
This is a Sandbox game project, the simulation farm combined with defense is inspired by "Harvest moon" and "Plant vs zombie". The gameplay of Windykingdom in the top-down perspective, Player will play a character from the future and is trying to survive in a kingdom full of women and monsters.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Vietnamese, French, German
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Cute game, but the controls are clunky and the game is super lagged down and has screen tearing even though I turned on V-Sync. Needs optimized and they need to have someone help them with their English translation because there are several grammatical errors. I hope the developers continue making this game and optimizing it. I think it will be a great little game. I am giving it a recommended due to my personal enjoyment from the game. For those that want a game that runs smoothly and is fleshed out wait before buying the game. It still needs work. And for those that'll say it's on my end, my computer plays AAA titles just fine (The Witcher 3, Fallout 4, Skyrim, etc).
垃圾游戏,一年过去了,进游戏还和刚发售那会一样,发热卡顿,游戏性差。
已经有半年多的时间没有更新
好家伙 一年多了一点更新没有 明明很棒的 一手好牌打得稀烂 什么时候更新就改好评
Too many bugs. Only few updates was at project start. Project seems to be dead. --- Слишком много багов. Было всего несколько обновлений на старте проекта. Проект, похоже, мертв.
2021年2月看到打折就入了,试玩了半小时感觉。。。 总结下吧 首先,画面很精美,但是相对的新手任务提示太少,提示图标也太小。对于我一个近视来说不一定看得到 其次,新手任务让你去打怪。你是这个2.5D的游戏,没有瞄准没有锁定就算了,怪打我40(3下没),我打怪3的血。我真不知道怎么过。虽然提示我穿上盔甲,可盔甲也没给我啊。。。 最后,打开地图不能移动地图看全局就很迷。。。不能看全局我打开地图干嘛。。。 最後一次更新,2020年9月。現在都2024年12月了,遊戲玩法沒啥改變,遊戲做一半跑了?雖然我知道這是獨立製作的,但是這做一半跑了多少有點離譜吧。新手任務從一開始引導很爛到能做到第五個任務,然後不給提交,我只能說千萬別買
Five years later, the game is still in a demo-like state I bought this game when it first launched in Early Access, with the intention of supporting an indie developer. I fully understood that the game would be unfinished at that time. However, after nearly five years, the game remains almost the same as it was at launch and is still far from what Early Access is supposed to represent. The current experience feels more like a prototype or demo, not a game that is even close to being 70–80% complete. – The world feels empty and lifeless – NPCs have interaction systems but no actual dialogue – Gameplay is extremely repetitive: chopping trees, planting crops, selling items – The map is very small and feels like a test area rather than a growing world – Poor optimization even on a strong PC The most disappointing part is the massive gap between what was promised during development and what players actually received. Early Access should not be used as a shield to sell an unfinished concept indefinitely. After five years, players reasonably expect meaningful progress, not a product that feels unchanged since its initial release. By the time it becomes clear how little the game has evolved, players are already beyond the refund window. The buyer takes the loss. I cannot recommend this game in its current state.
nice nice nice nur die langen Ladezeiten am Anfang nerven, sonst TOP
This game is a buggy mess.
Loading is too long, movement and camera control make me dizzy
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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