
They're back...only this time the heinous aliens are out to destroy Earth and rule the new frontier. As X-COM commander, it's your sole duty to protect humanity and the prized mining operations in outer space.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Massive nostalgia hit! Loved this game as a kid It runs really well on Linux - No more probe and outpost bug (unable to reach the target on Windows 10+) I love the micro-management mixed with the space combat, Not the best game but it scratches an itch few games do.
Brazilian Truck Patriot
норм
Roda muito mal. Injogável.
Well, I always loved this game. That said Playing it on here is not working so well. First I had to set a compatibility mode. Then The game still crashes with out being playable. The game gets buggy in the order weapons screen. Then it crashes as soon as I go to fight the first aliens. Also, can not get the cheats to work. I will try on another day to get it to work. Update. I can not even get the game to load now. Was a great game but needs remade. Second update. Set as admin with xp service pack 2. Playable but buggy.
There is no fault in shifting the concentration of X-COM to punctuate the nothingness of space and the real-time stress of virtually dogfighting in that nothingness. Alas, [i]X-COM: Interceptor[/i] was unsuccessful in captivating players in this manner, which is an irredeemable error when 90% of the game is players fighting/defending in space while 10% is spent managing bases and schizophrenically checking your radars. When you are not fighting alien fleets on your own, you've allies who require specific directions lest they sabotage entire missions by blowing up a target marked for capture. The radio silence command will often find itself being the player's top priority as allies do not know when to notify players of key events (such as calls for assistance and destruction of enemy crafts), so players will either have to bear hearing their allied NPCs flood radio communication with excessive boasting and calls for help or command them to be permanently radio silent. Enemy aircraft are similar but engage in this activity way less than your allies, which is beyond reason when players realize they have enough information flying on their screen, blaring through their speakers, and required to complete their mission with little difficulty. This product can only be seen as a good idea being executed in the most rigid and aggravating manner. Even having read the manual, there is nothing — not even the flight simulator — that prepares players for hours of honing their ability to work aside self-sabotaging computer teammates in a game where missions can fail within the first 15 seconds. Like other X-COM games, time is not your friend and resources are always being drained faster than they are generated, so why torture them further with predictably short-lived missions and unbearable allies?
Заядлым - ценителям X-COM по-любому зайдет, но мне не зашла данная часть.
X-Wing vs Tie Fighter did everything here 15x better.
BU OYUNU ALACAĞIM ANDA KELLEME METEORR DÜŞSEYDİDE OYUNU ALAMASAYDIM. bookktan bir oyun hiç bir şey anlaşılır değil ve ayrıca ara ara kasmalar oluyor
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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