
(Single player RPG) Rising from the much enjoyed Ashes of the Night, Wormskull unveils itself with Duncan and Maduin finding themselves constantly running. They dodge at every turn, ever evading the grotesque hand of doom that reaches for them and the rest of the world.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Forget about it being a rpg maker game. It is a classic JRPG from the snes era with tons of options.. I will buy more game from this creator.
To the Developer. I have several of your games already. Wormskull was the first game, I have 74 hours over two playthroughs, but still haven't finished the second playthrough. Been spending a lot of time with "Verdungo" and I'm looking around for optional bosses. I just now purchased, "Angle Made" which I'm getting started with. Your latest game, "Barry of Wrath" is on my wishlist, I'll pick it up soon. These are good, fun games, and I thank you for making them.
Great game, Worth a try for anyone who enjoys rpg maker games
Game Rating 9/10 Wolf Studio once again delivers a classic and enjoyable game worth the 50 hours plus I put into playing and enjoying. The storyline is enjoyable and fills in many gaps from Ashes of the Night. In the previous game, Duncan was not one of the characters I played with. However, he found redemption in this game as he headlined and showcased his true potential as a lead character. In addition, you can tell that the developer and Wolf Studios are advancing in gameplay. The additionals of crafting, fishing, and foraging add more layers to fun and creativity. Favorite Team Each character brings their own uniqueness to the team. Yet I found my favorite team was Duncan, Renshi, Djinn, and Daegoth, or swap out with Magus. I like Daegoth because he can use magic to heal himself if needed. Renshi is the cheat code of the game and stands out character. My favorite Character is Renshi and Djinn because I love the moves Flurry by Renshi and Reap & Sow from Djinn. Renshi with the Crimson Crown makes him invisible because the more he hits, the more Hit Points he absorbs. Magic Spells The wish spell by Djinn is the best magic spell in the game, Hands-Down! Try it at your party when the chips are down, and you will understand what I mean. Comet with Magnus is the best attack spell in the game. Conclusion I have played Ashes of Night and Verndungo, and now I finish this journey with Wormskull. If you are looking for a good game with classic characters and a challenge, pick this game up. I will say this final thought. I played all the bosses in each of these games. Yet the Primordial in this game was a challenge. If you are looking to face him, prepare for a difficult battle. I do wish it was a sort button for items. Yet nothing is perfect, but this is close to it.
I really liked it, it has good story and old school rpg gameplay.
A great adventure I'll say, def worth the money to get lost and grind away at times during each of the games areas. The characters you obtain thru the adventure are unique in skills and the banter in the group when it happens its pretty funny. I liked the idea of certain areas you can skip monsters if you choose too, also implementing random encounters to give you that grinding feel to power up your characters if you feel the need to. Its not a complicated game for progression and even in difficulty as long as you pay attention to your characters skills and what stats improve them. 2 thumbs for the developer. Can't wait to see what other games he created!
Yeah. I bought this game to see the quality of a typical high-rated RPG Maker game here on Steam. Got about what I expected. No proper story or even meaningful introduction. You just get thrown into the game, get random (literally) people into your party, grind levels, and upgrade your gear, stats, and skills. This is not a Role Playing Game. This is a Numerical Progression Game. And honestly, I'm not against the premise; I'm up for grind if it's enjoyable, but the old, bland fighting system without anything interesting to it, inability to properly full-screen the game, and Hit Rate stat that works like XCOM for some reason — if you know, you know — all made me quit.
Lots of characters, interesting plot. Classic RPG. Just finished the game at 37 hours and will probably play it again as I feel I missed some subtle points! Great fun and interesting ending.
un tres bon jeux
Now I've finished the 2nd to last game from this dev (playtime little over 20 hours). My very first thought: He should learn how to use RPGMaker. A game like this with a size of 5.5 GB and over 3 GB only for audio (not that it was good....matter of opinion). Anyway, what do you get: a game with bare bone graphics (this time at last a castle consists not only of a stairway with some NPC standing around); a confusing story..heck forget the story it is one dungeon after the other nothing more; grinding (the use of ONE simple rock for mining till you get legendary skill...); some hidden places; and did I mention grinding? This one is better than part 1 so I can recommend it if you seek a mindless game.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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