
eXplore, eXpand, eXploit, eXterminate, EXPRESS. All of the depth, diplomacy, conflict and conquest of a turn-based 4X epic but played in fast-paced 60-minute competitive sessions. Play Solo or Multiplayer for 2-8 players.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 25 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Nothing beats the thrill of a deep strategy board game session with friends, and with Nexus 5X, you can play not one, but several sessions during an evening where “One More Turn” becomes “One More Game.”
Nexus 5X is a multiplayer turn-based 4X clash for galactic dominance, played from start to finish in about an hour!

Choose from unique factions and leaders and play alone or in turn-based multiplayer with 2-8 players. Play with friends or brave the Nexus online in skill-based matchmaking. Form unlikely alliances, execute bitter betrayals, or quietly plot from the shadows to ascend victorious to the Galactic Throne, all in around 60 minutes.

Starting from the safe haven of their home world, players can rapidly expand their reach across the galaxy to explore and occupy new systems, eventually taking control of the throne-world of Nexus. Military conflict and diplomatic dealings are available as players expand and explore, but so is the power struggle that plays out in the Galactic Council, as rival empires exert their influence to cast votes in favour of new titles and resolutions, aiming to empower their faction or advance their immediate strategic objectives.

For role-players who want to immerse themselves in the lore-rich Stellaris universe, or for ‘by-the-numbers’ strategists, select from factions and leaders that alter the approach of each match, offering a range of playstyles and ways to gain the upper-hand over their opponents.
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I still don't get why Stellaris disinherited it (or at least, why doesn't Stellaris more prominently note its role within the story...) It's a good game, and it deserve better recognition.
This game is great. It's TI4 as a videogame, and well made. Games only take 60-90 minutes. Problem is that almost nobody plays, so you have to set up games on discord or get friends into it. But the game itself is great - come play.
This is a fun boardgame, but it was pretty dead on arrival so don't buy this unless you are ok with playing against bots exclusively or if you have a friend group to play with.,
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Simplified Chinese
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is exactly what the 4X genre needs - a faster paced game that can be finished in about an hour. There is a ton of variety in factions and strategy, allowing you to play wide or play a small focused empire. A real gem that has innovations similar to the "order system" from Old World, limiting your actions per turn. This along with the galactic voting system makes the strategies more than just "build up fleet, conquer enemy". Diplomacy and objectives actually matter. I just wish that more people knew about it and that its name wasn't literally a cellphone. Why they renamed it is anyone's guess, but it's caused this game to be forgotten by even the Stellaris fanbase. Come back and develop it and once again rename it to Stellaris : 5X or something of that nature with a juicy new patch and I think we'd see a lot more people return.
Playing the board game of Twilight Imperium is the perfect segue into playing this game. It takes the great concepts that TI created and improves upon them in pretty much everyway. Grab some friends and fight over the galaxy together. I love this game and I dont know how it has gone under people's radars for so long.
I like the concept of a "5X game" - even if the title is a little silly. I honestly think it's a shame, that Paradox didn't stick with allowing them to take the Stellaris name and call it Stellaris 5x instead. Would have given the game some well deserved publicity. Haven't played this a ton or anything, but can definitely see myself coming back to this from time to time - which isn't suuuper comon with games (for me). Wouldn't necessarilly say, that I would want to play every faction or leader there is, but definitely found some I like. And it's not like I expect every choice to be my first one. I think that's fine - seems like every version has at least a chance at winning, and the short session design makes for an experience where the AI can atleast fight a good fight (because the player doesn't have as much time to be smarter/better/more efficient etc.), and therefore doesn't automatically run away with the game. [b] Only criticism: [/b] Give me the option for longer sessions. 100 is to short, so I was pumped to find the option to extend the game by choosing the 150 option: Would be nice to have the option to play even longer games and make a perfect empire or conquer everything. (I don't even care if it isn't balanced anymore after a certain point. Maybe make it an option, but with disclaimer?). I just would like to have the option to gain my sweet-sweet-COMPLETELY-decimating-the-AI-in-a-4X-game-serotonin :D
criminally underrated. Smartly designed and very intuitive.
A 4x game that can be completed in under an hour fills a gap in the genre that I have been hoping for for a long time. Its really entertaining, contains all important aspects of a 4x game and i defenitely recommend it.
This is a pretty shallow and simple 4X space strategy game. The limitations are frustrating. I think it's designed more for PvP than PvE (which is what I enjoy). I found that the way the AI seems to have much larger fleet sizes and can pull a rabbit out of its hat with the perfect player card every single time is annoying. The turn system is a bit wonky too in that you leave your system to fight a battle elsewhere only to find you didn't actually leave yet because the AI warped in at the same time and they got to leave but you didn't and have to fight them before you can then take your drastically reduced force to fight in their system now (which they get to update).
An overlooked multiplayer gem. It's "Stellaris Lite" in many ways, with games that last about 2 hours on default settings. There are often issues with players getting disconnected but the way they've handled it is really smooth (players can rejoin within a few seconds and everyone else can still do their turn in the meantime). The tutorial is pretty good at getting new players onboarded within an hour or so. Overall I'd highly recommend this one, and it's a shame they're not continuing to develop it!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.1M | 16.3K | 93% | $19.99 | |
| $408 | 3 | 100% | $4.99 | |
| $1.8M | 6.6K | 80% | $9.99 | |
| $478.1K | 820 | 68% | $24.99 | |
| $31.3K | 1.3K | 76% | $1.09 | |
| $155.1K | 128 | 59% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $572.8K | 1.3K | 84% | $19.99 | |
| $573K | 1.3K | 95% | $11.99 | |
| $572.5K | 1.5K | 94% | $13.49 | |
| $573.3K | 1.9K | 79% | $19.99 | |
| $573.4K | 548 | 76% | $39.99 | |
| $574K | 2.2K | 90% | $9.99 |