
Worse Than Death is a scary, action-adventure horror game about a high school reunion that goes horribly wrong! Run for your life, hide from terrifying enemies, and solve devious puzzles to uncover the dark secrets of your wretched home town.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good, solid horror game with a nice pixel art style and interesting story that had me hooked till the end. Good atmosphere and the puzzles were difficult but not ridiculous, generally. Only criticism would be that the title screen music is a bit strangely out of place, and the ending felt a bit rushed. But those are minor things really, overall enjoyed it.
This game has a lot going for it. Game mechanics are solid, pixel art is masterfully done and the puzzles are a good way to break up the game albeit a little contrived. However, the story and the game's pacing feels off to me and the fear factor just isn't present. The bold claim "Top Ten Best Horror Games Of All Time" probably made me going in expecting a lot more. Worth a play and it may stick for some more than others.
meh
Nice little horror. Tells an interesting enough tale with some simple puzzles, a few scares, and some straightforward avoid the monster gameplay. It won't change the world but worth picking up on sale.
I played the first game by this developer called Home and when I played that it wasn't very fun, but coming into this I could see a lot of the same design choices, now with a more crisp style and animation to it. And has a lot detail and world building for a short game. Problem is its not very interesting. And the design of the levels and sneaking around past the monsters feels almost this game was designed with mobile feel in mind. While I can give the developer credit for putting a lot of detail and time into the game. At the end I only felt like I had nothing to take away from it.
Worse Than Death is the latest horror game from Benjamin Rivers, the creator of the 2012 indie horror hit Home! It's been so long since I've seen this dude put out a horror game (2012 to be exact), it was so refreshing to see Rivers return to the horror genre as recently as 2019. Super talented dude, glad he's still making games! I must say that as much as I enjoyed Home, I think this new game blows it 100% out of the water! Guys, WTD is literally everything I want from an indie horror game. This game has a compelling story, lovable characters, action segments, stealth segments, detective segments, plenty of gore and horror---something for everyone! Holly was best friends with engaged couple Grace and Flynn---that is until Grace was killed in a tragic car accident. Holly and Flynn drifted apart since then, and now Holly is meeting up with Flynn at their high school reunion many years later. And that's when the murders begin...Yes, WTD shows you right away that it's not pulling its punches when you find the monster's first victim decapitated with its guts spilling out on the floor! This game is NOT for the faint of heart! I loved Holly's personality and design---reminded me a bit of Velma from Scooby Doo. I also appreciated that the game *could* have indulged in the "guy and girl have been friends forever but secretly like one another" trope with Flynn and Holly, but chose NOT to. The art style varies between pixelated gameplay segments and Flash-animated cut scenes in comic book style---and I loved both equally! Monsters are heart shaped (it makes sense later) and say creepy things like "Holly...it's your fault..." These scenes are spectacularly done: when a monster approaches the lights flicker, static fills the screen, and you hear Holly's heartrate skyrocket, which reminded me big time of the heartrate mechanic in Yomawari! You have to keep an eye on Holly's stamina meter as you run away, but you can also hide in a variety of ways (in closets, scuttling under tables and couches, etc). Puzzles in the game are challenging but doable, and so rewarding when you figure one out! I jumped from chapter to chapter in the story because I was so eager to know more about this spooky town's past. At only $10, I implore you to pick this game up 9/10 At this point you're probably like "So if you loved the game so much, why a 9 and not a 10?" A valid question! I must return to my gold standard 10/10 for a 2D indie horror game, The Count Lucanor. Lucanor had so many secrets and different endings and looking back on WTD I realize it comes up short in its amount of content. The story is pretty short (can be beaten over a night or two), though the different difficulty settings encourage *some* replay value. Still, I wish your choices in the game actually mattered and led to different endings. I also found it kinda lazy that there was only one type of monster throughout the whole game. One thing that legit annoyed me was the lack of an inventory menu. Seriously, WTF!? You'll collect so many keys and items on your adventure and sure the game uses them automatically, but it would've been nice to have some sort of inventory to keep track of all of your ♥♥♥♥ (especially when you can't remember if you have a key for this locked door or not). This is basic stuff, Mr. Rivers! If Benjamin Rivers had packed just a little more content into this game I'd give it a 10. Though I must admit there's a great shoutout to Home near the end of the game that put a smile on my face.
Скучно и нестрашно. Первый же паззл бессмысленно нелогичный. Если все и дальше в таком же духе, продолжать не вижу смысла.
It's a puzzle game, but the puzzles are too obtuse. It tells you all the clues, but at the same time the "logic" is too arcane. Having played some horror adveture puzzle game this one has some nice atmosphere but puzzles zre more frustrating than interesting
The puzzles are fun.
Cute game. Cool story, you can get through this game quickly in one sitting.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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