
Wizard of Legend is a no-nonsense, action-packed take on wizardry that emphasizes precise movements and smart comboing of spells in a rogue-like dungeon crawler that features over a hundred unique spells and relics!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 17 → 1.5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.79−70% | 21.1Kreviews | 91% | — | $1.8M |
| $4.79−70% | 2Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 856 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩,就是刚开始有点难
Faz o básico do roguelike e faz bem feito. Apesar de simples, temos até que muita liberdade em criação de builds, tanto antes de começar a run, quanto no meio dela com os mercantes.
手柄的索敌机制有点莫名其妙,地形对于这种高机动性的角色来说不太友好,老是容易闪着闪着就掉下去了,先给个好评吧。后续游戏荒了再捡起来玩
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, French, German, Russian, Spanish - Latin America
| $15.99 |
| 1.1Kratings |
| 82% |
| — |
| not modelled |
| $15.99 | 153ratings | 82% | — | not modelled |
| $15.99 | — | 92% | — | not modelled |
| $15.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
사소한 잡몹 하나까지 슈퍼아머 있어서 불쾌한 상황이 많고 어느 정도 궤도에 오르면 게임이 급격하게 단조로워짐 할인할 때 해볼 만한 무난한 로그라이크
The game feels very nice both for environment, simple plot and combat dynamics. My children too enjoyed playing toghether in coop mode even if the game felt a littlebit too challenging for them form time to time. My only pretty huge concern aout this game (maybe it is just me) is the soundtrack... I feel this chilling lounge bar music extremely inappropriate for what you're actually doing in the game. This is not a no-go for the game, which i recommend anyways but... this music omg
Replayable, simple plot, satisfying combat (especially when going in meele) and it feels rewarding to get over the learning curve. Tons of content to mess around with: Arcana, (Cursed) Relics, Robes => experimenting with builds In higher stages enemies react and attack much faster which spurs me on to play the same way. There is a mode for you if you are tired of running through the halls to find the exit, where you just spawn inside the boss rooms to keep fighting. IMO this game needs more flashy meele arcana tough, generally more meele mecanics.
这是我初中时最喜欢的地牢探索游戏,哪怕到今天我仍会时不时玩上一两个小时,他仍然能带给我无比的快乐和当初的回忆
I have 100% this game on both Switch, and now Steam, and it's still a blast. I'm not usually crazy about roguelikes, but this one I greatly enjoyed. Co-op is very fun as well, though I haven't messed around with the duels as much. 8/10
GREAT. feels like avatar the last airbender. very smooth elemental combat
Best roguelike ever
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 1.8K | 95% | $39.99 | |
| $1.8M | 2.8K | 79% | $19.99 | |
| $1.8M | 4.8K | 80% | $19.99 | |
| $1.8M | 2.1K | 95% | $19.99 | |
| $1.8M | 3.5K | 90% | $19.99 | |
| $1.8M | 5.4K | 95% | $14.99 |