
Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.11/day in the week to Aug 4 → 46.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Witchfire is a single-player RPG shooter from the creative minds behind Painkiller and Bulletstorm. Embark on perilous expeditions, vanquishing foes to enhance your powers and arsenal. Scavenge valuable resources and retreat to your sanctuary, or push your luck by confronting Familiars— the powerful guardians of the witch.

Skill and knowledge are essential for success against the Witch of the Black Sea and her witchfire-fueled army. If you die, return to the battlefield for a one-time chance to reclaim what you lost, or attack again with a new plan.

Explore vast, immersive biomes and choose your battleground to confront the witch's forces. Each completed encounter strengthens you and your arsenal through the roguelite system called Arcana. There are countless ways to build your preyer and dominate the witch.

Only the most wicked sinners are transformed into preyers, undead assassins sustained by witchfire flowing through their veins. In the base of operations known as the Hermitory, you can choose from a wide selection of distinctive weapons, spells, and artifacts to build your own preyer.

On each expedition, you can extract your looted items or, if you feel confident, confront the witch’s Familiar to unlock new areas and powerful items and upgrades.

Piece together a story from the past to save the future. Investigate ships crashing on the verge of the witch’s land and locate the artifact that can tip the scales in the ongoing war between the Church and the witches.

During the Early Access period, Witchfire will undergo changes, including new areas, enemies, weapons, and tools of destruction. Help us shape the game to reach its full potential!
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.1Kreviews | 91% | — | $16.3M |
| $39.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1930 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"Revolvers." --The Good, The Bad, and the Ugly
没有攻略真的很肝
It' fun... like a Witcher first person but with guns!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
游戏画面顶,射击手感一绝,但是麻烦把游戏图标和封面图标改一下,不然看着像个几十年前的老游戏一样!
喜欢这个美术风格!(物理驱魔的感觉,会点儿魔法的同时也略懂一些枪法)枪械手感也很棒,期待正式版!!!
My fiancee watched me carefully clear an entire instance of enemy encounters, protecting my resources and managing my ammunition such that when the Big Man showed up, I could fight him and progress. She also watched me instantly get triple-tapped and die before I knew what was happening on that beach. 10/10, this game is awesome. The guns are like Destiny exotics and the level system is like a souls game.
好玩,无论是枪械手感,还是人物动作非常丝滑,第一次玩一玩就是3个多小时,如果你喜欢生化奇兵无限这类游戏的话,一定要试试
Witchfire is quite impressive! It's got addictive gameplay and next-gen graphics (they took UE4 and made it look better than UE5 somehow??) The care taken in world creation makes it obvious that a lot of love went into this. With the gameplay, just when you think it might be hitting a plateau, getting too hard or too easy, it rocks you! It's not even 1.0 (in July 2026) yet and its already a masterpiece of excellent game design. Some games that have gotten me the most invested over the last few years, Witcher 3, Cyberpunk 2077, Lords of the Fallen, and now Witchfire, have one thing in common- they are all coming out of Poland! When studios care more about making a great game, and less about vomiting woke DEI mind rot onto customers, turns out you get decent games, amazing ones! (Imagine that!!??) The team at The Astronauts are among Poland's finest new wave of artists. Their dedication to excellence is obvious, and I'm just grateful to know there is someplace in the world still uncorrupted by lame, boring, creativity-killing wokeness. Highly recommended 10/10
好玩
沙币肉鸽乱随机,不知道该谁司格马,除此之外还行
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.3M | 17.9K | 91% | $49.99 | |
| $16.3M | 99.7K | 78% | $8.99 | |
| $16.4M | 21.4K | 69% | $29.99 | |
| $16.3M | 36.6K | 92% | $19.99 | |
| $16.2M | 40.4K | 93% | $14.99 | |
| $16.2M | 22.4K | 94% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $175.9K | 562 | 81% | $10.99 | |
| $28.9K | 76 | 83% | $16.99 | |
| $18.3K | 51 | 92% | $13.99 | |
| $14.9K | 57 | 70% | $13.99 | |
| — | 0 | — | — |