
Design your defenses, build your module board, and manage your wires. Combine signals and create synergies to empower your weapons and survive in this base-defense roguelike auto-battler.
Modeled estimate, not a reported figure. How we estimate →
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About

Wireworks is a base-defense roguelike auto-battler where your defenses are built and controlled using a module board. Manage your wires, fine tune your modules, combine signals and create synergies to survive incoming enemies and bosses.

200+ Items and Skills to mix, match, and discover new builds.
3 Unique Areas with varied enemies and boss fights.
Unlockable Characters with special skills and starting kits.
Ascending Difficulties for further challenge.
Endless Mode to push your builds to their limits.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Neat concept, I'm looking forward to future updates for this! Took me about 9 hours to get all achievements, I'd say it's well-worth it at it's current price, and I feel like there's a great base of a game to add additional content on top.
very fun game
this game is goated.
Very fun game, however it feels like this game is not yet complete. achievements and more difficulty levels seems like an obvious next step
Fantastic take on the hyper-niche roguelike/deckbuild/autobattler genre. Game cost is worth the time it takes to 100%, even though it isn't particularly difficult. Terrific base for any updates the developers might make in the future.
6.5/10 创意小游戏,连线自走棋 看似有很多连线,实际上主要是分线器在干扰视线,本质上就是一层,运动/增益贴给武器。运动拼接收益有限,大多数时候单挂个波动或者圆周就凑合用了,格子主要得给增益。还有宠物这种完全不需要连线的流派。 也没特别差,但感觉就像是gamejam游戏,玩完了创意之后没什么东西。本身分数可以稍微高一点,不过这个分数的意思是“你应该抱着它只有这么多游玩量”的期待去玩。
很好玩的游戏,希望以后可以更新更多道具和难度关卡
You're a goblin dj playing on the trance floor 10/10
Edit: Well I just discovered the feature that lets you get more board space. Look at that! ^^" Really neat game in concept, but truthfully feels a bit like a tech demo. Would really like to see an expansion to the board, as the wire crossing is very fun but very simple. Also DESPERATELY needs a fast-forward button, and/or more items like the Explosive that have active/interactive components.
Really fun game, and there are a lot of really cool synergies in it. I never feel limited to one class. My only complaint? I want more. I genuinely has some of the coolest synergies and amazing modularity. I managed to get all the achievements in less than 8hrs but to be fair here are only 5 classes and three worlds with a boss for each. But all in all it is a fun game with a fair price, very fun to play idly while you play a game or wait for your friends to get on.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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