
Wizard of Legend is a no-nonsense, action-packed take on wizardry that emphasizes precise movements and smart comboing of spells in a rogue-like dungeon crawler that features over a hundred unique spells and relics!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 17 → 1.5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.79−70% | 21.1Kreviews | 91% | — | $1.8M |
| $4.79−70% | 2Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 856 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The steepest learning curve I've ever seen in any Roguelike. This game is punishing because it throws everything at you at once, but it doesn't overstay its welcome. It is not a long game, but it'll definitely requires some patience, as you're going to be banging yourself against a wall for 15 hours straight before your first victory. But once you finally get it, BOY you're going to savor it cause those are few and far between. Still the difficulty of the game eventually gets understandable and you don't get too stressed out doing it. It's just VERY hard to learn, but the game gives you a reasonable amount of content to keep you busy for a good bit. Definitely recommend!
一款披着肉鸽外衣的“回合制”游戏,虽然不用等霸体结束也可以打,但围绕这个机制下的秒杀才是这款游戏的乐趣吧……难度方面正常流程里的几个元素boss都不难,死几次记住招式再你一下我一下就可以过了,唯一有难度的是苏拉,二阶段死了很多次,目前隐藏三阶段还没打。成就系统非常友好,20小时全成就,基本上除了那个多人成就单人模式下需要查下攻略,其他跟着主线流程打完,道具解锁和成就就都做完了,并且制作组为了方便做成就和刷宝石,在过关一次后解锁的混沌遗物“混沌喜剧”以及快速挑战,更是大大降低了难度和节省了时间,导致18小时过的苏拉,20小时就全成就了……不过这款游戏并不是我的菜,也说不上来为什么,你说它有操作吧,“回合制”显得很无趣,节奏太固定了,你说它没有吧,走位,攻击时机却又都是肉鸽动作要素,可能就是个人不喜欢这种机制吧,综合3.5星~
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Simplified Chinese, French, German, Russian, Spanish - Latin America
| $15.99 |
| 1.1Kratings |
| 82% |
| — |
| not modelled |
| $15.99 | 153ratings | 82% | — | not modelled |
| $15.99 | — | 92% | — | not modelled |
| $15.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
👍️
Roguelike muy entretenido que ha envejecido como el vino.
I've decided to give this game a try, and it hasn't disappointed. I also saw Harry Potter at the museum, lol
To put it most simply, if you enjoy rogue-lites you are bound to enjoy this game. Double that if you ever wanted a cool ATLA bending game, because the spells in this game are about as close as I've found to a good one of those. Love the pixel art and ADORE the music, for me this game is an easy 10/10.
陪伴我一个童年的神作
EL HECHIZERO 🗣🗣🗣🗣🔥🔥🔥🔥 CON SUS PODEREES 🗣🗣🗣🗣🗣🔥🔥🔥🔥🔥🔥🔥 SUS GRANDES PODEREEEES 🗣🗣🗣🗣🗣🗣🗣🗣🗣🗣🗣🗣🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥 (indie 100% infravalorado, es sencillo pero a veces lo mas simple es mas divertido, el gameplay es muy frenetico y la variedad de hechizos lo hace mejor. 1000% recomendado)
总体还是爽的,玩了106个小时,一开始确实难度极大,依旧死战,通关之后,集齐24混沌奥术,打快速先生,别有风味,我之前打字极慢,自从通关这游戏,这打字速度,还要什么金山打字通,不过每次上手先一通wasd,依旧困惑(好玩,真正的肉鸽,就是有点短,玩不够)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |
Related
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|---|---|---|---|---|
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