
XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year. Earth has changed and is now under alien rule. Facing impossible odds you must rebuild XCOM, and ignite a global resistance to reclaim our world and save humanity.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11/day in the week to Aug 14 → 18.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 80Kreviews | 85% | — | $35.6M |
| $2.99−85% | 28.4Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1740 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game can burn in the fiery, dung filled, pit from which it spawned. I would rather attempt a lobotomy with a q-tip on myself than play this steaming pile. My soldier with a GATLING GUN missed a 95% shot at the rear flank of and alien, but wait it gets better, he is then mind controlled by the same alien and proceeds to kill my other soldier 7 squares away. When I attacked I was 3 squares away. At least buy me dinner before you screw me. I think I paid $3 for this game, and everyday I think of how I miss that 3 dollars because I could have bought so many things that would give me joy, like a q-tip. Aa Rolph would say, "may this games ancestors fester with the rage of olives!"
I tried to like this game but they've just made it ridiculous - the missed shots aside the game intentionally tries to mislead you to do the main quest when you are not ready, important upgrades are hidden in layers of menus, it's not clear if a mission is skippable ot not... I can go on
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese, Korean, Polish, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $2.99−85% |
| 4.2Kratings |
| 74% |
| — |
| not modelled |
| $19.99 | 784ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Have been a fan of this series. excellent turn base strategy games
gg
one of the best out there . if your into the turn based games this is as good as it gets.
It is good.
Mano, que jogo ABSURDO. Se tem um game que consegue te deixar com o coração na boca do primeiro ao último segundo de partida, esse jogo é XCOM 2. A sacada de te colocar no comando de uma força de resistência em extrema desvantagem cria um nível de tensão que pouquíssimos jogos no mundo conseguem entregar. A sensação de planejar emboscadas nas sombras, gerenciar riscos e saber que o erro custa a vida permanente dos seus soldados cria um vínculo e uma adrenalina surreais. A jogabilidade é redondinha e extremamente inteligente. O loop de gerenciar sua base, evoluir equipamentos, customizar o esquadrão e partir para o combate por turnos no chão é absurdamente viciante. E a beleza do jogo tá justamente no dinamismo: os cenários que se destroem inteiros, a geração procedural dos mapas e as variáveis de combate fazem com que nenhuma missão seja igual à outra. Agora, se o jogo base já era sensacional, o que as DLCs fazem com esse jogo é sacanagem. A expansão War of the Chosen transforma o game em uma máquina perfeita. A introdução de inimigos elite que te caçam ativamente e evoluem ao longo da campanha muda totalmente o ritmo do gameplay. Sem contar as novas classes de soldados, mecânicas inéditas de laços de companheirismo e o acréscimo de expansões que trazem robôs e caçadas a alvos supremos. As expansões deixam o combate muito mais rico e dinâmico, a ponto de ser impossível querer jogar sem elas depois. Visual impecável, trilha sonora que te deixa num estado de alerta constante, alto fator de replay e um desafio brutal que não te trata como bobo. XCOM 2 com todas as suas expansões não é só um jogo fantástico; é facilmente uma das maiores obras-primas da história dos jogos de estratégia.
very good
Great Strategy Game
I play this when I can't play GURPS tabletop
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $2.8M | 3.2K | 94% | $29.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35.5M | 28.8K | 69% | $49.99 | |
| $35.8M | 32.6K | 85% | $59.99 | |
| $35.4M | 31.5K | 95% | $29.99 | |
| $35.3M | 77.6K | 88% | $19.99 | |
| $35.1M | 29.4K | 80% | $69.99 | |
| $36.1M | 29.1K | 88% | $39.99 |