
Join mage-in-training Lily on an epic adventure! Explore a multitude of worlds, including forests, deserts, and dungeons, in hopes of becoming a full-fledged mage!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A metroidvania action game depicting one young girl's journey to become a mage!
Outside heroine Lily's hometown, you'll find all sorts of expansive lands. Make the leap to venture through East Village, Oak Forest, Hidden Cave, Dragon Ridge, Zalam Kingdom, and more. The order in which you proceed is up to you! Travel the world in search of new discoveries!
Beware of mighty monsters and vile villains. Orc lords, assassins, sirens, and wicked dragons await you in battle. Gain experience through combat, defeating strong enemies to help Lily grow as a mage.
Use the magic and gear you acquire on your adventures to strengthen Lily!
・Master magic for each of the four elements—fire, ice, wind, and lightning—each with their own strengths and weaknesses.
・Make full use of support magic to breathe underwater, guard against missiles, and sacrifice HP to recover MP.
・Collect gear to enhance Lily's magical powers, defense powers, and more.
Magical training can be a difficult journey, but Lily has a powerful companion to help her along the way: a mini-dragon who will lend you support during travel and battle. Plus, learn a range of skills by obtaining training books.
Jump into a world of magic and adventure with Witchroid Vania!
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99 | 86reviews | 92% | — | $24.3K |
| $11.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
跟着国外老哥的指南打了全成就,说下结论——能吃。首先本游戏的本地化由著名的flankoi老师翻译,赞!然后作为一个银河城游戏难度非常亲民(不过我看其他评测最早这游戏难度非常高),跳跃有点飘不过并没有什么跳跳乐环节,有几处宝箱谜题非常小巧思但重要道具会直接标在地图上。最后本作女主是一个罗利elf,这不得玩爆???
I tried a handful of games that all felt and looked very similar with [b]Princess Pomu[/b], [b]Witchroid Vania[/b], [b]Star Rift Saga[/b] and [b]Bloom Thrice[/b]. Despite them all playing competently enough, I found them all to be kind of boring and artistically unappealing. [b]Witchroid Vania[/b] sets itself apart by giving you 3 different spells to attack with from the start, which is kinda cool I guess. The generic look and feel of the game though.. I just wasn't having any fun with it.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you're looking for a Metroidvania with a super in depth story, this game is not it. If you just want to explore and defeat enemies, this game definitely does the job. Most of the spells are fun to use but most of the time you'll be using fireballs and Lightning attacks. I definitely appreciate that most enemies don't cause contact damage, however Lily's invincible frames are almost none existent so if you get caught in a powerful multi hit attack, you're likely done. Thankfully progression is pretty forgiving. I seemed to have kept my current progress after my last save despite getting defeated. There are costumes to collect that change Lily's appearance, but unfortunately these are only gained towards 3/4ths towards the end of the game. Would have been nice to get some sooner. Most puzzles are manageable, but some mandatory puzzles, can be time consuming so looking at a guide in the discussions will help you out! Overall a decent game.
無翻滾/格檔 手感奇特 玩家墜落是初始均速 敵方全員無通常硬直 (但是含異常狀態硬直(麻痺、凍結)) 玩家會因為 被重擊擊飛 與 異常狀態硬直 而被中斷詠唱 但是 自行組裝技能組 的想法還是不錯的 不過這款遊戲的 多屬性技能組 和 環境/裝置機制 都是有各樣的實際交互的 比自以為大道至簡、結果就純跳跳樂到死的一堆糞Game有趣多了 不得不說,這是我少數感覺 玩到越後期 各種美術、關卡與機關設計 反而會越發精緻舒適 的 類銀河城遊戲 不過 故事感 稍為薄弱了些就是了 缺點可能就是地圖資訊不夠清晰 (遊戲中的 機關解謎要素 與 隱藏道路 很多樣化,且和主線高度相關 (容易卡關) )
「ヴァニア系やりたいけど、別に高難易度のアクションをこなしてカタルシスを得たいわけじゃないんだ!」って方に非常にオススメの1本です。 このゲームはメトロイドヴァニアにカテゴライズされる中では、DeadCellやHollowKnight、Salt and sanctuaryといったアクションをやりこむタイプというより マップ探索やギミックの発見・解明がメインといえるでしょう。 とはいえ19種類ある多様な魔法を適切に切り替えながら敵や仕掛けに対処する必要もあり、しっかりとしたアクション性もあります。 バトル面では中遠距離を中心とした立ち回りはボス戦などでやりがいのあるものになっていると思います。 また、ネットで調べなきゃわかんないようなギミックは一切ありません。 アップデートを重ねて全体的な難易度は下がりましたが、余計なストレスを緩和し遊びやすさを重視した結果でありこの点において特にオススメ度は高いです。 さらにはマップや仕掛けの豊富さはまさにお値段以上のボリュームだし、可愛い主人公の衣装チェンジまである! ダークなヴァニアが多い中でこの見た目通りで安心して遊べるのは貴重! なお、私のプレイスタイルがとにかく隅々まで行動して気が済むまで先に進まないというもののため、育ちすぎた結果バトル面ではかなり難易度が下がってしまったのでホドホドにしたほうが良さそうです。私は途中から毒消し以外の回復を縛りました。(2周目サクサク進行プレイでそのへんも楽しみ直しましたよ!) でも逆に言えば稼げば倒せるという救済にもなっているということでしょう。 隅々まで遊び尽くせたと感じられるオススメのゲームです。
[h1]Witchroid: Vania – 魔法の旅と少しの気になる点[/h1] Witchroid: Vania は、美しく、魔法システムがとても魅力的なゲームです。レベルデザイン、魔法の仕組み、ストーリーに多くの工夫と労力が注がれていることが伝わってきます。全体的にゲームプレイは楽しく、雰囲気もとても良いです。 音楽も場所によってはとても印象的で、世界観を引き立ててくれます。ただし、改善の余地がある点もいくつかあります。主人公のアニメーションはフレーム数が少なく、動きがぎこちなく感じられることがあります。また、音に関しても少し違和感がありました。たとえば、セイレーンボスを倒した後に流れるファンファーレはあまりにも典型的すぎて、思わず笑ってしまいました。 セイレーンボス戦後に少し困ったこともありました。下へ進まずに上を探索したところ、 隠された洞窟を再び通ることになり、ボスルームに戻るためにかなり戻らなければならなかったのは残念でした。 それでも、Witchroid: Vania は独創的なゲームメカニクスと 温かみのあるデザインで、記憶に残る素敵な体験を与えてくれました。 [h1]Witchroid: Vania – A Magical Journey with a Few Flaws[/h1] Witchroid: Vania is a beautiful game with a unique and engaging spell system. It’s clear that a lot of effort went into crafting the level design, the spell mechanics, and the story. Overall, the game feels fun to play and has a strong sense of atmosphere. The music in certain areas stood out and really added to the mood. That said, there are a few aspects that could be improved. The main character's animation has very few frames, which makes movement feel a bit stiff. Some of the sound design also felt a bit off—for example, I laughed at the overly cliché fanfare that played after defeating the Siren boss. One frustrating moment happened after the Siren boss fight. I chose to explore upward instead of going down, which led me back through the hidden cave. Unfortunately, I couldn’t return to the boss room easily and had to backtrack quite a bit. Despite these small issues, Witchroid: Vania is a memorable experience with creative mechanics and plenty of charm.
魔法を育てるのが楽しい、ギミックを解くのが楽しい、敵と戦うのが楽しい、特にボスが楽しい、とぼけた味わいのある会話が楽しい、味方になってくれるモンスターのデザインがいい、着せ替えもかわいいし仕立て屋のおねえさんもかわいい、プレイしているあいだじゅうずっとにこやかでいられたように思う。ただしセミ、おめーだけは許せねー!(心臓止まるかと思ったw) 二、三、ちょっと気になるポイント。はしごや階段の動きは改善の余地があるように思うことと、会話イベントがちょっと少なめなところ。ウザがらみしてくるねこの子とか欲しかったかもしれない。次回作(ありますよね?買いますよ?)ではリリィちゃんに大事な友達ができてほしいですね。あとリリィちゃんの声もほしかったな。掛け声程度でいいので。 ほか、あえてこういう仕様にしたのかな、偉いな、と思ったところ。この手のゲームでは自機の機能がインフレ的に上がっていきがちだけど、あえて過剰な機能をつけなかったところ。空を飛ぶジェットパックや、空中で何度もジャンプするブーツなんかない。地形を壊して段差を作ったらジャンプで登れる、というような場所は最後までその方法で登るしかない。チート的じゃない。まだるっこしいと思う人もいるかもしれないけど、後半になっても移動がダレない、機械的移動にならず、ずっと「プレイ」として楽しめたように思う。英断だったと思います。 クリアまで楽しかった。今日はエビフライでお祝いだ。
破關了,整體上算是還不錯 如果解謎方面有指引的話,可以少花些時間 卡在火磚移動很久,根本沒想到可以讓它去壓開關
A really cute and Surprisingly Large Metroidvania. I had a lot of fun, exploring the map, leveling up spells and finding new ones. Its very simple but it was made with Love. I recently played another metroidvania that looked more polished than this one, but I can definitely say I had more fun, and more time spent playing this game than the other one.
有着可爱萝莉的甜品类银,传送点与补给都给得很大方,地图动线流畅,只有法尔斯地区试错绕路的次数比较多。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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