
Step into the ultimate open-world witch adventure. Befriend and battle creatures, and conjure up a sanctuary alongside other witches in co-op or single-player.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Prepare to get lost in the hand-crafted world of Witchspire: a co-op open world witch adventure where you and your friends have been chosen to save corruption from spreading through the world. Grow your powers, explore a vast world and form bonds with the creatures around you.

Survival Made Magical
Call forth forests when you’re short on timber, spirit jump up ledges, blink out of the way of attacks, and send out magical pickaxes to harvest resources. You won’t starve, but resources can help you along the way to replenish and bolster your power.
Befriend Diverse Familiars
The wilderness is filled with fascinating creatures, defeat them in battle and collect their spirits. Build long-term bonds and guide their growth to support your play style and needs.
Conjure a New Home
Use astral projection to untether yourself from gravity, allowing for free movement as you build the perfect home to suit your coven’s needs.
The Ancients & Corruption
The Witchspire calls to you as its chosen one. Keep your wits about you, be wary of falling meteors, the ancient creatures of this world and the vile corruption that spreads beneath the surface.
Find Your Strength in Numbers
Dive into a cosmos of customization where a branching tech tree, player levelling, and varied crafting options give every witch a part to play in uncovering the mystery of the Witchspire. Start on your path with unique outfits and abilities by joining a coven, from the brave Cloudpiercers, to the mystical Foretellers.

Engagement
Reviews
Themes across 426 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
NÃO VALE A PENA O CUSTO!!! COMPREI O JOGO PARA MIM E MINHA ESPOSA, JOGAMOS MAIS DE 15 HORAS E MAIS DA METADE FOI COMO JOGAR UM JOGO DE CRIANÇA, PROGRESSÃO MERDA, LORE PIOR AINDA, JOGO BASICAMENTE É UM GRIND DE ROBLOX. EU E MINHA ESPOSA TEMOS O MELHOR PACOTE DE INTERNET POR TRABALHARMOS HOME OFICCE E MESMO ASSIM SERVIDOR NOSSO PARTICULAR TOTALMENTE QUEBRADO, CONCLUIMOS MISSÕES E AINDA FICAVA LÁ, DEPOIS AVANÇAVA A MISSÃO E VOLTAVA DO NADA, ENTRAVA NO MODO CONSTRUÇÃO E AO SAIR DO MODO O JOGO AINDA ENTENDIA QUE EU ESTAVA NELE ME IMPEDINDO DE FAZER QUALQUER OUTRA COISA, INTERAÇÕES COM FORNALHAS E BAUS DO NADA NÃO FUNCIONAVAM E, TODA VEZ QUE ISSO ACONTECIA, TINHA QUE FICAR SAINDO DO SERVER E ENTRANDO DNV. OUTRO PONTO, PRA QUE VOCÊ ESCOLHE UMA CLASSE NO COMEÇO DO JOGO? PRA PORRA NENHUMA, EU CONSIGO CRIAR OS MESMOS ITENS QUE QUALQUER OUTRA CLASSE E ELAS NÃO TEM NENHUM PONTO DE APITIDÃO, É COMO SE EU ESCOLHER UM LADINO OU UM BARDO FOSSEM A MESMA COISA, UNS INUTEIS. NÃO RECOMENDO, MESMO ESTANDO EM EARLY ACESS O JOGO ESTÁ COMPLETAMENTE ABANDONADO.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Ukrainian, Spanish - Latin America*languages with full audio support
Hours played at review time, across 427 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This will be a great game in 1.0
마녀가 되는것을 꿈꿨지만 이 세상 마녀는 제한이 너무 많습니다... 날아다닐려면 첨탑 해제를 온 맵을 돌면서 해야하고 사역마 포획은 그저 운빨인데, 확률을 올려주는 템 마저도 일회성에 지속시간까지 있다니... 심지어 내가 쓸 수 있는 마법을 마법봉에 따라 달라집니다. 아니 그것까지는 괜찮은데, 왜 마법게임에 마법봉 스킬이 일반 공격스킬 하나랑 특수공격 스킬 하나가 전부인건지.. 사역마 시스템은 뭔가 전투말고는 크게 용이할 일이 별로 없고... 뭔가 많이 허술한 느낌이 있어요.. 결론은 괜찮은데? 싶다가도 아쉬운 느낌? 게임이 아직 나아질 가능성은 높다고 봅니다. 적어도 플레이하는 동안 밋밋하다는 느낌은 있었지만 재미가 없었던건 아니니까요.
Absolutní špica!
This is so good I can't wait for the release
LOVE what the game is so far and very excited for future updates. Having a great time with my boyfriend in co-op.
Extrem nervige Sprungpassagen Basenbau fühlt sich irgendwie sinnlos an. Es reicht einfach nur die notwendigen "Werkbänke" und Lager zu Platzieren der Rest ist nur Kosmetik. Das Kreaturen sammeln ist zu umständlich. Mal sehen was draus wird aber im Moment einfach nur ein unterdurchschnittliches Spiel mit ganz netter Optik.
I played during the beta and I had fun. The game was still very early built and had a lot of basic room to grow... I had a lot of choice things to say about the combat, familiar drop rates and general gameplay... Now playing the Early access I can see that A LOT of polishing has been done. The broom is perfect and working to use it in a new area feels great, maybe to easy. The voice acting is great and I really like the game. However, I am recommending it only because I saw a lot of positive changes from the beta and believe the devs will continue in that direction. This should have split-screen play. There is no reason for it no to, it isn't a graphically demanding game. The combat is still too familiar(pet) based. basic attack, MP charge attack, and your actual skills are familiar abilities... This feels bad, non-magic, and cluncky. It's a witch game... why do i need to carry a full book for 1 spell just to cast it once and be out of mp? It's a waste of inventory. Wands are vastly better than swords, the RNG is too heavy. You RNG for a familiar to linger, RNG to catch it, RNG for a color change or astral with RNG that it will be a good tier with RNG stat bonuses... I really like the games direction, but it needs to push more or it will not last. The survival craft genre is saturated. Pick up the creativity. Make this standout. I really have high hopes.
puzzles, creativity, exploration, cozy, great pacing! I'm having a blast!
Really love the vibe, art style, and current biomes. Cosy, relaxing game!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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