
A top down dungeon shooter inspired by an arcade classic. Local/online multiplayer for up to 4 players.
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About
"Wizard Of Walls" is a top down dungeon/maze shooter with retro mechanics inspired by an arcade classic. You play a warrior with a laser gun and have to shoot all monsters. If you touch a monster or get shot by a monster, you die instantly (no health bar, no regeneration). Everything becomes faster and faster. Your goal is to survive as many dungeons as you can.
You can play coop or PvP with up to 4 players. Local multiplayer and online are combinable. For example, you can play together with 2 players on one machine and 2 players on another machine via internet. You can also invite your steam friends or join their lobbies.
Collect power-ups within the dungeon. The blue ones make you run faster, the orange ones make you shoot faster
Every 5th dungeon is a spider dungeon. A horde of fast moving spiders crawl around and try to drop eggs. If you don't shoot the eggs in time, 5 new spiders will be born.
The leaderboard shows the top 100 single player warriors and the top 100 team scores in coop games (for 2, 3 or 4 players)
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
[h3]RANKING:[/h3] [table] [tr] [td] [h3][strike]AVOID[/strike] | [b]LACKING[/b] | [strike]MAYBE | WORTHWHILE | COMPELLING | UNMISSABLE [/strike] [/h3] [/td] [/tr] [/table] [h3]SYNOPSIS:[/h3] [table] [tr] [th][b]WHAT TO EXPECT:[/b][/th] [/tr] [tr] [td]Wizards of Walls is a top-down dungeon shooter with a simple premise and minimalistic gameplay. Players take control of a warrior armed with only a weapon and any power-ups they can find during a level. Their goal, to survive as many maze-like levels of hostiles as possible. Enemies spawn periodically, increasing in speed the longer the level remains active. As progression is made enemy bosses appear in increasing numbers at the end. Made with Unity, it can be played in single-player and has full multiplayer support [/td] [/tr] [/table] [table] [tr] [td][b]STATUS:[/b][/td] [td]Released. Looks complete but rather basic [/td] [/tr] [tr] [td][b]AUDIENCE:[/b][/td] [td]For nostalgic fans of the old classic Wizard of Wor (or its clones) [/td] [/tr] [tr] [td][b]VALUE FOR MONEY:[/b][/td] [td]Perhaps a little high, but expect to see it on sale more often than not [/td] [/tr] [tr] [td][b]REVIEWED USING:[/b][/td] [td][b][/b]Intel i5 6600 3.3GHz, 8GB RAM, GTX970 @ 4GB 1920x1080 windowed, EVO850 SSD Speedlink HEOX Pro Analog Gamepad USB [/td] [/tr] [/table] [quote]Follow [url=https://store.steampowered.com/curator/32732116-IndieGems/]IndieGems[/url] for more reviews like this one.[/quote] [i]More info below....[/i] https://steamcommunity.com/sharedfiles/filedetails/?id=2867705914 [h3]BREAKDOWN:[/h3] [table] [tr] [td][b]THE GOOD:[/b] [/td] [td] + Simple uncomplicated, easy to learn gameplay + Use of neon for graphics gives it a nice futuristic aesthetic to its visuals + Electro soundtrack is basic, but immersive and captures the ambience of the game well + Excellent multiplayer support with combined games of local and internet, for 2-4 players in COOP or PVP possible [/td] [/tr] [tr] [td][b]THE BAD:[/b][/td] [td] - Only two types of power-up: shoot & move faster - Online multiplayer reported as laggy by some players. Couldn't test for myself - Power-up ability status isn't shown, so can't be sure if these are reduced at death - Enemies are distinct, but with only four types - to few in number - There are currently no 'special' levels as per the original - No online activity makes it tough to get a COOP or PVE game setup [/td] [/tr] [tr] [td][b]AND THE REST:[/b][/td] [td] * Simple objective - survive as many levels as possible * Levels are a rotation of the following: Double Score, DS with Extra life and Spiders * Levels spawn greater numbers of monsters with speed with progression * Several maze configurations, but all a variation on a theme * Some arcade style mechanics: power-ups, double-score levels, extra-lives * Two different boss types spawn at the end of levels, increase in numbers after level 20 * Controls are fine, but not precise enough when the player collects too many speed-ups or needing to move in a tight space * Steam supports overlay and online play only [/td] [/tr] [/table] https://steamcommunity.com/sharedfiles/filedetails/?id=2867705241 [h3]OBSERVATIONS:[/h3] [table] [tr] [td][b]HOW DOES IT PLAY?[/b][/td] [/tr] ːfssnipeː Plays like my memories of Wizard of Wor back in the day, apart from missing levels. Feels like Pacman, but with lasers. ːfssnipeː It is remindful of arcade games of the time that were easy to play, but difficult to master. It also captures that feeling that requires replaying the game over and over to hone ones skills. ːfssnipeː Games are geared up to be short and over fast unless the player possesses demon-like reflexes. ːfssnipeː Controls have two niggling issues. No fault deaths with some imprecise controls that nudge your character too near an enemy are frustrating. Diagonal movement and shooting can get you killed if not avoided. ːfssnipeː Did not find an online multi-player lobby after looking several times during each day, over the course of a fortnight. ːfssnipeː Managed to play two local multiplayer games but these were very short as my co-player was not a skilful player. I imagine that playing friends would take its gameplay to another level. ːfssnipeː Using a controller is comparable to keyboard and mouse. Both were fidgety with high speed and near spider eggs placed in tight spaces. So choice is down to preference. Personally I found keyboard and mouse more responsive than my controller. [tr] [td][b]BALANCE vs DIFFICULTY[/b][/td] [/tr] ːfssnipeː Having slow reactions or hand-eye coordination will hinder enjoyment of this game. Timing and placement, along with a good reading the evolving gameplay are requisites. ːfssnipeː There is only one difficulty, but the speed at which enemies speed up increases at the start of each new level and gets faster with progression. [tr] [td][b]LONGEVITY vs REPLAYABILITY[/b][/td] [/tr] ːfssnipeː Its obviously made to be highly replayable to get higher up the high score table. ːfssnipeː Fun in the beginning, this begins fade the more times its played; due to a lack of variation. Partial offset would be possible with coop play. ːfssnipeː Any real longevity would depend on achievements and multi-player. Without these there is little to keep me playing beyond the odd game now and again. [tr] [td][b]QUALITY[/b][/td] [/tr] ːfssnipeː For a simple game, its has excellent quality. Visually the use of neon glow, character and enemy models and minor items are good. Would just like to see more. ːfssnipeː The soundtrack is basic, but a perfect fit and supporting audio nails that arcade ambience. ːfssnipeː The few gameplay mechanics are a good facsimile of those used in the original. ːfssnipeː There are no settings to configure either input method. ːfssnipeː No bugs were encountered. [tr] [td][b]WHATS LACKING?[/b][/td] [/tr] ːfssnipeː The GUI could do with some indication of the power-up/speed levels currently held by the player's avatar. ːfssnipeː I would have like to have seen more varied level types. ːfssnipeː A few more power-up, more bosses and enemy types would be welcome. Perhaps even a few more mechanics such as teleporters, rotating/disappearing walls etc. ːfssnipeː One or two variants would have given this game a stronger sense of staying power. i.e: a randomised level mode or an adventure mode of linked levels. [tr] [td][b]IS THIS FOR ME?[/b][/td] [/tr] ːfssnipeː It trades on nostalgia and is perfect for anyone who experienced any of the original or clones back in the day. ːfssnipeː Its a very simple game of anticipation and positioning, that requires great reflexes and hand-eye coordination. ːfssnipeː Needs a willingness to accept seeing the 'Game Over' screen a lot or an investment in playing time to hone skills better suited to progressing past previous high scores. [/table] https://steamcommunity.com/sharedfiles/filedetails/?id=2867710667 [h3]VERDICT:[/h3] Wizard of Walls is a capably made nod to the retro classic Wizard of Wor. This robust effort captures most of the original's features, style and feel. Despite no major flaws, gameplay is too shallow to appeal past its nostalgic roots. Without achievements and an active multi-player community, there are only leader-boards to keep players playing. I enjoyed playing the game however, for the average gamer there may not be enough for a recommendation while it remains [b]LACKING[/b] in features and content. If these were added, I would happily update my review. [quote=]Thank you for reading. | Follow my curator[url=https://store.steampowered.com/curator/40556040-The-Irregular-Gamer/] here[/url].[/quote]
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 32 reviews with recorded playtime.
Wir schreiben das Jahr 1984. Der Heimcomputer Commodore C64 hat seinen Siegeszug in die Wohnzimmer längst begonnen. Midway Games Inc. wirft eine Portierung eines Arcade-Spiels aus dem Jahre 1980 auch für den C64 auf den Markt: Wizard of Wor. Das Spiel besticht durch seine sofort verständliche Spielstruktur, klare Ziele und eine simple Steuerung. Es gilt, Monster zu zerstören und am Ende der einzelnen Level muss ein Endgegner "Worluk" besiegt werden, um für das nächste Level die doppelte Punktzahl zu bekommen. Zeitwechsel: 2021 - eine kleine Softwareschmiede wirft ein Remake unter dem Namen "Wizard of Walls" auf den Markt für PC-Spiele. Statt des drögen und nur einstimmigen 8-bit Sounds knallt einem ein satter Soundtrack um die Ohren. Die magere Grafik von vor fast 40 Jahren ist einer optischen ansprechenden Darstellung gewichen. Ein echtes Novum: Die Level sind dreidimensional angelegt und die Karte verändert ihre Neigung je nach Laufrichtung, wodurch sich das Sichtfeld ändert. Die Stärke dieses Effekts verändert sich mit dem Schwierigkeitsgrad. Das Spielkonzept hat sich ansonsten nicht geändert. Anstelle eines "Competition Pro II" Joysticks kann nun aber wahlweise die Tastatur oder ein Gamepad benutzt werden. Noch immer ist das Ziel, in jedem Level die Monster zu erledigen, die nach und nach auftauchen. Und auch in dem Remake gibt es den Endgegner und per Zufall auch den namensgebenden Wizard of Walls. Zeitgemäße optische Effekte und ein angemessener Soundtrack heben das Fossil gekonnt in das Jetzt. Aber während die Vorlage sich auf einen oder zwei Spieler beschränkt, bietet die neue Version doch zahlreiche Extras: - Power-Ups für Laufgeschwindigkeit und Schussfrequenz - ohne die sind höhere Level nicht zu schaffen! - Zusätzliche Gegner: Es gibt Level mit Spinnen, die Eier legen und sich vermehren - Extraleben nicht nur einmal sondern alle fünf Level sind möglich - Multiplayer mit zwei, drei oder vier Spielern - Co-Op Spiele, bei denen man sich nicht gegenseitig abschießen kann - Mehr als nur 10 Level. Deutlich mehr. VIIIIEEEEL MEHR! Für mich stellt "Wizard of Walls" eine überaus gelungene Portierung dieses Klassikers dar. Hinweis: Ich habe das Spiel kostenlos bereits in der Beta-Phase zu Testzwecken erhalten und aktiv durch häufiges Spielen an der Fehlersuche mitgearbeitet. Ich erhalte für dieses Review jedoch keine Vergütung oder sonstige Vorteile.
A pretty faithful remake of Wizard of Wor with updated, retrofuturistic graphics, tight controls and a slick, minimalist, dark electro soundtrack. Plays great on my arcade cabinet. Check it out!
I grew up playing this game and -played it every sat night it is a bloody classic and i still suck at it lol
1983 volt az év, amikor Commodore 64-re megjelent a Wizard of Wor, vagy ahogy felénk hívták a "DUNGEON". (Utóbbi név egyébként tökéletes stílus-definíció is egyben, dungeon shooterről lévén szó) Sok klasszikust ismerhettünk meg C64-en, és az a bizonyos 2 dimenziós szörnyes labirintusos játék - hibáival együtt is - mindenképpen közéjük tartozott. Mai napig élő játékról beszélünk, amit sokan időről időre előveszünk, akár retro eseményen, akár egy esős szombat délutánon. Ezt a szellemiséget igyekszik megidézni a 2021-ben Steamen megjelent Wizard of Walls. Ismét mehetünk hát Burworokra, Gorworokra, Thorworokra vadászni, nem is beszélve a Worlukról, és a címszereplő Wizardról. A grafikai motort a Unity adja a modern megjelenéshez, mi tagadás, lehet kicsit túlzásba is vitték a modern villódzást. Ami változott még az erdetihez képest: - Power-upok jelennek meg játék során, amiket begyűjtve gyorsabb mozgásra, vagy gyorsabb lövésismétlésre tehetünk szert. - minden 5. pálya pókos pálya, ahol folyamatosan szaporodó pókokat kell kiírtani a pályáról. Ezek a pályák magasabb nehézséget képviselnek, és túlélésük esetén extra élet a jutalom. - apropó extra élet, ha többen játszunk, akkor nem csak a túlélő játékos kap extra életet, hanem az esetlegesen már elbukott játékosok is kapnak egyet-egyet, így vissza tudják a résztvevők hozni egymást is a játékba - a 20. pályától a worlukok és később a wizardok is párban - sőt még később állítólag csapatban is - jönnek ellenünk + retro shooter feeling + eredetihez hű feldolgozás + fun multiplayer - sok bug - a játék [az eredetihez hasonlóan] nem ismeri a fair play fogalmát Alapvetően annak, aki nem ismeri az eredetit, javaslom próbálja ki azt először a számos emulátor segítségével. Akinek tényleg tetszik az eredeti, annak ajánlom kipróbálásra ezt a modern játékot is.
Der beste Remake der dieses Jahr kam!
Great game! Wizard Of Walls faithfully captures a lot of the greatness of the original Wizard Of Wor. Anyone looking at this game with fond memories of the original game will be happy with their purchase here. The game captures much of what made the original stand out as one of the best games of its era. The action starts slow and ramps up nicely. Sound effects and music feel fresh but also show great care in paying homage to the original. Supports both online and local coop! Kudos to the developer for taking the time to release this modern take on such a great classic. Really appreciate the effort! 2022-01-30 Edit: Removed reference to lack of local coop because it is fully supported as of the December 4, 2021 update. Game is better than ever!
Tolles Game, macht Spaß immer wieder gerne. Perfekt für ne runde zocken für zwischendurch. Und dazu noch gute drückende musik.Wir sehen uns im global leaderbord.
Wizard of Walls macht derbe Spaß! Starten, ballern und immer den Wunsch das nächste Level zu erreichen. Kein kompliziertes Regelwerk, sondern nur DU und der Dungeon. Waffe laden und auf die Jagd gehen. Der besondere Charm des "Modernen-Retro-Looks" trägt dazu bei, dass sowohl alte Arcade-Fans als auch Newbees sich hier gleich wohl fühlen. Ich kann das Game jedem empfehlen. Ich zocke es seit der ersten Beta-Phase und habe bis heute nicht damit aufgehört. Ich bin mal gespannt, wer es zuerst schafft meinen Highscore zu knacken!!! LG, Leech
Wizard of Wor fans will find a lot to enjoy here. Up to 4-player multiplayer online, leaderboards plus a bonus level that spawns massive spiders. If you stay in one place too long then the maze warps and twists making it harder to see, forcing you to stay on the move. Pounding sounds fit the dark atmosphere. Sometimes have had issues with online multiplayer and some people unable to control their characters, but other than that, this one is a fun play.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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