
In XenoHaven, gather resources to build shelters, enslave alien beasts to work for you, and run restaurants and shops. Delve into dark underground dungeons, defeat swarming insectoids and mighty bosses, and craft powerful gear to conquer the alien world.
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About
This is a sandbox adventure game with RPG progression at its core. Survival pressure is relatively low, giving you the freedom to enslave various alien beasts, craft skills for them, and evolve them into their ultimate forms! You can also explore the underground world, defeat bosses and insectoid swarms, and keep forging stronger weapons and gear as you delve deeper into the alien planet in search of a way back to Earth.

Freely explore this world filled with alien plants and animals. Start with mining and logging, craft more advanced tools, climb the technology tree, and build and expand your shelter.
Try taming alien creatures—they can be raised to produce meat or animal products, ridden to travel across the planet, or taken into battle against bosses to become the overlord of this alien world.

Beyond the alien world above, powerful monsters and bosses lurk underground. Defeat them to obtain various weapons, equipment, and materials, which can be crafted into advanced gear to make yourself stronger.
There are hundreds of weapons and accessories with distinct combat styles—swords, bows, staves, hammers, and more, each with unique variations. Weapons can be upgraded and enhanced, branching into even more forms. Accessories also grant different attributes and effects, such as sprinting, dashing, or revival, allowing you to freely customize your combat style.

Recruit or capture scattered minions across the alien world. Whether farming 9-to-9-6 or mining 0-to-0-7, you can command them freely. Assign them to smelt iron, cook meals, or stock goods—the planet’s automation runs on the hard work of your minions. Fully enjoy the life of an alien rancher!
Collect the genes of wild creatures and use the bio-lab to create gene chips, transforming your minions into powerful weapons. This not only boosts their stats but can also change their attack patterns. Continuously upgrade and enhance your minions, leading them to conquer the planet.

From raw materials to crafting to shelving, enjoy a full-cycle service with no middlemen taking a cut. Set up stalls to sell goods, attract merchants lining up to buy, and turn your base into the CBD of the alien world.
Personally build and run a trending restaurant, create hit dishes like “Boiled Bug Jelly,” offer full entertainment and lodging services, and attract merchants from across the universe—experience life as an interstellar tycoon!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
VERY FUN charming cute arcadey take on survival crafting with minions to order and mounts to ride 10/10 please add steam achievements!!
游戏玩着还不错,但建造选项太杂太乱,经常找不到要建要造的物品在哪。而主线触发的任务如果是在已经去过的地图,那在世界地图上不会有提示位置的感叹号出现,这根本找不到位置。
前期挖资源时候还挺好玩,但中后期重复性高,魔仆安排工作远程可以调整优先级,采矿可以调整采矿种类,但想让魔仆只干一种工作的话必须面对面对话调整。必须先让魔仆跟随。魔仆攻击模式没法选不攻击,加上抓魔仆和坐骑读条太慢,抓别的魔仆时候经常给打死。辛辛苦苦跑好几张图结果白跑。不让魔仆上的话自己又容易被打死。打完最终boss遇到了一个恶性BUG:后期有一次闪退,重进后世界存档消失,但人物存档还在,后来联系了制作组,技术人员要了存档后帮我恢复了世界存档。可见制作组还是很上心的。据说是因为刚好崩溃的时候自动存档导致的,所以建议手动存档槽和自动存档槽分开,避免再出现这种bug。总之目前后期想造飞船需要海量物资,前期就要注意攒各阶段的物资要不后期每个阶段都要某种物品大概1100个,最后再种植农作物采矿耗时非常长。
建议别买,垃圾中的垃圾
挺有意思的,玩起来不那么累,种地不用浇水,还有魔仆帮忙,就是魔仆智商堪忧。
目前科技已经解锁完了,打boss线性流程这块起码是做的没问题的,但流程很短也没什么惊喜感,无非就是重复挖新矿造新装备去打架。感觉你游做的比较有特色的就是经营这一块,不过仍然是比较简陋,希望能增加下游戏深度。
[h1]《异星家园》:虽然看着也像《环世界》,但却是更加单纯的《开普勒斯》[/h1] 虽然因为基地可建造范围过于自由而容易导致失去游玩目标的缘故,我一直以来对开放世界生存建造游戏都没有多么感冒。然而高自由度的探索元素与高成就感的收集以及科技树与设施解锁机制仍旧成为了让我不断游玩这类作品的核心动力之一。因此在看到《异星家园》这款将《开普勒斯》与《饥荒》结合在一起的科幻生存建造游戏时,我还是相当满意整部作品优秀的完成度与游戏性的。 在玩法上,本作采用了单人单机生存建造加物资采集的传统模式,玩家需要亲自砍树割草下矿再制作装备物资。如果只说玩法的话,游戏与同类作品高度重合的内容机制基本上不需要赘述。唯一独特的地方是,游戏还加入了可以协助玩家生产物资的“魔仆”和技能系统,相当于是在战斗和辅助建造方面用类似的画面风格将《环世界》这样的“硬科幻”变成了机动性更强的“软科幻”甚至是“奇幻”。 只不过唯一美中不足的就是,游戏的战斗难度有些略高,在游戏前期,如果玩家想加强防御能力的话,会显著降低移动能力,而前期任务里需要玩家对抗一只boss,非常考验玩家对走位机制的应用,可距离拉得太远的话又会导致怪物重新刷新,因此难度非常卡手。当然,游戏本身的引导机制做的非常丰富,游戏通过一系列任务为玩家提供了一个非常明确的升级成长目标,这也是我最喜欢这部作品的最大原因。 [code] [h1]欢迎关注 [b][url=https://steamcommunity.com/groups/bigoc]大橘为众[/url][/b] 鉴赏组[/h1] 欢迎各位热爱游戏热爱讨论的小伙伴们加入我们:[url=https://steamcommunity.com/groups/luanqibajiao][b]大橘为重[/b][/url] 一起组队打游戏,独狼从此变成战狼团:[b]Q群596464232[/b] [/code]
遊戲是我喜歡的好遊戲,而且有不太智慧的魔寵,讓邊緣人感覺到有伴(? 比起其他遊戲,製作東西算簡單 可以換人物,也可以換世界 希望後面物件和人物多的時候不會卡頓 就是切區塊地圖的時候竟然要讀取,真是美中不足~ 大致上還是推薦的
支持一下,挺喜欢这类游戏的,就想看到以后出来了创意工坊的样子了,毕竟有了创意工坊才有无线可能
不错的游戏,是我喜欢的类型,建议右键加个快速拿取或存放箱子的设定
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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