
XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year. Earth has changed and is now under alien rule. Facing impossible odds you must rebuild XCOM, and ignite a global resistance to reclaim our world and save humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11/day in the week to Aug 14 → 18.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 109.6Kreviews | 85% | — | $45.5M |
| $2.99−85% | 28.4Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1644 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
第二部比第一部除了增加的一些外包内容,画面引擎,其他都比第一部差的不少; 首先你的按键依旧时灵时不灵; 第二设计者我建议你最好玩你做的游戏,二层楼三层楼在这个游戏里真的有必要吗?我拉到一楼,移动的时候不知道会去二楼还是一楼,甚至作战回合会被强行拉回到总视角,再配合上按键不灵,你知道有多脑溢血吗? 第三,设计个什么解锁门,导致在你上面两点的基础上开始疯狂乱寻路,走别人脸上了都无法预测。 第四,打不中就打不中,别告诉我50上下的概率4个人还能空枪。
I quite like it
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $2.99−85% |
| 4.2Kratings |
| 74% |
| — |
| not modelled |
| $19.99 | 781ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
>99% chance to hit >Looks inside >50/50 at best
Waited a long time to play this game bc I loved the first one. I bought it with the War of the Chosen and I'm playing on normal and I must say, I'm not enjoining it so far. Yes there are a few cool new mechanics (like soldiers bond) and factions are cool but man there are a lot of cons. The fighting system and the missions got worse compared to the first one...the percentage calculation is bonkers and everything feel off. The UI is buggy (I'm playing on a Mac atm), the camera, that used to be super cool is bugged as well and clunky; during opponents turns jumps around like crazy and a lot of time you will stare at a wall while an opponent overwatch shoots you through terrain and walls. In the first one I used to play without re-loading and just accept the losses but here, I've been reloading constantly because of the stupidity of some deaths. I'm still going to give it a chance and trying to finish the campaign but so far if I have to sum up the experience : TEDIOUS
talvez pelo gênero ser um pouco nichado esse jogo seja levemente subestimado / menos falado do que deveria. alguns dos sistemas mais emblemáticos não são muito bem vistos mas eu atribuo isso ao mal costume e à acomodação que se tem com jogos no geral, além de fazer total sentido agrega muito à experiência o permadeath, as chances percentuais e o temporizador. quando se come muito doce qualquer tempero é forte demais, se fossem sistemas prejudiciais ou injustos o jogo não teria o reconhecimento que tem (apesar de ser fácil chegar a conclusão que o jogo foi mal recebido por conta da franquia principal estar em um hiato de 10 anos). 85/100
Great game. Sometimes get way too attached to my soldiers just for them to die mid mission.
Juegazo, no necesitas mas, si te gusta matar alienigenas y te molan los crpg aqui tienes uno de los mejores jeugos. 90% de acierto y fallas ¿que mas quieres?
Every time I come back, I'm immediately reminded why I left it. The pacing and structure is obnoxious. It feels like browsing the internet without adblock. Having to move the entire base to a small remote area just to wait for some kind of supply, only to have a critical mission show up and force me to abandon it is just poor design. Soldiers panic at a gentle breeze. An enemy can shoot at someone, miss, and a completely different soldier runs away screaming. I like the idea of the stealth system, but having a turn timer on almost every mission makes it utterly pointless. I can't take it slow and outmaneuver the enemy because they're still magnetized towards my squad not matter how irregular my own movements are. On top of all, the soldier's starting stats are far too low for the sheer volume of enemies encountered.
Прохожу последовательно первую и вторую. Первая: хорошая прогрессия, интересный сюжет, сбалансированная сложность. Вторая: на тебя вываливают трех аватаров, трех избранных и 25 солдат противника. Идите на***й, разработчики. Насколько первая была крутой, настолько же отстой вторая.
Симулятор перезагрузок. Ну скажем так, если вы любите Героев, эта игра вам понравится. Но часто у вас будет гореть жопа с того как тут работает рандомизатор на выстрелы - не в момент выстрела, а после любого действия. Хотя казалось бы, шанс попадания вам показывают когда вы жмете атаковать, но нет, это процент попадания того как уже! сформировался ваш выстрел. Даже вкачанные классы со стоковыми пушками почти полностью бесполезны, кроме психов и специалистов. Но больше бесит как обычно не завершенный сюжет, и увы мультиплеер выключен сейчас.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 3.2K | 94% | $19.79 | |
| $59.4M | 19.5K | 83% | $49.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 13 | 54% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.6M | 128K | 84% | $19.99 | |
| $45.4M | 66.9K | 88% | $39.99 | |
| $45.2M | 261.8K | 97% | $9.99 | |
| $45M | 72.5K | 93% | $39.99 | |
| $46.2M | 72.7K | 93% | $19.99 | |
| $44.6M | 34.2K | 91% | $49.99 |