
Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.
Modeled estimate, not a reported figure. How we estimate →
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About
Witchfire is a single-player RPG shooter from the creative minds behind Painkiller and Bulletstorm. Embark on perilous expeditions, vanquishing foes to enhance your powers and arsenal. Scavenge valuable resources and retreat to your sanctuary, or push your luck by confronting Familiars— the powerful guardians of the witch.

Skill and knowledge are essential for success against the Witch of the Black Sea and her witchfire-fueled army. If you die, return to the battlefield for a one-time chance to reclaim what you lost, or attack again with a new plan.

Explore vast, immersive biomes and choose your battleground to confront the witch's forces. Each completed encounter strengthens you and your arsenal through the roguelite system called Arcana. There are countless ways to build your preyer and dominate the witch.

Only the most wicked sinners are transformed into preyers, undead assassins sustained by witchfire flowing through their veins. In the base of operations known as the Hermitory, you can choose from a wide selection of distinctive weapons, spells, and artifacts to build your own preyer.

On each expedition, you can extract your looted items or, if you feel confident, confront the witch’s Familiar to unlock new areas and powerful items and upgrades.

Piece together a story from the past to save the future. Investigate ships crashing on the verge of the witch’s land and locate the artifact that can tip the scales in the ongoing war between the Church and the witches.

During the Early Access period, Witchfire will undergo changes, including new areas, enemies, weapons, and tools of destruction. Help us shape the game to reach its full potential!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 701 reviews with recorded playtime.
Reviews
Themes across 699 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
有成为神作的潜力,枪械的打击感很棒,期待正式版
Gioco che, seppur in accesso anticipato, merita veramente. Punitivo ma, allo stesso tempo, fa venire voglia di riprendersi tutto quanto perso nell'estrazione andata male con un'altra run. Considerando che è un piccolo gioiello realizzato da un team di 12 persone, questo lascia intendere che i giochi di un certo livello non sono più appannaggio delle grandi SH.
Хорошая игра
I can't stop playing this game... Its slow at the start but once you get a hang of it you just keep playing it no stop... It runs butter smooth too
Dark Souls styled FPS?! I'm in!
枪械很帅很有感觉,背景音乐个人感觉好压抑,不能戴耳机玩,有时候没弹药没血,灾厄来了,难绷
It reminds me more of Monster Hunter than Dark Souls. FPS - extraction shooter - DOOM weapons style in MH like arenas. EDIT: After playing some more, it has one of the best weapon designs I've seen. Either very unique or very reliable weapons. 10/10 in this regard For me it ticks all the boxes. Enemies are actually quite varied from area to area. A LOT of weapons and gear to level up. Weapons range from truly unique to more basic but reliable. You have quite a bit of room to switch your build up. I am partial to using a lot of spells because well more variety and more fun. I haven't reached end game yet and only leveled up like half the weapons. Surely a few still to discover and i can't say I've used all of them to their full extent yet. There is a lot of different mechanics for the weapons coupled with rings, relics etc. that can really change the gameplay and i find that it is quite solid. You know how a game just hits all the right buttons? It's not bombastic. It's just good. Very curious how it will be later on after release and hopefully expansions if not dlc.
I like this game alot. Bloodborne mixed with DOOM. That is the best way I can describe this game.
This is a phenomenal game, it's a roguelite, extraction shooter, souls like hybrid with amazing combat feel and an extreme difficulty curve. All of the upgrades feel meaningful and it has a lot of replayability and for collection & completion fanatics, has a bunch of collectibles and endgame completion checkpoints. Overall this is a game that is worth every penny you've spent on it.
Топ. Что тут еще сказать...
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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