
Wonderia's an open-world, manga-art adventure just waiting to be explored. It's got sci-fi sim elements, deep dungeons, and you can even morph into alien form! Grab up to 7 friends to mine, craft, battle, and level—or farm and fish the day away, if that's more your tempo. There's so much to do!
Modeled estimate, not a reported figure. How we estimate →
About
Explore 'Wonderia', a unique open-world game set on an alien planet. Your journey combines survival, creativity, and exploration in a dynamic, procedurally generated environment.
Discover a vast, ever-changing sandbox world. Uncover resources and secrets hidden across diverse landscapes, each offering unique challenges and opportunities.
Build and customize homes for space travelers, influencing them to make this world their new home. Your constructions directly affect the planet's landscape and ecosystem.

Delve into mysterious dungeons scattered across the planet. Navigate through complex labyrinths and uncover hidden treasures in these subterranean realms.
Cultivate an alien garden, planting seeds collected on your travels. Delve into the art of fishing, capturing exotic aquatic species in hidden nooks of the planet.
Experiment with your harvests and catches in the kitchen, concocting culinary creations that offer surprising benefits.
Enjoy 'Wonderia' solo or with up to 7 others in multiplayer mode. Work together or compete in constructing, exploring, and surviving on this alien planet.
'Wonderia' offers a blend of adventure and creativity, where your decisions shape the world and your experience in this alien landscape.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 309 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
いつまで経ってもうさぎ殺さなきゃダンジョンクリアできないなら低評価に切り替えてあちこちでネガキャンしまくるけど、どうする?
坠机外星生存指南,刚上星球搜了一圈,各种外星生物和建筑物还挺有意思的,要是UI交互再完善一下感觉会流畅很多。
Edit: I have now come across some bugs. When falling into critical health, the game forgets that you have the spring or roll ability. Not sure why. The woman from the TV appears on a boat in the desert. For some reason she lags the players game in both multiplayer and single player. Once killed, this resolves. I have decided to change my review to positive. I will leave the previous one below so the Dev's response makes sense to others as transparency is best. I appreciate the Dev's response and that they are listening to their community as a whole. Many players have become frustrated about some balance aspects like food and materials cost. (It is strange to have to eat 4 whole steaks to fill me up. Can't do that IRL) While I also find it hard, knowing that the Devs wanted it to be challenging and not just making it this way due to a lack of playtesting changes how I look at it. I can appreciate a challenge; most of the time anyway. Quick tip: The hoe is your friend as it not only tills the land but harvests your crops on a larger scale than 1x1 Its stated that the Devs plan to release world adjusters later this year which will resolve all concerns I have had however that is not going to stop me from playing. Rather I am going to endeavor to play my way while taking their difficulty head on and I encourage you to do the same. At 14hrs, all multiplayer, I still have not encountered any bugs or crashes. The dialogue is cryptic but sometimes funny, Especially Lin. I also really enjoy that there are some many different Points of Interest. The game feels handcrafted which I also love. ______________________________________________________________________ Original Review There are two major concerns with the game that are still present from the demo a year ago. Food and material costs. You will drain all of your hunger just walking 5mins to your destination. No hunger = no health = No good. Material costs are unfair and unfun. You will scarcely scrounge up ores (which are a finite resource, hardly enough for yourself, nevermind multiple players) to make a pickaxe and gear but every time you turn around everything is broken and it takes HALF the cost to repair them. This creates a loop of constantly searching for materials to repair your stuff or wearing a tier down just so you can enjoy 1hr of current tier gear. Why? I am currently on the Tin tier (which is tier 5, sort of?) and even the sword can only swing 200 times before its busted. Repairing the sword and the tin gear costs 20 ingots! 20. Dude. What? Why? Another issue is that even in the tier-respective gear, enemies 1-3 shot you. Did I put this game on nightmare and not realize? I have to sit and wonder if itwas meant to be this hard, I am not good at it, or the devs want you to be punished for playing by disrespecting your time. On the positive sides, Multiplayer is stable, I haven't had any FPS drops and I have not encountered any bugs. This is good. The game wasn't built by amateurs and I appreciate that. I just wish they tested the costs of materials and food before releasing it. I think 30% less mat cost and 50% less food reduction would be perfect. I am hoping this gets patched. I want to like this game. I really do. I will adjust my review if it does.
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Languages: English, Simplified Chinese, Japanese, Traditional Chinese, French, German, Russian, Portuguese - Brazil, Spanish - Latin America, Korean
Hours played at review time, across 309 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] 复古漫画版饥荒[/h1] [h2]前言 [/h2] 在生存建造游戏变得越来越硬核的今天,一款反其道而行之的游戏显得格外珍贵。 《怪奇漫游指南》就是这样一款休闲易上手的沙盒建造生存游戏,复古漫画风格的画面、轻松诙谐的游戏基调,再加上难度适中的生存压力。 [h2]背景设定 [/h2] 游戏的故事背景设定在了未来,主角作为一名星际联盟的成员,前往一颗边缘星球进行开发探索,谁料即将抵达时,驾驶的飞船竟然受损紧急迫降?! [h2]如何生存下去 [/h2] 来到陌生的这颗星球,生存下去当然是第一要紧的事情,首先跟着外星人npc马文的指引,马上就可以学会怎么制作工具,怎么用3D打印设备建造建筑,怎么在野外采集资源和开垦种植。 使用各种工具可以帮助玩家收获食物、采集资源,当然挑选使用合适的工具才行。 砍伐树木需要使用斧头、采集石头需要使用镐子,每个工具都会有自己的使用耐久,耐久值掉到0的时候就会消失。 当然也可以让生活变得轻松一点,不需要紧巴巴的盯着资源和任务,你也可以选择去躺平种田、泛舟垂钓。 游戏内提供了丰富的种田、钓鱼、烹饪等生活模拟内容,完全可以挑选一块风景美丽的地安心种田。 [h2]星球上的生物 [/h2] 这个边缘星球上还拥有丰富的生物多样性。 各种各样的生物活蹦乱跳,行为也是荒诞滑稽,像是会旋转头槌进攻的乌龟,它一旦进攻失败撞到树上,还会把自己撞得四脚朝天,这时候你就可以趁机偷袭他,痛打翻肚龟。 [h2]变身机制 [/h2] 这个游戏最亮眼的机制,应该说是——jojo,我不做人啦! 你可以拥有一个变身机制,使用后可以变身成为游戏里的怪物,并拥有它的特殊能力。 特别是有一些解谜遗迹,还需要玩家获得对应的变身后才能破解机关。 [h2]建造和拆除 [/h2] 建造可以说是这一类沙盒生存建造游戏的核心,而这个游戏就给予了很大的自由。 游戏中的大部分资源都是可以拆掉改造的,随意填湖填海、铺设道路草皮、种植灌木果树,甚至于还可以把探索过程中发现的部分特殊建筑拆掉搬回家做装饰。 [h2]结语 [/h2] 这个游戏目前支持单人游玩,也支持多人最高8人联机游玩,你可以一个人慢慢开荒、探索外星球,享受独自游玩的平静。 你也可以拉上三五好友,一起大闹一番,建造出五花八门的建筑,组队挑战boss,或者是比比谁的造型更好看。 不管是想要建造一个外星球的温馨小家,还是四处探险、挑战怪物,亦或者只是喜欢到处闲逛,东张西望,你都能在这个游戏里找到属于自己的漫游节奏。 [quote]关注「[url=https://steamcommunity.com/groups/45531088] 鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
[h1]砍树打兔的科幻种田游戏——《怪奇漫游指南 Wonderia》[/h1] 游戏一开始,你坐上了一艘即将发生爆炸的飞船,嘣的一声过去, 你落到了一颗神秘的行星上,开始一段建造、搜寻、探索的科幻之路。 游戏体验下来,我觉得更像是科幻版的饥荒。 游戏以复古漫画画风为主,每一个任务都环环相扣。你将在一个广阔且不断变化的沙盒世界中,不断发掘资源和秘密。 从一开始建造设施,到与外星来客沟通,再到寻找宝石,寻找物资探索地图,挑战 boss。 再到为到来的星际漫游者建造家园,邀请他们成为你的居民。 整个游戏玩法环环相扣,在养成和探索中不断前进。 同时,游戏中的地下城,藏着许多秘密,机关十足还有众多居民,非常有趣。 游戏给我最大的感受是它没有固定的目标,就是那种让你必须做完什么,必须完成什么。 而是它就摆在那里,你既可以搜寻一半物资停下来去干干别的事情,或是完全不想干这个任务,直接去做别的事情。 无论是种田,捕虫、钓鱼、打兔、或者击败史莱姆,或是自由搭配做菜,一切都可以。 同时,游戏支持 1~8 人联机,给单调的单人游戏多了很多合作的乐趣。 就目前而言,可能它正处于 EA 版本,有着较短的流程及后期缺乏主线内容。让游戏离一个好玩且深刻的游戏,还有一段差异。 如果你也喜欢沙盒的建造,喜欢采矿,制造,战斗,升级的游戏,那么,推荐你一试。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
I enjoy this game a lot so far. Even the absurd amount of dialogue. I am just really hoping for solo player friendly stuff like automation of resource gathering and production. The aesthetic and character personalities are great, and I see the potential in this game. There is a huge nostalgia to the old school style RPG dialogue, that I miss and glad they incorporated into this game.
ーーすべてにおいてこのゲームは完璧だが、唯一の欠点がある。 それは、ダンジョンでうさぎを殺さなきゃいけない点だ。 俺は悲しきモンスターを異世界転生させることを目的にこのゲームを始めた、 うさぎを手にかけるのは予想外だった。 その日から、俺はずっと毎日その瞬間を悪夢で見るようになった。 そう、俺もいつの間にか悲しきモンスターになってしまったのだ。 オレ..モウウサギヲ...コロシタクナイ...
数值一坨!单人就别想完了,怪物捶两下就死,赚钱贼慢,商店东西死贵!
从测试就一直关注的游戏!一开始是被画风吸引,但后来发现玩法其实也相当有趣!肉眼可见的参考了很多游戏,非常眼熟啊(这里站不下这么多人)总体感觉上类似带村民的饥荒?也像隔壁地心护核者,自身美术风格非常强烈,但前期确实会有饱食度危机,特别是如果第一次玩不知道泡温泉偷饱食度的话,很容易饿到没血,但中期农业起来了就随便了,路上打的怪肉都吃不完我都随身带着篝火一直续航的。神庙时解密多过战斗的,这点好评,总体战斗难度不算高 ,后期有强力的远程武器能偷鸡,单人也能顺利通关
コアキーパーにドンスタが混ざった感じ!敵も可愛いし、難易度も難しくない。最初だけ敵に当たったら即死だったけど、武器作ったらいい感じです。全体的にほかのゲームでめんどくさいなぁって思ったところ(水やりとか、魚釣りとか)が簡易化されてて、個人的には最高♪まだ始めたばかりでボリュームはわからないけど、ストーリーもやんわりあって、進めていくもよし、無視して探索しててもペナルティはなさそう。初心者向けのゲーミングPCでプレイしてるとパソコンがアチチになるので、ちょっと重いゲームかも…?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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