
Your job is to destroy as many enemy ships as possible with your giant laser, but it only fires once per day! Travel through the galaxy destroying the rebel army one shot at a time in wonShot!
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 29 reviews with recorded playtime.
Reviews
Fun and oddly satisfying! The music is also on point and very nostalgic.
Very casual arcade-style action game with a light puzzle element. Each level is a sky full of enemies, take as many down as possible with one shot from your laser under time pressure. Graphics - pixel style, simple but cool. Well-detailed ships. Smooth special effects. Good use of color and design overall. Sound - amazing. music changes depending on how good your shot is. Memorable sound design overall, will stick with me. Controls - too simple to critique. Some controller support which works well enough but it probably functions best overall with a mouse. FWIW i cranked my DPI way up because the laser aims very slowly. Not sure if it made a difference. The controls are simple but the overall experience of doing the thing you do (being the death star, basically) is exciting and has good feedback. Gameplay: almost too simple, but engaging and addictive with excellent progression as more complex modifiers are added. I found the story mode a little too easy but there is new and more replayable content I'm able to challenge myself with. Story: surprisingly good, funny writing, charming and unobtrusive. They struck a good balance here of giving you just enough goading on with little jokes and stuff to keep you going without wasting your time. Content value: Solid. Main story is short but there is an infinitely replayable "contract" mode and rotating daily challenges. Fair at $5 or a steal on sale. Overall, a really solid and polished little game that presents itself with creative flourish in all aspects of presentation. It's more fun than I expected and has introduced just enough new content to round out the experience. I look forward to more from this developer!
its really really bad dont waste your time honestly
Randomized placement will never work in anything that can only be called a puzzle game
If you ever wanted to feel like the commander of a moon sized battle station firing lasers at innocent galactic citizens, have I got the game for you. It starts off easy but quickly begins to layer in new mechanics with lots of surprises along the way. Hitting the bombs is a lot of fun!!
Won Shot is a deceptively simple Missile Command style game where you attempt to defend your space station by destroying attacking spaceships with a giant laser that can only fire once per level. Take your time and line up the shot, wait for the enemy ships to line up and... ZAP! Lots of fun, and definitely worth trying if you are into space games.
es entretenido like
Quick, little shooting puzzle game, but some times a little luck dependent due to random spawn of multipliers, bombs, etc.
Based on playing the first 21 levels of the story mode (they're quick): waltzed through most of them quite easily. Then level 21: attempt after attempt waiting for the RNG to line up to get both the one bonus asteroid and a bomb to line up without too much lost to friendly fire... it doesn't feel like a tailor-made experience :/ The basic gameplay loop isn't good enough and nothing else can save it from what I saw. I didn't bother testing the other mode (constructor?).
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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