磨一二。 总体来说,作为以“沙盒建造”为基础的作品,制作组加入的经营、RPG战斗、魔宠等等多方面的内容比起大多数的同类作品都多了几分复合乐趣,但与此同时更大的框架下对内容的要求也就更加充沛,目前游戏在深度上确实还存在一些不足的地方,但不妨碍对于喜欢自由探索、养成与轻度经营的玩家,目前已经能提供数十小时的优质体验。 [quote] 游玩百态,将游玩心得用汉语化作玩家的指明灯,(๑•̀ㅂ•́)و✧ [url=https://store.steampowered.com/curator/35402408/]点击这里关注汉化语录~[/url] 如果喜欢这个评测,请点个赞让更多人看见 [/quote]
奈普勒斯翻版,创意工坊没开放,合成繁杂,材料不停刷刷刷了,太肝了
刚出没多久玩的,比较考验耳膜,刚开始的地基不可移动
那啥 能不能把小伙伴幻化成美女 看着怪 好鼻衄
henxini henxini 很细腻
其它我也不纠结,就是能不能修一下魔仆装箱的逻辑?按规矩点来行不行?你是想逼死强逼症吗?另外再给个面板调整魔仆的功能啊!!!!
遊戲是我喜歡的好遊戲,而且有不太智慧的魔寵,讓邊緣人感覺到有伴(? 比起其他遊戲,製作東西算簡單 可以換人物,也可以換世界 希望後面物件和人物多的時候不會卡頓 就是切區塊地圖的時候竟然要讀取,真是美中不足~ 大致上還是推薦的
咕咕咕咕
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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