
Witchfire is a first-person dark fantasy RPG shooter in which you play as a wicked sinner turned witch hunter on his final mission to reach salvation.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.11/day in the week to Aug 4 → 46.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Witchfire is a single-player RPG shooter from the creative minds behind Painkiller and Bulletstorm. Embark on perilous expeditions, vanquishing foes to enhance your powers and arsenal. Scavenge valuable resources and retreat to your sanctuary, or push your luck by confronting Familiars— the powerful guardians of the witch.

Skill and knowledge are essential for success against the Witch of the Black Sea and her witchfire-fueled army. If you die, return to the battlefield for a one-time chance to reclaim what you lost, or attack again with a new plan.

Explore vast, immersive biomes and choose your battleground to confront the witch's forces. Each completed encounter strengthens you and your arsenal through the roguelite system called Arcana. There are countless ways to build your preyer and dominate the witch.

Only the most wicked sinners are transformed into preyers, undead assassins sustained by witchfire flowing through their veins. In the base of operations known as the Hermitory, you can choose from a wide selection of distinctive weapons, spells, and artifacts to build your own preyer.

On each expedition, you can extract your looted items or, if you feel confident, confront the witch’s Familiar to unlock new areas and powerful items and upgrades.

Piece together a story from the past to save the future. Investigate ships crashing on the verge of the witch’s land and locate the artifact that can tip the scales in the ongoing war between the Church and the witches.

During the Early Access period, Witchfire will undergo changes, including new areas, enemies, weapons, and tools of destruction. Help us shape the game to reach its full potential!
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 17.9Kreviews | 91% | — | $16.3M |
| $39.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1907 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
中世纪猎巫题材的搜打撤FPS。设定还挺带感的,各类枪械的设计很有味道。 搜和打以loot地图内的局外成长资源为主,期间掺杂着主线和支线的小解谜等要素。死了当然会失去身上的魂和宝物,但是带进去的装备不会掉,本质类魂思路……相当温柔了 地图里隐藏要素很丰富,甚至让我想起了当初玩《遗迹2》的那段日子。 最值得称赞的是这游戏的Gunplay,手感啊音效啊都做得非常劲。 加入了类魂游戏的体力条系统,实战中需要灵活运用回避来躲避敌人攻击;也有一套需要围绕体力条资源进行管理的特色战斗系统:专注状态下按回避可以看到敌人的外置弱点,打碎后敌人会进入巨大硬直+易伤状态,正反馈很强,度过了艰难的前期后很容易get到爽点。 一定要说点缺点的话,大概是维城这张图骨片藏得散、隐藏迷宫绕、以及第一个战斗点会刷在出生点脸上(而且高概率引来其他游荡的精英)吧。 如果能想办法改善一下部分地图里第一个战点或者小精英堵门的现象压力会稍微小一些。 以及轮椅玩法和非轮椅玩法体感差太多了,大家该玩轮椅玩轮椅,不丢人。 ———tips——— 个人用的轮椅:火微冲,冰大狙,滑步电击戒指,呼唤大哥的重法术,颠茄挂符,电击匕首圣物 小法术就用冰箭吧(游戏里显示冰剑,是汉化miss吗?) 顺便呼唤大哥的重法术是最轮椅的,有它没它简直是两种游戏体验。 前期压力太大的话建议就想想奎恩哥的话:首先把血量点到30!
game is pretty fun....when it doesnt crash. I can't pass one of the first maps because game crashes anytime I go to the drowned captain area essentially locking me out from ever clearing the objective and losing any progress on that map. Also, on the thing in the shadows quest, after getting the water, game crashes so can't clear that quest either and losing all progress on that run too. Very frustrating Drivers are up to date, turned all graphics low, and still no go.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.3M | 41.3K | 94% | $14.99 | |
| $16.3M | 99.7K | 78% | $8.99 | |
| $16.3M | 17.9K | 91% | $49.99 | |
| $16.4M | 44.3K | 95% | $14.99 | |
| $16.2M | 22.4K | 94% | $39.99 | |
| $16.2M | 17.6K | 53% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $175.6K | 562 | 81% | $10.99 | |
| $28.9K | 76 | 83% | $16.99 | |
| $18.3K | 50 | 92% | $13.99 | |
| $14.9K | 38 | 68% | $13.99 | |
| — | 0 | — | — |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
amazing gunplay great animations beautiful level design and atmosphere in all a amazing game! i highly recommend this for lovers of doom and 40k
отличная игра, жду полной версии
Absolutely class. There's a bit in the tutorial (I'll admit I nearly stopped playing after dying a couple times in the tutorial, it's a bit of a walk back) where you stand over a cliff edge and look down and you can almost feel the breeze where the wind is howling. Impressive, quality and amazing. I've sunk 50 hours into it to get all the achievements available in 0.93 before the witch release and I'm sad there isn't more. Brilliant visuals, brilliant atmosphere, great progression and you never feel anything is unfair (unless you're doing some of the torments and get a bad madness orb field). Absolutely worth the £30. I hate souls games because the controls are what you're fighting. You're locked into disgusting animations etc. The movement in this is crisp AF and genuinely any mistake will be your own fault. Feels hard but fair (until you figure it all out). It isn't flawless, one or two crashes in 50 hours. At first you figure out how to play, then you figure out the weapons you like, then it all slots into place and you've cracked it and can pretty much run everything with whatever you like. I'd say my biggest gripes are that there's no real huge jump from gnosis 3-7, so you may as well crank it. Enemies don't become annoying sponges but this means at higher levels sometimes you flatten a mob or boss before it gets to threaten you. Would love an endless delve or wave mode. Warrior priests are the only bad enemy I'd say, because the homing attack is bollocks. Decay and the ailment immunity bead need a nerf. Would love more variants that make you counterplay or change it up especially with bosses. Assassin calamity is the best one as it changes how you play. All in all, amazing. In my top 10 all time I think.
Годнота игра, жду с нетерпением фулл выхода (1.0), чтобы добить её. 50 часов я наиграл в раннем доступе, на тот момент не хватало, кажется, одной локации, и ведьмы, которая в конце горы (или тебя должно с горы кидать к ведьме в локацию, не помню уже). Решил оставить положительный отзыв, как увидел очередной пост от разработчиков о прогрессе игры. Игра и в раннем доступе была уже годная, излучающая потенциал, ребята не забросили проект и доводят его до конца. Моё почтение, товарищи.
I honestly don't review games that often but this one has stood out to me. For an early access game, it has a level of polish you don't see very often. The gunplay felt great and the atmosphere is something that scratches an itch I haven't felt in a while. The systems feel tight and well designed if not a little restrained. I'd like to see how wild and creative they can get in the future.
This game is a gem and should be cherished!
THE BEST GAME I'VE EVER PLAYED PEAK OF GAMEDESIGN And this is barely an exaggeration. Many hours I have already spent in Witchfire and many hours I will spend in this game. Magnificent game, I literally can't find words to express my feelings about this game to convince people to play it. You don't know what to play and want to heal your game erectile disfunction? Buy Witchfire You want a game you will be thinking about for weeks? Buy Witchfire You want the best game you've ever witnessed? Buy Witchfire JUST BUY WITCHFIRE! NOW! It's that simple P.S. I really want to thank devs for making my best teenage years shooter experience, I loved Bulletstorm so much and always wanted a new experience from you and I finally have it...
This game surprised me because one i do not usually like FPS games im more of a 3rd person action game dude, but this one is really fun. Its got enough aim assist in it to make you feel like you still have to land your shots, but also to where you feel like your not missing all the time. its just fun to play, accuracy is important because hitting a critical weak spot like heads or glowing orbs or whatever will give you much more damage. Ive found the bolt action rifles to be really good, and a weapon at level 0 might be awful, but once max level that awful weapon can literally clear entire rooms without needing to reload. So this game just feels awesome to me and has alot of replayability. its the game i fall into when i get stuck scrolling through my steam library wondering what to play.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.