
MiniTrans is a city building and traffic simulation game. Players independently build main cities and satellite cities, develop metropolitan areas and city clusters, and build various transportation facilities between urban areas to transport commuters to earn taxes.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Intro
As a macro regional planning games at the scale of metropolitan and urban agglomerations, players can freely plan and create urban areas in the huge regional space, develop the main city and satellite cities, expand the population, and determine the spatial form of the region, earn taxes by transporting commuters and facilitate population mobility. We have selected 15 well-known urban agglomerations or metropolitan areas around the world and divided them into various categories for creating.
Features
Covering levels of dozens of city maps in five types, with a long game time.
Familiar metropolitan circles and urban agglomerations, maybe there are cities where you live.
Regional maps based on real city textures and satellite images; multiple types of transportation and minimalist art design.
The data layer displays core metrics such as traffic flow, traffic density, population, road mileage, railway mileage, etc.
A tense and relaxing level mode, a more challenging hard mode and an infinite mode that provides players with ample funds.
Five region types
Bay cities
Seaside cities
Inland cities
Capital cities
Desert cities
Notice: now only 3 maps finished- Greater London metropolitian, Beijing (Capital-Tianjin Region), Shanghai (Soochow-Hu-Jia urban agglomeration). We haven't yet completed the final map classification.
Later Improvement
Optimizing the player interavtive experience and simulate a more realistic transportation system and taxation mechanism.
Further clarify the playing objectives and reward mechanisms, enhancing playability and entertainment degree.
The city map will continue to increase and improve.
Exploring the player's free drawing mode
Feedback
Discord group: sAtYR6Tu
Genres
Stats
Languages: English
Engagement
Reviews
This is really disappointing. On the surface, this looks like a laid-back puzzle game in the style of Mini Metro, but in practice it plays like a sandbox or a desktop toy right up until a screen pops up to say you've lost. As far as I can tell, what you're supposed to do in Level mode is put down city tiles and connect them with roads or train lines to make a certain amount of money before time runs out, but there's no explanation of what arrangement of tiles will actually make any money and no time to experiment before the end of the round. There's also Infinite mode which gives you a ton of money up front, and takes away the timer, so you can just watch your trains go back and forth with no actual objectives? Story mode and Free-draw mode are "in development", as are half the cities on the main menu. Sound settings are not preserved between launches of the game, and those are the only settings you get. A complete waste of time.
This game caught my eye because of it's looks - on the first glance, it seems like something similar to mini-metro or dorfromantik - the sort of chill causal puzzle game and I'm sure that's what the developer went for, but it's basically unplayable. Out of all the areas, only one seems to be unlocked and in that area only two modes - this is on a supposedly finished game ( spoilers it is not finished ). This game has many bugs - they are not necessarily gamebreaking, but they are annoying - for example, the settings, especially for volume get reset every time you close the game, so enjoy the music blaring into your headphones every time you open this, also the ,,save file'' pops up every time you restart or start a new game untill you say ,,no'' by which point it never pops up again untill you save another game - so if you say wanted to play on another save file and continue some other later, tough luck, you can't. Third and the most obvious problem is, the game rules are completely unclear - it's very clear that you are ment to connect two or more cities together by roads, railroads and such, but it's absolutely unclear what the conditions are. The game starts you with a 60 second timer with a ,,freebuild time'' - which is never explained, so you build something up and connect it and than you wait to see if the line of what you have to earn ( ? ) reached the goal. Issue is, there is nothing to tell you what to do, there is an ,,instructions tab'' hidden in the settings, which tels you some basic information, on the level of ,,this is the city statistics bar, it shows city statistics'' but it never explains what any of them mean or do. You are left stranded to guess what you should do - should you build two cities ? three cities ? four ? - I don't know, the game never tells you, I don't know what they do, I don't know how much they produce, I don't know how much a train makes per trip or how much a car does, there is basically no way to estimate anything. I don't know if I should build roads first, or if it's good to build railways too, or if harbors are usefull at the start - there is no information about anything. On top of that, I somehow got stuck in a loop of starting a new game, immediatelly into a 60 second timer to meet a goal, with the budget of 500 cash, and never being able to meet the quota. This game is unplayable, I'm sorry - maybe if I understood what the mechanics are, it would be fun, but given I don't and I can't find anything from which I could understand them, I just don't have fun. Seeing a scree saying ,,fail'' pop up over and over and over again, 60 seconds after you start a game and try to guess what you should do because it's not explained anywhere is just not fun. And it's a shame, the artstyle looks really nice and I think it has potencial, but in this state I just can't recommend it.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 20 reviews with recorded playtime.
I've seen more finished games developed by middle schoolers with text editors.
What exactly is the goal of this game? I setup a city with the money I have, traffic moves between, I pay taxes and receive them but I still fail. I think it has potential but as-is I don't understand the goal. It really doesn't help that there's nothing on the internet or Youtube about it to help guide me thru. Still worth the gamble for $1.79 on sale though.
实际上就是这个游戏感觉有潜力,但是潜力不够大 我睡不着的时候试着上手,结果发现这款游戏真的感觉不对劲。 感觉游戏的内在规模是非常注重扩张的,但是这个扩张是混沌的,是摸不着的,甚至都没有告诉清楚这个游戏的不同建筑具体发挥的到底是什么功能。机场的作用很大,但是机场的作用究竟有多大没有摆明。港口甚至让我感觉这个东西就不存在。 另外公路和铁路与不能重叠这个设置有点坑,城市内没有穿城公路和铁路网使得路网画的非常难看。另外,城市区块就像是我在玩画图游戏一样,并且很明显的感觉城市不同区块之间没有发展上的区别,没有城市区块的等级发展 每一次游戏实际上就是在整个地图上摊大饼发展,对,就是摊大饼。 近十年中国城市发展年年说防止城市摊大饼,结果我居然玩到了原汁原味的城市摊大饼游戏。 买来很失望,抱歉
⠀
Game is unfinished. - And at this stage not worth a $1 of your time to play.. Not even a game at this point. Just mark spaces as a city and connect with transit to gain tax $ to build more.. But basic game mechanics are missing and not clear. Back in early 2022 the Dev promised to have English version out by end of 2022. ((Even though the amount of text that needs to be added at this point is about 100 words - basically pop-up error comments saying "Ports must be built in water next to city" - and "your city's population is too small for an airport")) But even in Infinite mode where you start with more money then you'll ever need - and can build 5 plus cities with roads, airports, docks, and railways - you still find your self lacking in entertainment for it does not seem to matter what you build or how you assemble it. No matter what you do - it does not seem to clearly give the player a sense of progression or growth... The whole game in it's current stage is dead in the water... Try Mini-Metro, Mini Motoways, or All Roads Quite. It is 2024 - 2 years after they said any month now they will have an English update - still no English and no updates to the game... It appears to be abandoned before it even was feasible. Do not waste your time here.
emmm
MiniTrans bir şehir kurma ve trafik simülasyon oyunudur. Oyuncular bağımsız olarak ana şehirleri ve uydu şehirleri inşa eder, metropol alanları ve şehir kümeleri geliştirir ve vergi kazanmak için işe gidip gelenleri taşımak üzere kentsel alanlar arasında çeşitli ulaşım tesisleri inşa eder.
nice!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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