Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Word Search is a puzzle game that will challenge your brain with different game modes, testing all your searching and vocabulary skills. More than 200 levels have been classified in 18 different categories to connect letters building words, so you can choose the themes based on your interests. The difficulty level will be increased gradually on each category, and each game mode will offer a new challenge for the word search genre. We have 4 different game modes to be played: Classic: Search from a word list on our game matrix, the classic and most simple game mode. Hidden Letters: Here we give you a word list, but each word has hidden letters making the search a bit more challenging. Awesome for advanced players! Images: You will get a set of pictures that will guide you for the word search. It’s the ultimate puzzle version for the word searchers! Time Trial: The infinite game mode, it will offer you a mix of the other 3 game modes against time. No theme is selected, just swipe through the words. On each level, we have hidden a word, additional to the list. We challenge you to find them all. At the end of each level, you will get curious facts from the theme played… There’s some fun knowledge included on the game. Every day you will be able to play our reward game, opening the gift boxes to get free coins that can be exchanged for hints. We hope you have epic fun with our game! Word Search key features include: 4 game modes that will challenge you to connect letters to build all words. 7 languages available: English, Spanish, German, Dutch, French, Italian and Portuguese. Each language has its own dictionary that will let you detect all words created on the game. It’s a lot of word knowledge available for you! Support email: contact@maplemedia.io
Word Search - Connect Letters has grossed an estimated approximately $548.4K on Google Play.
About approximately $548.4K gross, estimated range approximately $137.1K to approximately $2.2M — roughly approximately $403K net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Estimated range $137.1K – $2.2M. Not checked against reported figures. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
No pace to show right now. The store's ratings total went down over this period. Stores remove ratings as well as adding them, so the change in the total does not show how many new ones came in.
Pace estimated from the game's recent rating growth (our daily snapshots) at its own installs-per-rating ratio — a momentum signal, not a reported install count. No revenue pace: the spend per install behind our revenue figure is a lifetime average, not a daily one.
Related
Not enough data to name similar games: no other game shares enough of this one's tags.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $548.2K | 22K | 95% | Free | |
| approximately $548.2K | 7.8K | 86% | $4.99 | |
| approximately $548K | 4.3K | 94% | Free | |
| approximately $548K | 9.2K | 86% | $1.99 | |
| approximately $547.9K | 1.9K | 87% | Free | |
| approximately $548.9K | 1.1K | 54% | $0.99 |