
Your journey to building a vast space empire begins behind the controls of a single ship. Explore, trade, fight, and build as you rise to command fleets, stations, and entire economies in a living, fully simulated universe that reacts to every decision.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian, Simplified Chinese, Portuguese - Brazil*, Spanish - Spain, Traditional Chinese, Russian*, Korean, Japanese, Spanish - Latin America +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 660 reviews with recorded playtime.
Reviews
Themes across 659 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I suspect this Game was influenced by a shadowy german manager cartel. Because it will have you thinking about ze wörk efficiency per m³/h production in no time. Logistics will make or break your map and company. Or you could jack ships and call it a day, but where is the spreadsheet fun in that. 10/10, can recommend.
Not an easy game to get into, you will need some patience, but absolutely worth it.
one of those sandbox games where you ask your self, can i do this and the answer is almost always yes, and if not theres a mod for it. Worth every penny
Классная игра
So, X4. I have well over seven hundred hours in this game at the time of writing this review. The game itself is difficult to quantify; the learning curve can be very, very steep - but that entirely depends on how one plays the game. I've happily putted about in my little trashy ship for dozens of hours exploring. I've also gotten into dogfights with alien aggressors (in a significantly more survivable ship). I've even directed both offensive and defensive fleet engagements from the bridge of a battleship as escorting destroyers hurl death into space in desperate bids to swat down oncoming bomber wings before they cripple my ships. I have agonized over the placement of a single resource probe, and I've overseen the wholesale harvesting of entire systems. I've gone from exulting over finding a single crystal I could sell for 10,000 to building a massive self-sustaining shipyard capable of producing anything a customer with enough cash could ever want. I've witnessed battles right outside my station when two factions that hate each other discover their ships had completed at exactly the same time; which leads to yet more orders very soon after the lightshow ends. A player can go from zipping about the very detailed stations, to designing their own stations, to realizing that he's been staring at various menus for days... and are having fun the entire time. This game is from a small team, but with a gigantic passion; and it shows in every facet of the game. Both good, and bad. The gameplay loops are excellent, but the UI is clunky and initially difficult to navigate. The ships and stations are a joy to behold, but the human (and alien) character models are hysterically awful. The game does have mission trees, but the heart of the game is a sandbox - so please keep that in mind. To summarize: Over seven hundred and forty hours playing this game. X4 is not without it's faults; but I love it despite, or perhaps even for, them.
Hra je skvělá, tohle je přesně to co měl být Star Citizen už před 10 lety. Přímý potomek legendárního Freelancera. Tohle má budoucnost. Je tam neskutečné množství možností a poprvé si člověk může postavit flotilu lodí, kterou zaúkoluje a ono to funguje.
Best space sim i ever have!
Great fun. It has polished up so nicely after all these years. I wont go into the details, but watch some up to date reviews on youtube. I just about to dive back in for another epic playthrough!
Bonzinho apesar de rodar com baixo FPS no meu computador. Eu fico muito tempo sem jogar então tenho que ficar lembrando dos comandos e menus.
Hands down the most satisfying space game I've ever played. The learning curve is almost a wall but once you get over that initial hump and start to see the potential, it's awesome. If you got board with Elite Dangerous and are tired of waiting on Star Citizen to actually function, this is what you've been looking for. It doesn't do multi-player which is the only thing I would change if I could. 10/10 absolute top-tier peak-level space game!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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