
The XCOM: Enemy Unknown - Slingshot Pack is Now Available!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.43/day in the week to Aug 14 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 984 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
промах
Still a great game and in my opinion better than the sequel. This is a more straight-forward, no-frills experience and just flows far better. Kinda buggy, which is unfortunate, but not enough to be unplayable.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Korean, Spanish - Spain*, Russian*, Japanese, Polish*, Traditional Chinese*languages with full audio support
Hours played at review time, across 990 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
muito divertido e estrategico
애들 명중률 보니깐 왜 위원회가 조금만 잘해도 감명받는지 알것같다.
I absolutely love this game albeit not as much as its sequel but omg the terrorist missions are actually awful, I just wanna shoot aliens not regular gunmen
Playing in 2026 and loving it. Definitely holds up. The sound of aliens getting blasted never gets old.
good game, play this before xcom 2
The game starts off as a standard but fun, turn-based, tactical game with randomly generated soldiers who you can customize and some simple base building/management. It quickly makes you feel that the alien threat is real and that, XCOM, your experimental anti-alien defense force has a big impact in the fight against them. The management aspect of XCOM becomes rewarding as you research, upgrade your base and develop weapons for your soldiers from alien corpses and items you pick up in the field. The randomly generated soldiers that you can customize become dear to you, as you assign them names, you watch them rank up, you award them medals etc. So when you are out on a mission with them and one of them is killed you will feel it in the depths of your soul. I am pleasantly surprised about how much I began to love this game. 10/10.
Excelente jogo apra quem gosta de estratégia, política, administração de recursos e combate tático/estratégico como eu. recomendo de olhos fechados Nunca canso de jogar.
Awesome X-Com Game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $73.4K | 984 | 93% | $2.99 | |
| — | 985 | 47% | — | |
| $28.5M | 33.2K | 84% | $39.99 | |
| $6M | 23.5K | 71% | $9.99 | |
| $553.6K | 4K | 95% | $4.99 | |
| $348.9K | 424 | 75% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.7M | 37.4K | 87% | $39.99 | |
| $21.8M | 26.9K | 83% | $29.99 | |
| $21.5M | 70.3K | 91% | $9.99 | |
| $22M | 39.8K | 90% | $19.99 | |
| $22M | 39.9K | 88% | $19.99 | |
| $22M | 33.1K | 95% | $29.99 |