
The XCOM: Enemy Unknown - Slingshot Pack is Now Available!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
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Reviews
Themes across 604 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Si te van los juegos de estrategia por turnos y un poco de administración de recursos, es una locura. Si sos choto como yo, te van a limpiar todo el equipo en un turno.
I keep trying to get into this and can't, even though I have liked others of the same genre
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English*, German*, French*, Italian*, Korean, Spanish - Spain*, Russian*, Japanese, Polish*, Traditional Chinese*languages with full audio support
Hours played at review time, across 606 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Um jogo tático brilhante, que moderniza e simplifica o clássico original, apresentando-o de forma acessível para uma nova geração de jogadores. A combinação entre combate em turnos e gerenciamento estratégico da base cria uma experiência envolvente e desafiadora. Mesmo com algumas frustrações ocasionadas pela aleatoriedade, como tiros que falham em situações improváveis, o jogo mantém sua essência: cada decisão importa e cada erro pode custar caro. O equilíbrio entre nostalgia e inovação faz de XCOM: Enemy Unknown um título obrigatório para fãs de estratégia. Ele não apenas honra o legado da franquia, mas também estabelece um novo padrão para jogos táticos modernos.
Steam is demanding that I review this fourteen year old game. Alright, here's my review. XCOM Enemy Unknown and it's DLC Enemy Within AREN'T even close to the original X-COM. However, if you do buy it and want to get close to the original, install the Long War mod. Also, don't bother with the multi-player aspect, it was a waste of time even when the game was new and it's no-longer working at this point anyway. Now, to break it down. If you want it, buy it on sale if it's sub $5.00 or even $2.50. Install the Long War mod. It'll be about as close as you can get to the original X-COM. As to the DLC's, you can usually get the complete pack on sale.
My 3rd-year University project drew heavy inspiration from the XCOM series, but, up until recently, I'd only ever touched the game to check how the grid system worked. Now that I'm finished with University, with a 2:1 (yippee!), I thought it'd be nice to actually give the game a shot. Despite working on a TBS/RTS for over a year straight, I'm historically not their biggest fan. My only true exposure to them is Halo Wars. This meant I had a huge learning curve ahead of me, but again, I was willing to give it a shot. And I'm glad I stuck with it! As expected, the learning curve was steep. Managing even a small number of units proved a challenge. Dealing with the horrible RNG system was an even bigger one. But after a few missions, a few deaths, I started to get the hang of it. That's when I finally began to understand why people spend 100s, even 1000s, of hours in this genre. It's addictive. I didn't do everything there was to do, but I did reach the end, and considering how tough a time I was having at the start, I'm proud of that.
The game starts off as a standard but fun, turn-based, tactical game with randomly generated soldiers who you can customize and some simple base building/management. It quickly makes you feel that the alien threat is real and that, XCOM, your experimental anti-alien defense force has a big impact in the fight against them. The management aspect of XCOM becomes rewarding as you research, upgrade your base and develop weapons for your soldiers from alien corpses and items you pick up in the field. The randomly generated soldiers that you can customize become dear to you, as you assign them names, you watch them rank up, you award them medals etc. So when you are out on a mission with them and one of them is killed you will feel it in the depths of your soul. I am pleasantly surprised about how much I began to love this game. 10/10.
애들 명중률 보니깐 왜 위원회가 조금만 잘해도 감명받는지 알것같다.
I absolutely love this game albeit not as much as its sequel but omg the terrorist missions are actually awful, I just wanna shoot aliens not regular gunmen
Playing in 2026 and loving it. Definitely holds up. The sound of aliens getting blasted never gets old.
Game is great, HOWEVER, turn V-Sync off and turn framerate smoothing off, the game GIGA crashes if you don't leave it on. Final mission is also ass However, the rest of the game is very good so I still recommend :)
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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