
It's hard to be a god! Worshipper is a fast-paced strategy combined with collectible card game. Explore and conquer the land, face dreadful creatures, lead your people to glory! With every victory you will unlock new units, spells and buildings, use them to develop your own unique strategies!
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Cute
Отличная игра.
Interesting game. Entertaining for a bit but nothing that will keep you tied down.
Not a bad little game for the price. The graphics can be off putting at first but grow on you; there are some deliberately wall-eyed characters, for example. More card synergies and better difficulty scaling would improve the game. The last campaign level is a massive jump in difficulty and damn nearly impossible, if you haven't had a perfect campaign run. More opportunities to explore the late game would also be fun. Typically by the time you start you playing your t3 cards, you'll need to fight the boss army immediately.
Warning: There are a LOT of bugs in this game. TL;DR: The game is pretty fun, but the undo restriction and bugs put me off. Overall, 7/10. Art and Ambiance: The hand-drawn figures and maps add something unique to the look of the game. Simply put, it is beautiful. There aren't many animations that aren't instant, which I believe helps to get the game move along at a quick pace, unlike so many other strategy games (I'm looking at you Civ V). I often find myself humming or whistling the melody of the music in my everyday activities, so how could I not give the composer a nod? The melody is jaunty and enjoyable, which causes me to nearly always play with the music on. Gameplay: This is a deck-building game, and that means you're dealing with cards. There are four specialized groups of cards (Items, Buildings, Units, and Spells) united under one of 4 champions, the basic warrior type, the animal-based type, the undead or "ancient" type, and the bandit type. There are many ways to play the game, though I've found a few combinations that seem a bit strong for what they are. I don't think that's necessarily a negative, however. There are many different ways to counter enemies, sometimes you need to be creative. I would probably call one or two units "overpowered," like the Scout or the Bies, but you will face enemies throughout the game that tend to disregard their strengths. Game Mechanics: There is a bit of RNG with resource generation and card draw, which makes the game very save-scummy, which has been dealt with by the developers via a maximum of 3 undos per map. I do not like this workaround because I tend to make stupid mistakes in combat, which lead to devastating results. So, overall a negative in my opinion. Personal Time-Value: After spending 8 hours in the game, I can confirm that there is still more for me to discover/try out. I haven't played around with animals or bandits very much. I've kind of stuck with a few combinations that tend to work for any situation, though I'd love to branch out and learn more interesting combos. Though the bugs tend to put me off of this game quite a bit, I am quite interested in continuing to learn about the game and the lore behind the game, which seems to be based on Slavic mythos.
Yuck
Прекрасная игра (могла бы получиться в итоге)! +Визуал понравился, анимации простенькие, но приятные. +Много карт и колод. Есть простор для декбилдинга. +-Длительность партий в любом сценарии невысокая (~ 1час) - связано это с размером игрового поля. Мне бы лично хотелось большей вариантивности сцениариев: карт покрупнее, помасштабнее. -Баланс недоработан. Как будто на его допиливание не хватило средств/желания. Большинство партий будут либо крайне легкими, либо невыносимо сложными. -Излишняя хардкорность. "Рогаликовость" тут не к месту. - Доля рандома высока. Цена любой ошибки фатальна. То есть запоров 1-2 партии из-за рандома, весь остальной сценарий будет пройти крайне сложно. -Интерфейс и некоторые механики не продуманы. Например, нельзя во время игры смотреть дерево развития своих персонажей (карт). А это очень важно. Вообще, видно, что игра сделана с любовью. Но чего-то не хватило. Как будто играешь в качественную бета-версию.
Fun Card based strategy game. Somewhat similar to Thea.
Great idea and lots of combo's! My only problem is the difficulty curve of this game. If you are not willing to put the time in then it's a big turn off. I don't mind hard games but I like the option to do what I want to complete it, and not be railroaded into playing it a certain way! Combo's are great but if they are all useless bar 1 because they are too weak then I find it silly. Some combos are just useless and can not be used at all! The game has potential and then some.
A very addictive game with just a ruthless and fatal random. Requires a very detailed calculation and a little (or a lot) of luck. But it's very interesting to play. I recommend. More in the video ... https://www.youtube.com/watch?v=zYPjE9sW0fs [url=https://www.youtube.com/c/WizardWorm?sub_confirmation=1] Subscribe to my Youtube [/url] [url=https://store.steampowered.com/curator/39973073/] Follow my Curator Page for more RPG Games! [/url]
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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