
A lightning-fast 1–3 player co-op roguelite from the creators of Dead Cells. DASH, DIVE and DESTROY across a shattered world. Build wild loadouts, unleash devastating Alterattacks, and become the last stand against the Vortex.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 7 → 1.86/day in the week after.
About
Wake up, Leaper! This is Windblown: the lightning-fast, 1-3 player co-op action roguelite from Motion Twin, the creators of Dead Cells.
Dash across the ruins of a broken world with impossible speed in a last stand against the apocalypse. Solo or with friends, reawaken the powers of those who fell before you, unleash devastating weapons, perfect your loadout, and reclaim what was taken.
Your godlike speed is key to surviving the all-consuming Vortex threatening your world; stay aggressive and overwhelm the battlefield - before it overwhelms you.
Chain dashes, strikes, abilities and devastating power moves together in hyper-fast combat built around flow. Tear through ever-changing islands filled with challenges, enemies, and bosses designed to push your limits.
It’s dangerous to go alone, and you’ll need every weapon, trinket and passive upgrade you can get. Dual wield to combine unique weapon movesets, unleash powerful Alterattacks, and customize your build with over 170+ unlockables.
The playstyle is yours to create: Mix fast melee weapons with heavy hitters (including the fan-favourite Crocojaw, known for its brutal bite!), ranged tools, status effects, mobility skills and more to become the unstoppable force on the battlefield.
Whether you prefer playing solo or in co-op chaos, you’ll find a complete experience in Windblown. Our game caters to all playstyles, with no gating!
Coordinate builds, hunt for upgrade mats and defeat formidable foes together or single - then go chill at the hub whenever you need a break from the mayhem!
Death is part of the process - just dust yourself off and try again! Every failed run lets you bring back valuable resources to unlock new weapons, powers and upgrades at the Ark, expanding future builds and playstyles. Learn enemy patterns, try a new loadout, and come back stronger every time.
No drawback to experimenting, so go forward, Leaper!
Key features:
Dash and dive: Lightning-fast combat focused on momentum, aggression and chaining abilities.
Perfect your playstyle: With 25+ weapons, 20 trinkets, 105 passive upgrades, 20 hexes, 3 magifish and the different Alterattack combinations, you won’t fall short of options to create your perfect playstyle!
Stronger through failure: The metaprogression ensures you come back stronger every time, even after defeat!
Scavenge and strengthen: Recover valuable materials from the battlefield to upgrade your arsenal.
A world in fragments: Explore 6 distinct biomes filled with their distinct challenges, enemies and memorable bosses - with more coming in 1.0!
Home sweet Ark: Take a breather between runs and meet a cast of lovable weirdos who’ll help you on your journey.
Solo or co-op: Take on the Vortex alone or with up to 2 friends in fast-paced PVE co-op.
Dressed to kill: Windblown fashion is a thing! Why not accessorise your weapons with a colourful skin?
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 911 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
:)
เกมส้นตีน ระบบตอนนี้ดีแล้ว ไม่แลคแล้ว แต่มึงทำเกมดีไซน์มากวนตีนคนเล่น ไอเหี้ย เอาเกมนี้ ไปให้พ่อ มึง เล่นนะั ไอสัส ควย
I hope have a friend
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Jul 26 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Simplified Chinese, Spanish - Spain, Korean, Japanese, Portuguese - Brazil, German, Russian, Traditional Chinese, Spanish - Latin America
Hours played at review time, across 912 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very sad to write this. I loved Dead Cells and was very excited to see the next game from the studio. Sadly, this has been a long and boring early access experience where every update has felt lackluster. I cannot recommend this as an early access purchase. I am very much hoping the devs turn this around, and I'm eagerly waiting to change this review.
While I haven't gotten as far as I'd like (mostly because I rotate through too many games), I have had fun with this one. Zipping about to get better positioning and dodge feels nice, and the fact that it has a plot puts it well above many of the recent roguelike games I hear about. The sound track is great, too, and the game is worth trying out (especially if you have friends to join you).
Best Early Acess gameplay I've ever played! The weapon combination are amazing, the lore is funny with a some sad sides and all the loop part of the rougelite is amazingly done! I really like how they balanced the multiplayer part of it, it doesn't matter if your teammate is under or over leveled, they found a way to balance it on a super smooth way! I highly recommend it for people used to play that kind of games, for beginners it might take a few tries and might be a little frustating
Salah satu game rougelike terkeren yang pernah gw main, setelah sekian lama menunggu game ini rils benar benar memuas kan thank you motion twins i hope a update for this game, this game was so fun after dead cells
Its amazingly fun
确实很有死亡细胞的感觉,模块化的半随机地图,双武器双道具,重动作轻肉鸽,碎片化的故事背景。 战斗真的爽!手感很棒,武器设计也有区分度,不愧是有死亡细胞的底子在。 本作比较独特的是武器切换的特殊攻击和低冷却的冲刺。冲刺不光用在战斗中,还被设计成为跑图的爽点之一,真的很巧妙。 [list] [*]目前包括7个地图,整体节奏比较快,通关需要4个连续关卡约30多分钟战斗时间(不算商店、温泉、暂停、加载、演出)。 [*]武器、道具、升级等内容量比较大,某种程度上来说,地图的量有点没跟上。 [*]肉鸽部分比死亡细胞稍重,如果build合适boss根本无法出手(仅一周目体验)。 [*]剧情更新还不算完整,整个世界的秘密还没有完全揭开,看营地也预留了后续更新的NPC的位置。感觉更完剧情要奔着两三年去了…… [*]音乐特别好听,配合战斗和冲刺太爽了。 [/list]
Buen juego solo falta optimizarlo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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