
Your journey to building a vast space empire begins behind the controls of a single ship. Explore, trade, fight, and build as you rise to command fleets, stations, and entire economies in a living, fully simulated universe that reacts to every decision.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Sep 11 → 10.14/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1285 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An exercise in frustration and futility. Management simulator with zero instructions on how to actually do anything. Completely non intuitive interface.
Невероятнейший кал, где ничего не понятно, не советую
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.8M | 91.7K | 80% | $29.99 | |
| $45.6M | 128K | 84% | $19.99 | |
| $46.2M | 72.7K | 93% | $19.99 | |
| $46.2M | 16.3K | 86% | $69.99 | |
| $45.5M | 109.6K | 85% | $19.99 | |
| $45.5M | 139.4K | 92% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.3M | 2.1K | 85% | $15.99 | |
| $6.1M | 5.2K | 42% | $29.99 | |
| $266.6K | 675 | 80% | $9.99 | |
| $183.4K | 596 | 74% | $9.99 | |
| — | 0 | — | — |
Latest in each market: best RU #70, worst CA #92 · 4 markets collected
Reviews, worldwide (the counter carries no country): 12.22/day in the week to Aug 4 → 14.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian, Simplified Chinese, Portuguese - Brazil*, Spanish - Spain, Traditional Chinese, Russian*, Korean, Japanese, Spanish - Latin America +2 more
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As a new player and going through the new player experience, i did all the important tutorials and I've played games like this in the past, i space game i cant remember the name of, nms, oh and the first rebel galaxy too, great games (played those on Xbox many years ago), anyways this game was on super sale and great price for everything. so i did, what i didn't know was the "best new player experience" is ONLY GOOD if you already know how to do everything and know where everything is, which is just confusing. usually a new player experience gives the player a bigger leg up on the game to make the game you know....easier? this game doesn't do this you are give tiny suck ♥♥♥♥ through hose ship ♥♥♥♥ weapons and and a ♥♥♥♥ shield, a ♥♥♥♥ crewmate that ditches you too early. you can\t survive any fight in the main path, missions don't work, or they just don't spawn so you can ,make any money. i will say that mods are plentiful but they punish you for using them but they fix the game but i didn't spend money to download things for free top make the game playable and fun and not a waste of time, so if you are a new player avoid, and if you've played the game before you'll enjoy it cuz you'll know everything right off the bat. i spent more time on google, trying to figure out what I'm doing wrong, than actually playing the game that's why my time is just sooo high, also traveling is so ♥♥♥♥♥♥♥ slow, slow engine ion your ship too even upgraded is slog speed its a wasted and ill be avoiding this dev forever. this game could be for me if the game was as good as those other games i played. massive waste of time, and no one helps because they don't know what the new player experience is like cuz they know everything. they throw out terms and things you don't know at they are and they just expect you to know everything. but if you are a new player you wont so, make that make sense. they say oh just run the tutorials like that somehow suddenly makes your save playable. it doesn't. i did the lockbox one and it didn't make lockboxes sudden appear outta nowhere or make the yellow signals not just lead me to a box of ammo i cant collect. doing the combat opens doesn't make your ship not suck turtle ♥♥♥♥ suddenly a god ♥♥♥♥ one shot kill the enemies you have to face. you get no credits or rewards for completing anything. a ship can cost 3.8 million credits but this mission that doesn't work? 500-5000 credits. wow. i just learned you need 500 hours before you are allowed to have fun, and i am not gonna waste 500 hours on a chance i can fun in my space game. i only spend that much time in game are are actually fun and playable.
flying ships is miserable. i couldnt even get past the tutorial where you have to loot the ammo cause picking it up was near impossible. I got so dizzy and disoriented. the ship feels like its going sideways at all times its hard to explain. I just refunded it cause its just not it. It flies a lot worse than Elite dangerous and mouse aim kinda sucks compared to war thunder since it uses your mouse as a vector not a I WANT TO GO HERE
The game is reputed to have a brilliant economic engine, with an untold amount of user freedom and control. However, the onboarding and UX of this game is so abysmal that to me it's not worth it. There's no progressive disclosure, there is no recognition rather than recall, and a million other frictions that make digging into the game a frustrating experience instead of a rewarding one. I wanted a slow burn simulation that I'd still be learning new things hundreds of hours in, but the time I've spent with the Terran Cadet start did not show me any of that, and instead I was constantly asking "Why was it designed THIS way?!" Is it great after you've spent 40 hours and you have all the systems internalized and the fun shines through? Probably, but there is hundreds of other games I can put my time into.
10/10 Было бы 11 если бы был Кооп
The combination of zero feedback on why things fail to work and constant bugs makes this game exceedingly tedious to play.
Начнём с простого. я не играл в игру наверное больше года из за проблем с пк. И по возвращению я начал играть как обычно через землян и ставить свою экономику и захват секторов просто играю как в песочнице без какого либо сюжета если только минимум и по итогу мне надо было найти сув. Раньше я без проблем за часик другой собирал и исследовал у босса та и проблем нет всегда самый гемор был с повреждённым сингулярным двигателем но как я уже писал за час другой находил. Сейчас я не смог его найти уже вторые сутки. Извините за выражение я ♥♥♥ знает. Это одно. В результате поиска решений всё таки заглянул в вики местную которая обновилась и посмотрел что через фарм ксенонов можно. Взял катану и заметил у неё дичайшую энерцию прям ужас как будто я на L летаю но это ещё ладно. Как всегда поставил двигатели паранидские, и на мезонках полетел бить ксеносов. Когда я встретил простого PE и залпа с одной мизонки фактически 0 урона выходило а со всех 4 я ему меньше половины щитов сбивал еле еле.После этого у меня бомбануло так как если посмотреть 2.5-2.7 ляма за пушку жирно и хотя бы должно урон наносить но нет.Страшно подумать что они с асгардом сделали.Желания играть больше нет.
I'm sure some people like this and find depth in this sort of games, but unless you are absolutely certain this is your kind of a game, probably avoid. For a normie it's an spreadsheet simulator with a very confusing UI and a mediocre space piloting experience strapped on the side.
Зачем я её купил? У меня нет высшего по математики и свободных 100 часов на обучение в кармане. Я посадки буду обучаться часов 10, вернуть не смогу будет пылиться на полочке. Хорошо подумайте, надо оно вам или нет
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.