
"How should I face my past in my ever-changing life? "Collaborating with the shadow of the past to unravel allegorical puzzles, confront inner struggles, and explore the path of self-growth.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Russian, Japanese, Korean
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
7分,不错,就是太emo
Запросил возврат средств (думаю его не одобрят, но попытаться стоит). Как головоломка игра просто шикарна, есть над чем подумать, есть где разгуляться, но этот псевдо-философский текст читать просто невозможно. От такой тоски и нудятины просто тянет повеситься. Я думал тут будет интересная драматичная история, но это просто набор слов, просто реальный набор однотипных слов о том что ошибки прошлого влияют на настоящее. Вы сами поймете о чем я, если решите поиграть. К сожалению, у меня не вышло это игнорировать, я пробовал.
挺有意思的动作解谜。讲述了如何被过往所困,过往又如何成为自己的力量。谜题的机制对应了主人公遇到的困难。本篇不算难,但是有超大加强的附加关卡,把我卡了……
This could have been a good puzzle game. Unfortunately marred by increasingly overbearing and relentless narrative levels that just wont stop. These were probably best left to prologue or epilogue content. Not sure I understood the point of them, did not read much of them, got WAY too repetitive. When I buy and/or play a puzzle game that's NOT what I am looking for. Some of the puzzles are good and rewarding to solve, while others are quite basic and not quite fleshed out. I think I may have cheesed a few. Not sure, was not always obvious what the "correct" solution was. This game should have focused more on the puzzles rather than the pointless fluff. In conclusion cannot recommend. This game has ZERO replayability. Game says something about a "B side" I assume that is where the last two achievements are. Might check that out but otherwise will not touch this again.
还可以,就是主角太怂了,什么过去不过去的,给哥们硬起来,看不惯的人事情都甩一边去,当然不包括家人朋友,如果被加入朋友束缚了那就得好好聊一下,我来到这世界不是来吃苦的,至少我是这样觉得的,梦想就一个:能玩游戏玩到老死,其他的什么都往后稍稍,该上班上班,该吃喝吃喝,搞好身体,工作搞好,其他的甩一边去,玩游戏就完事了!!!玩到了第一章,明天继续玩
或许不是所有章节都适合你,但总有一章能让你呼吸急促,心跳加快。 绝对的艺术品。
优秀的美术, 和叙述非常契合的关卡与机制设计. 非常优秀的演出. 但是我的心像石头, 情感上有点不能共鸣. 有的时候想不出怎么过关, 操作的失误, 也有点让人红温, 破坏沉浸. 但是总的来说是一款佳作. 你喜欢吃猕猴桃.
挑战关卡真难,怎么想的,NB
会被许多游戏中的小细节戳到。
懊悔的过去,失败的当下,绝望的未来,漫无止境的重演,不断重复的失败,凌晨二点的时间我彻夜难眠,想起如果上学时做出的错误决定时至如今仍旧会让我耿耿于怀,游戏内“如果当时这样就好了”这种话经常出现,游戏可以重置关卡,但现实没有后悔药,怪不了别人,游戏主角接纳过去了,我却放不下过去。只有对现在不如意的人才会希望回到过去,而我就是那样的人想回到过去想补救,不管结果如何,这真的是一部很挑人的作品。 推荐一个人晚上打开台灯花费三个小时静静玩下去,音乐和剧情都很不错
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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