
A deep idle RPG with retro roots. Recruit heroes, collect loot, upgrade gear, and grow infinitely stronger in Wizard’s Wheel 2.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About

Wizard’s Wheel 2 is a retro-inspired idle RPG where your dimension is on the brink of collapse.
Recruit from 80+ unique heroes, collect powerful loot with randomized modifiers, and grow stronger through layered progression systems. Play actively by issuing commands and speeding up time with the Wizard’s Wheel, or sit back and let your heroes battle automatically.
Defeat bosses to gather Time Mana and construct powerful statues in the Temple of Time, unlocking permanent upgrades. With deep customization, crafting, mini-games, and multiple progression paths, every run brings you closer to saving your dimension.

Features Include:
Idle or Active Gameplay – Play your way, actively or hands-free
Infinite Power Growth – Scale your damage into massive numbers
80+ Heroes – Build your team from a wide variety of unique classes
Loot Explosion – Open hundreds of chests with randomized gear
Loot Filters – Automatically manage drops to keep things clean
Village Upgrades – Expand your town with new buildings and systems
Item Crafting – Upgrade, enhance, socket, and ascend gear
Alternate Timelines – 20+ variations that change gameplay rules
Daily Dungeon – Push your strongest team for unique rewards
Pantheon Challenges – Defeat powerful bosses for permanent buffs
Dimensional Deck – Play a mini-game for powerful bonuses
Skill Gems – Mix and match abilities across heroes
Pets System – Hatch, level, and breed companions
Seasonal Content – Limited-time events and rewards


Wizard’s Wheel 2 is free to play.
Optional purchases provide permanent bonuses, but all premium currency can be earned in-game. No heroes, items, or content are locked behind purchases.
Genres
Stats
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I didn't mind the grind but the unclear instructions about what does what, was what killed it for me. I lost my first Eternal gear trying to boost the stats on it and couldn't get it back. It was probably my fault for the error but an undo button would have been nice, as it was a mistake and I was in the wrong building trying to upgrade it, I think... too confusing. Nice loop game but not for me.
Un peu vieillot... un peu moche... Mais TRES addictif TRES rapidement :) Et en plus il est Gratuit ^0^
good
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
TIPI TOPI
Игра 'Wizard's Wheel 2' - это достойное продолжение первой части, предлагающее улучшенный геймплей и визуальную составляющую. Механика сбора артефактов и использования их для развития замка по-прежнему увлекательна, а новые элементы стратегии добавляют глубины. Особенно порадовали расширенные возможности кастомизации волшебников и разнообразие заклинаний, позволяющее создавать уникальные билды под свой стиль игры. Бои стали более динамичными и сложными, требуя от игрока не только хорошего понимания механик, но и умения быстро адаптироваться к меняющимся условиям. Графика заметно похорошела, мир стал более детализированным и живым. Однако, есть и небольшие недостатки. Иногда встречаются однообразные задания, а интерфейс кажется немного перегруженным, что затрудняет навигацию, особенно в начале игры. В целом, 'Wizard's Wheel 2' - это отличная игра для любителей жанра, которая точно сможет увлечь на долгое время. Рекомендую к ознакомлению!
peak
This game is trash. to confusing, bad graphics
It's a fun way to pass the time.
It's astounding, time is fleeting Madness takes its toll But listen closely, not for very much longer I've got to keep control I remember doing the TIme Warp Drinking those moments when The blackness would hit me and the void would be calling Let's do the time warp again... Let's do the time warp again! It's just a jump to the left And then a step to the right With your hands on your hips You bring your knees in tight But it's the pelvic thrust that really drives you insane, Let's do the Time Warp again! It's so dreamy, oh fantasy free me So you can't see me, no not at all In another dimension, with voyeuristic intention Well-secluded, I see all With a bit of a mind flip You're there in the time slip And nothing can ever be the same You're spaced out on sensation, like you're under sedation Let's do the Time Warp again! Well I was walking down the street just a-having a think When a snake of a guy gave me an evil wink He shook me up, he took me by surprise He had a pickup truck and the devil's eyes. He stared at me and I felt a change Time meant nothing, never would again Let's do the Time Warp again!
+ you can play for free and there will be plenty of cash shop gems to claim if you play it normally for a while. - unintuitive weapon scaling, people focusing on upgrading their best lategame weapons will realize its better to upgrade earlier worse weapons because the upgrades are cheaper, doesn't make much sense to me. - incredibly repetetive, and you can't really afk entirely, you need to be present every 30 minutes or so to click buttons. Exiting the game gives you some kind of rested bonus when you get back but it's not much. - retaining builds for your party when timewarping and ascending should be automatic, clicking all those buttons between timewarps is really bad. Now ofcourse you could do such an easy area (which for some reason gives about the same time mana reward anyway per minute) and not be bothered by the auto equip function giving you less than the ideal weapons for your loadout. That's about 3 wrongs making a right?
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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