
A first-person perspective mystery puzzle-solving game where players immerse themselves in the role of characters involved in each episode's abnormal event to uncover the truth. The plan is to release 1 episodes per month, totaling 6 episodes per season.
Modeled estimate, not a reported figure. How we estimate →
About

This forest, located on the edge of the city, is rarely visited throughout the year, with only a few daring hikers occasionally venturing in. When the police arrived at the scene, they were met with a shocking sight: the bodies of seven members of a spiritual group, sitting or lying, scattered in different corners of the forest. They were dressed in uniform white robes, stained with dirt and fallen leaves. There were no signs of struggle at the scene, nor any suspicious items. The forensic doctor carefully examined each body and found that their skin had an unnatural pallor, but no external injuries. The results of the toxicology tests were also perplexing, with all indicators showing normal. The cause of death of these seven people became a mystery.


Eight people entered the forest together, seven died mysteriously, and one disappeared mysteriously. Some speculate that this may have been a carefully planned mass suicide, with the missing person being the executor of this "ritual." Others believe it was a murder, with the missing person being the only witness, and the silence of the family members being to protect him, or to protect their shared secret. Eight people participated in the spiritual practice at that time, one of whom disappeared. Interestingly, all the families of the deceased chose not to pursue the murderer, and the case became an unsolved mystery at that time.


Is the missing person the only survivor, or the mastermind? The police tried to find a breakthrough from the families of the deceased, but found that they seemed to have reached some kind of tacit agreement, collectively maintaining silence. Their attitude was unusually cold, even revealing a strange calmness, as if they had expected all of this to happen. All signs indicate that there may be deeper secrets hidden behind this case.


Players will play one of the eight spiritual members, experiencing this bizarre mass death event firsthand. Through the first-person perspective, collect clues, solve puzzles, and use the "reasoning" system to gradually uncover the truth hidden under the layers of fog.
This work is the beginning of the "Abnormal" series of games. The entire series has a certain degree of correlation, but there is no playing order. Interested players can search for "Abnormal 1999:Apartment of Death " "Abnormal 1999: Hyperspace" "Abnormal 1999: Su - Unlock the 4th Dimension" "Abnormal 1999: The Compass and the Sand" and "Abnormal 1999:Sector 49"
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Japanese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
孙美琪那个作者的游戏,玩法和孙美琪也是一样的。说句实话我根本玩不懂,他们家的游戏我也不是第一次玩了,但真的是每一次都玩不懂。要是你是孙美琪的粉丝可以试一下,否则还是算了吧。 低情商:什么垃圾玩意根本玩不懂 高情商:New Cult风格,先锋恐怖游戏
So I managed to get stuck very early on in this game. I was interested in mystery but it's no fun when ya can't figure out what to do next. I'll probably jump back in to figure it out though. Still I think it's not bad for under 2 bucks. Give it a go if ur so inclined. Gameplay Impressions: https://youtu.be/oDRCM2V4d2g
右上角的线索探索度跟孙美琪疑案一个味道,不同的线索结合在一起进行推理可以得出新的线索。 [h1]脑子不够用了[/h1] 打开游戏共有两种难度选择,一种普通难度可以在游戏中得到线索提示,另一种高手难度全靠自身的准确判断力。 初期进入游戏中我们徘徊在小树林中,通过标有十字架的神秘白门来触发怪异行为的人,简言之就是看到怪异的人就去点,比如说哭泣的男人,挂树上的男人,还有亭子里在做某种仪式的一群人等。走出小树林之后有很大一块空地,初期我以为只是旁边建的空了,结果一直往空地前方跑可以解锁一个线索。 收集线索贯穿全游戏,但中间也插入了像是密码玩法,不过查看线索里的密文点击石碑的图案就可以捡到新的线索。还有收集线索在楼梯上方出现板子让玩家通过的玩法,手残党表示过了好几次。 [h1]沉默[/h1] 游戏的场景转换比较多,尤其是游戏之下的乌鸦面具男那一幕,比较震撼。游戏恐怖氛围一般,一惊一乍比较少,但有部分血腥场景,不过灵修事件的神秘和诡异感倒是展现出来了。压抑窄小走廊里爬动的人和后面拿着武器追杀他的人两者之间都给我带来了不少紧张的感觉。 不过游戏难度还是比较高的,部分缺乏引导,比如手机可以打开桌子下面有密码有点难想到。 [quote]漫话漫谈,期待关注:[url=https://store.steampowered.com/curator/44551694/]写生漫话家[/url] ←节约宝贵时间,阅读省流测评~ 欢迎加入漫话家的大家庭:[url=https://steamcommunity.com/groups/14030826]写生漫话家[/url]←共同探讨游戏中的精彩片段,向玩家展现第九艺术的魅力~ 感谢你的阅读,觉得还行的话,希望点个赞~[/quote] [h1]最后[/h1] 这是一款推理向的恐怖游戏,玩家将化身灵修事件的的亲身经历者来寻找离奇案件中的线索,通过不断的调查解谜,并置身于诡异的环境中来找到最后的真相。游戏优化比较良好,普通模式的提示对于我这种脑子不够用的玩家还算贴心,但故事剧情大概因为有些对不上电波的原因难以理解。
由“孙美琪疑案”系列作品的作者Q叔,全新制作发行的推理解谜系列作品《异常1999系列合集》第一季第一集——《沉默》。 该系列计划出六集,案件的时间背景放到了上世纪90年代,都是一些充斥着灵异、信仰等非正常案件。 要我说,案件是一个固定的事件,线索也是线性连成思维网推断出结果,却不能否认它是个开放世界。 它开放的不是剧情随意探索,而是思维的活跃,就像游戏中一大片凌乱堆放的线索,只有靠玩家自己才能组成一条有逻辑的思路。 它是一个没有任何指引的推理游戏,但会有一点点提示。可要获得提示首先得靠自己能翻出蛛丝马迹,形成游戏内关于所处案件的思维逻辑,需要玩家有很大的探索欲望,如同鸡蛋里挑骨头般执着的、非常有耐心的且细心的去翻找线索,这样才可能会有得到下一步线索的进展。 这也是Q叔的游戏,魅力所在,也是我即便是度过了艰难的数个小时苦苦找寻,也难以推进剧情的原因,无奈悟性太低,已经静不下心来细细揣摩了。 从商店页面里,看到的新闻报道,叫做“凯文之死”,而本作拨开迷雾寻真相的主角就叫凯文! 游戏从一种很奇特的角度:死后对记忆重塑让玩家了解到真相的方式来进行,也就解释了非常奇特的“任意门”机制。游戏用一种任意门的方式来进行场景转变(有些是时间转变,同样是森林里,有些是空间转变),不过同一个场景不同时空的转场会令玩家有点晕头转向。 本作的思维方式,是一个金字塔型,需要探索完底层基础的事件背景,比如凯文是来森林里搞邪教仪式,结果被人杀害的,遇害的人员加上自己还有8名。 层层解谜,逐个推敲,获取真相后的内啡肽真令人上头! 不过,Q叔在本作的建模有了非常大的进步,游戏却还是有不少缺点。 比如说,在触发一些条件之前,还没有刷出来模型的时候,那个位置已经有声音了;或者已经触发了某个条件,导致原来那里有的建模消失了,声音已经保留在哪里。 每一次进出门,会重置该场景已经触发过的东西,然后一瞬间又消失,相当于是需要玩家进入了这个场景,才会读取进度重新布置。 但总体上并不妨碍玩家游玩,反正我是把声音调的很小的。 游戏有点点惊悚和刺激,有恐怖游戏的氛围,但不恐怖。主要核心还是推理! [code]双语评测,认准我们: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]双语评测[/url] Make Chinese and English speaker feel at home: [url=https://store.steampowered.com/curator/35263058-Bilingual-Curator/]Bilingual Curator[/url][/code]
孙美琪原汁原味的感觉,这是出海的作品吧。
kinda hard to understand if you're new to puzzle games but fun. i didnt completed it but so far its fun to play.
叙事性的解谜,难度不小,我是玩过后面的游戏,回顾前面的,系统学会了,其实还可以,就是爬楼梯那个太变态了
[h2]《沉默》:无言相对[/h2] 如果你是孙美琪疑案的爱好者,那么本作依旧值得你购入游玩,但如果你并没有耐心在一个近似于步行模拟器的游戏里慢慢发掘真相,那么《沉默》大概率也只会给你带来漫长的沉默。 [h3]迷失于黑暗[/h3] 在游戏中,玩家要扮演的是一个从昏迷中醒来的男子,在环顾四周之后,玩家就会发现自己身处于一片夜晚的森林之中。玩家要做的就是搜寻四周的物品和调查周边的环境,通过获取到的线索,进而推理出事情的真相。游戏的线索分布尚且合理,然而由于游戏的背景是森林之夜,漆黑的环境以及缺乏辨识度的树林,一般玩家很容易迷路,即便我对记忆一些比较复杂的地图颇有心得,但在缺乏辨识度的树林面前,我也无能为力。解谜推理游戏本身就是弱引导的机制,线索全靠玩家来自己发掘。如果游戏能够强化指引,至少如果能提示我这个区域是否还有线索没找到,我相信我的游玩体验至少会好一半。 [h3]无法推断[/h3] 游戏中存在着大量的线索和文本,然后玩家需要在探索发现这些信息后,选择两个来进行推理,如果正确,那么就会推理出一个新的信息。然而对于绝大部分玩家来说,这其实是有点难的,因为游戏中的信息往往都是缺乏强关联的,会让玩家在文本或者一些特定场景中自发地联想到将两个线索拼凑到一起。在游戏的初期,玩家往往是处于又找不到路又找不到线索,感觉在浪费游玩时间又得不到正反馈的状态,无法推断出新的线索,那么也就无法推进游戏了。 [h3]未来可期[/h3] 正如文章开头所说,如果你是此类游戏的资深爱好者,那本作也不会让你失望。是的,尽管建模、材质、光影、优化这些方面都比不上现在比较主流的恐怖游戏,但游戏的氛围还是相当独特的,随着玩家剧情的深入,这份离奇的诡异感便会在我的心头越发地浓郁起来。游戏计划推出六集,本作还只是《异常1999》系列第一集,玩过本作并且感兴趣的玩家完全可以期待后面的全新事件。 [quote]加入[url=https://steamcommunity.com/groups/GHYX]干货游戏[/url]&关注[url=https://store.steampowered.com/curator/35106417/]咱的鉴赏家[/url],不定期为大家带来游戏体验分享,也期待您来一起分享自己的游戏体验干货~[/quote]
一开始有点摸不到头脑,难度很大,后期就开始有意思了
朋友推荐的,算是补票,一直白嫖
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Awkward Girls | $989.6 | 170 | 76% | $0.99 |
| I'm Lost | $991 | 66 | 29% | $0.99 |
| Night Fly | $991 | 66 | 36% | $0.99 |
| Bubumbu | $989.2 | 118 | 97% | $0.49 |
| 69 Cindy Love | $988.4 | 80 | 79% | $0.99 |
| Mumps | $988.3 | 133 | 68% | $0.49 |