
Wizardry: Proving Grounds of the Mad Overlord is a full 3D remake of the first game in the legendary Wizardry series of RPGs.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 4 → 2/day in the week after.
About
Featuring the GRAMMY® Award-winning score by Winifred Phillips!
Wizardry: Proving Grounds of the Mad Overlord is a full 3D remake of the first game in the legendary Wizardry series of RPGs.
The first party-based RPG video game ever released, Wizardry: Proving Grounds of the Mad Overlord was a direct inspiration to series like Final Fantasy and Dragon Quest. Digital Eclipse's revival preserves the appeal of the classic, with many upgrades for modern role-playing game fans.
Dungeon Crawling, Deluxe
Craft your own party of adventurers and head into the labyrinth at the behest of the mad overlord Trebor, in search of the amulet stolen by the evil wizard Werdna. Battle groups of challenging enemies, avoid hidden traps, and make your way deeper into the dungeon as you prepare for the ultimate battle: Facing Werdna himself.
Commitment to Accuracy
Wizardry: Proving Grounds of the Mad Overlord is built directly on top of the original 1981 game's code. Although it looks all new, underneath the hood is the authentic game. You can even view the original Apple II interface as you play.
Challenge Without Hassle
While the well-known difficulty of the enemies has not been altered, quality-of-life improvements have been added in every area. Party management, navigation, spellcasting, and combat have all been significantly enhanced.
A Legend Reborn
If you're just discovering the legendary Wizardry franchise, Wizardry: Proving Grounds of the Mad Overlord is the perfect jumping-in point for new players. Series veterans will love the gorgeous new graphics and sound, and the streamlined interface.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 1.3Kreviews | 77% | — | $1.1M |
| $39.99 | 882ratings | 83% | — | not modelled | |
Engagement
Reviews
Themes across 96 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i didnt grow up playing this so its way to hard for me
This is a remake of an old 1980's game and I believe they got it right. The game is very easy to play and difficult to master.
※ウィザードリィ初心者にはいいかもね、ベテランプレイヤーにはお勧めできない※ UI周りが非常にセンスのないAIが作業したんか?位に壊滅的 メッセージ等も読みにくい、敵のモーションをカット入れてくれ 最終アップデートが2024年なのでどうあがいてもこれ以上の最適化はない
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese
| $34.99 |
| 345ratings |
| 54% |
| — |
| not modelled |
| $13.99−65% | 221ratings | 84% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 96 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A blast from the past. One of the first computer games I played on the apple 2e.
I'm new to Wizardry, and I'm really liking the game so far. I like the slower pace with the greater difficulty compared to other dungeon crawlers I've played before, and I especially like the little window in the bottom corner showing you a view of the original wireframe graphics. However, I have [b]ONE big QOL issue[/b] that lots of other players share: you cannot natively change the combat speed. You'd think with all the other modern additions for a more accessible experience this would be a no-brainer, or at least an animation speed increaser that scales after a certain number of attackers, but no. Several times, I've been attacked by bands of 18 or more creeping coin enemies and it took at LEAST a whole minute watching every. single. coin. attack my last living fighter. And most of them missed! I can handle quite a bit of tedium, but in no way is this acceptable even for a hardcore crowd. I want to grind and not be punished by being put in a minutes long queue at times. Granted, this is only an occasional problem, but when it happens you really feel it. Thankfully force quitting can reset you before the battle or skip through the battle depending on when you do it, but I shouldn't have to do that. This might not seem like criticism that allows me to recommend the game anyway, but aside from that one big issue it's a good time and challenge if you're up for it. Just keep it in mind before you buy, and I recommend you buy it on sale like I did.
No extra dumb stuff added in, just a remake clean and simple
Atari did a really good job keeping it true the the original game feel!
original dungeon crawler
This is old school, the fresh coat of paint is very nice, but it's not as hard or buggy as some people make it out to be. Dying has a higher cost, and you don't have as many resources to get yourself out of a bad situation. Take that challenge away by playing a little more cautiously than modern RPGs demand and it's really no harder than any other RPG. It's very cool looking back and seeing how influential this game was, like how the naming conventions of all the magic spells influenced the Shin Megami Tensei franchise and such.
我们需要中文。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6K | 19 | 100% | $10.49 | |
| — | 0 | — | — | |
| $1.3M | 3.3K | 94% | $14.99 | |
| $33.9K | 60 | 82% | $11.99 | |
| $4K | 13 | 46% | $11.99 | |
| $3.9K | 28 | 39% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.6K | 76% | $14.99 | |
| $1.1M | 6.3K | 91% | $16.99 | |
| $1.1M | 2K | 79% | $19.99 | |
| $1.1M | 622 | 84% | $59.99 | |
| $1.1M | 928 | 74% | $39.99 | |
| $1.1M | 1.6K | 85% | $19.99 |