
A new and unconventional mix of Auto-Battler + Rhythm tapping challenges.🎵 Claim your mechanical fighter fame in this Atompunk / Electro Swing themed boxing game! Outfit your boxer with a variety of parts, abilities, belts and crew upgrades earned through single matches or career mode.
Modeled estimate, not a reported figure. How we estimate →
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A new and unconventional mix of Auto-Battler + Rhythm tapping challenges.🎵 Claim your mechanical fighter fame in this Atompunk / Electro Swing themed boxing game! Pick your nation and outfit your boxer with a variety of different punchcard abilities, league belts and robot parts of which can possess different behavioural characteristics or effect your speed, strength, endurance.
Your loyal crew stationed on the backside of your fighter will do their best to pilot and execute basic attacks. You'll be tasked to manage their input, replenish system resources, apply strategic dodges and load and activating abilities by completing light rhythm tapping challenges synced with music beats.
Components of your robot are likely to succumb to the heavy hits of your opponent and eventually break. Fortunately repairs can be applied between round breaks. So too will any crew members dazed from battle recover during a round break, restoring their role specific perks they provide (Captain, Driver, Arms or Systems).

With depletion of systems health comes a countdown, giving the downed robot 10 seconds to reboot or lose the match.
In career mode you'll navigate through a series of daily manager events that earn you resources to unlock new robot parts, robot abilities and passive crew skills.

Welcome to Emprum Stadium, host of the Electro Bop boxing league!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
great concept, horrible gameplay It's basically bar management and clicking while watching the AI do all the fun very frustrating since the art and the animations are downright amazing.
全実績解除までプレイ ◎素敵な世界観、素晴らしい音楽 △粗い翻訳、序盤から敵が強い、リズム(休符)が分かりにくい 独特な操作形態は好みが分かれそうだが体験版があり良心を感じる 小さな不満は多々あるが、それを超える魅力がある一品
エレクトロスイングをBGMにブリキのロボをボクシングさせるタスク管理ゲーム 雰囲気・アートがGood、値段なりの内容とボリューム 音楽が気に入るならばサントラもついてくるのでお得 遊んでいると音ゲー要素は無い方が良いと思えるくらいの塩梅 動画を見てピンときらたデモ版を遊んでみるといいんじゃないでしょうか 今からでも音ゲー要素は廃して、タスク管理を増やした方がトータルで楽しいゲームになると思う BGMがノリノリなのに、音ゲー部分のミスプレイで白けるところがすごい勿体ない
A really fun and rather unique take on a rhythm game. Something I had quite a bit of fun with and definitely suggest you check out if you're interested.
ゲーム性とビジュアル、サウンドすべてがマッチしている感覚がする。 運の要素もあるが、大雑把な感じが世界観とあっていてバカっぽくてゲームとしてとても楽しい。 現状試合をするだけなので、ストーリーモードやほかの遊びをアプデで追加したりしてほしい。 続編でもいいのでこの世界観をもっと味わいたいぐらい好き。
Fun and distinct rock-em-sock-em rhythm combat. It's a unique mash up and lovingly done. I'd love to see more deeper features and customization (league play vs knockout tournaments, recurring opponents, etc.) but I understand those are reliant on project success. The combat is very atypical but once you get your head around it, it's great. The music, the mechs, the aesthetic and voice acting, it's all great.
This Review is the outcome of approx 60 minutes of Game play... This Game is NOT for me. But it has it's charms. Giant Robots and the Mecha Aesthetic brought me in, but the gameplay pushed me away. The Tutorial does a splendid job of showing you the Gameplay and Mechanics of the game. But my 0-3 Boxing record left me feeling deflated and discouraged. The Career has promise but I would run the Tutorial a few times to feel completely confident before taking on your first career match. The Music and Art style was my favorite part of the Game by far. If you don't like Electro-Swing or at least aren't tapping your toes to the beat this game may detour you. But I love the art style and world the studio is creating here. The Punchcard System and my robot never being in the right postion when it's Auto-Hit swung was the annoying part. I am not gonna say it's a bad Game. I just after my time with the game, it just wasn't for me. Try the Demo atleast!
リズム×ロボ×ボードゲームみたいな感じ! めっちゃおもしろかった! 最初覚えること多くね?やること多くね?てなってたけどある程度やると慣れてくる不思議 リズムゲーの要素が絶妙な難易度になっててハマりました 普通にプレイしてクリア4~5時間くらいでしたけど一気にやってしまいました! 巨大ロボのブリキ感とレトロな雰囲気とエレクトロウィングがとてもよかった。 しばらく頭から音楽が離れそうにないです チャンピオンになった後はコンプリート要素だけぽい 戦闘システムの都合的にオンライン対戦は難しいんだろうなーと思うけど対戦絶対おもろい 個人的に地雷とドローン、片手は密度低め、ヌードルレッグがめっちゃ強いなーと思うので苦戦している方は試してみて!
After Test Tube Titans was taken off Steam, I was really hoping this would be its successor. Unfortunately, it's a menu game, and the menu is jammed in the corner, so I can't even focus on the actual fighting taking place. On top of that, it's needlessly a rhythm game — unfortunate. This game would have made me very happy if it was just you controlling the robot and boxing, but instead, you just control a hard-to-see, tiny menu in the corner. Very sad. I would consider getting this game if I were able to just play, move around, and fight as the robot — but no, the menu mechanics and beat mechanics have plagued what could've been a gem.
ノリノリの音楽に合わせて巨大ロボットがボクシングするゲーム。実はローカル対戦に対応してるのだがRemote Play Togetherには非対応、なんでや勿体無い。 大枠のジャンルはオートバトルだがノンビリ観賞などとは程遠く、やるべきタスクが山盛りなので非常に忙しい。最初こそリソースの調整と必殺パンチカード入力でいっぱいいっぱいになって楽しむどころではない必死具合だったが、慣れるにつれて残りラウンド時間からパンチカード発動タイミングを考えるようになったり、音楽からリズム休符を予測できるようになったりと出来る事が増えて、十全に戦えるようになっていくのがとても楽しい。なお最後までロボの試合を観賞する余裕は生まれない模様。
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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