
Worldwide Rush lets you experience passenger transportation and management on a global scale. Expand your company, meet the growing travel demand, compete against other companies, and discover new continents with its unique vehicles. The entire world is yours to control.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 25 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Worldwide Rush lets you experience passenger transportation and management on a global scale. Experience the challenges and triumphs of managing a vast transportation network and become a global tycoon.
Construct your headquarters, assemble a powerful fleet of vehicles, and strategically connect cities with lucrative routes based on passenger demand. Optimize and adapt your network for maximum profit, capitalizing on the ever-growing market and emerging destinations. Invest in hotels and marketing to attract a surge of passengers, but stay alert! Rival companies are contending for dominance. Will you choose cooperation or try a hostile takeover?
Each new game of Worldwide Rush presents a different set of challenges. Procedural yet organic destination generation, diverse region geography, events, local vehicles and other competitors ensure endless replayability. Conquer the skies with the world's largest air fleet, connect global capitals with high-speed bullet trains, or dominate the seas with bustling ferries and luxurious cruise ships. Experiment and thrive in a dynamic, detailed global sandbox where the possibilities are as limitless as your ambition.
As you meet the demands of your passengers, cities flourish, unlocking new destinations. Every passenger is individually simulated, seeking the most efficient path to their destination using available vehicles and routes. Before you know it, you'll be orchestrating the journeys of tens of thousands of passengers across a complex web of routes, proving your mastery of transportation management.
Explore a stunningly detailed world, meticulously crafted to mirror our own, coordinate by coordinate. Master the transportation challenges of your country, or embark on a journey to conquer the logistics of distant lands. As you build your empire, your understanding of geography will reach new heights, transforming you into a true global strategist.
A total of over 120 unique vehicles, ranging from small buses to massive cruise ships and everything you imagine in between.
Buy planes, road vehicles, trains and ships. Your company, your choice in what you invest or don't.
Advanced AI competitors that keep you on your toes. Compete, cooperate, or buy them out.
Thousands of cities worldwide with dynamic destination generation reflecting the real world. Play in a place you know.
Customize your session with multitudes of parameters. Choose competitors, select a region, or just relax and connect cities around the world.
A detailed simulated world with a yearly seasonal cycle and region-specific events influencing the demand.
Optimized to support thousands of vehicles and competitors around the globe. Just expand and enjoy.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 586reviews | 79% | — | $455.5K |
| $13.99−30% | 5ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 77 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
the game is quite boring and you will only play for a couple minutes
Nie polecam w obecnym stanie (6,5h w grze, solo). Gra potrafi wciągnąć na kilka godzin i na plus na pewno można zaliczyć cenę (około 80 zł), która na pierwszy rzut oka wydaje się uczciwa. Niestety im dłużej się gra, tym bardziej wychodzą na wierzch jej problemy. Największy minus to brak zawartości i kontroli nad rozgrywką. Do wyboru jest bardzo mało pojazdów, a dodatkowo nie ma praktycznie żadnych opcji ich modyfikacji — np. brak możliwości sensownego zarządzania składami (lokomotywa + wagony), co w tego typu grze powinno być podstawą. Z czasem na mapie robi się totalny chaos. Konkurencja buduje drogi i torowiska kompletnie bez ładu i składu, przez co wszystko wygląda przypadkowo i mało realistycznie. Gracz nie ma praktycznie żadnego wpływu na to, co się dzieje — nawet w swoim regionie czy na przejętych terenach. Dodatkowo brakuje kluczowych elementów infrastruktury, jak np. lotniska. Efekt jest taki, że samoloty latają „znikąd donikąd”, do każdego miasta. Pojawiają się też kompletnie nierealne połączenia typu Warszawa – Chiny bez żadnych przesiadek, co jeszcze bardziej psuje sens planowania transportu. Brakuje też jakiejkolwiek współpracy z konkurencją — np. systemu przesiadek między firmami. W praktyce zamiast budować sensowną sieć transportową, firmy tylko się „zalewają” pasażerami bez kontroli. Kolejny problem to brak mniejszych miejscowości, przez co trudno tworzyć bardziej realistyczne i rozbudowane trasy — wszystko opiera się na dużych punktach i szybko robi się schematyczne. Na koniec kwestie wizualne: obiekty na mapie są zdecydowanie za duże (ikonki pojazdów, drogi, tory, samoloty), co sprawia, że mapa jest nieczytelna i wygląda mało estetycznie. Podsumowując: gra ma potencjał i potrafi wciągnąć na start, ale po kilku godzinach wychodzi brak głębi, kontroli i sensownego systemu zarządzania. Na ten moment bardziej frustruje niż daje satysfakcję. Może po większych aktualizacjach będzie warto wrócić, ale teraz raczej nie polecam.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Simplified Chinese, Lithuanian, Dutch, Portuguese - Brazil +4 more
Hours played at review time, across 78 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
langer Spielspass mit viel Variation zwischen Strecken und Fahrzeugen. Die Aufträge sind manchmal etwas unlogisch. Es macht mir Spass, die Erungenschaften zu verfolgen und davon gibt es einige.
Первый раз прошёл на изи и забыл на год. Решил перепройти и через 2 часа игры просто вылетает с ошибкой (пробовал откатываться на автосохранения, эффект тот же). Короче, раньше была слишком простой, а теперь забагованная.
Not for me, unfortunately.
希望可以變成球體的地球, 讓兩極的航線更直實。
Ein einfaches Spiel für zwischendurch .
遊戲的自動化真的有很大問題,想玩得好就必需全手動 另外,建立過的路線永遠不能刪除,結果我有大量 0 輛的廢線,這直接影響AI協助的"維持路線"功能 我最新路線總數是 11,399 條,包括大量廢線 如果你不想完全手動控制,或你接受任由 AI 亂建亂刪,只有賺錢就好的話,你才買吧
This is a good game and of course, no game is ever perfect but this one is well on its way.
Un bel passatempo se si vuol giocare a qualcosa di non troppo impegnativo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $455.6K | 428 | 67% | $49.99 | |
| $455.5K | 2.8K | 95% | $3.49 | |
| $455.9K | 479 | 37% | $24.99 | |
| $455.2K | 617 | 36% | $11.99 | |
| $454.8K | 157 | 65% | $149.99 | |
| $454.7K | 600 | 86% | $19.99 |