
A lightning-fast 1–3 player co-op roguelite from the creators of Dead Cells. DASH, DIVE and DESTROY across a shattered world. Build wild loadouts, unleash devastating Alterattacks, and become the last stand against the Vortex.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 7 → 1.86/day in the week after.
About
Wake up, Leaper! This is Windblown: the lightning-fast, 1-3 player co-op action roguelite from Motion Twin, the creators of Dead Cells.
Dash across the ruins of a broken world with impossible speed in a last stand against the apocalypse. Solo or with friends, reawaken the powers of those who fell before you, unleash devastating weapons, perfect your loadout, and reclaim what was taken.
Your godlike speed is key to surviving the all-consuming Vortex threatening your world; stay aggressive and overwhelm the battlefield - before it overwhelms you.
Chain dashes, strikes, abilities and devastating power moves together in hyper-fast combat built around flow. Tear through ever-changing islands filled with challenges, enemies, and bosses designed to push your limits.
It’s dangerous to go alone, and you’ll need every weapon, trinket and passive upgrade you can get. Dual wield to combine unique weapon movesets, unleash powerful Alterattacks, and customize your build with over 170+ unlockables.
The playstyle is yours to create: Mix fast melee weapons with heavy hitters (including the fan-favourite Crocojaw, known for its brutal bite!), ranged tools, status effects, mobility skills and more to become the unstoppable force on the battlefield.
Whether you prefer playing solo or in co-op chaos, you’ll find a complete experience in Windblown. Our game caters to all playstyles, with no gating!
Coordinate builds, hunt for upgrade mats and defeat formidable foes together or single - then go chill at the hub whenever you need a break from the mayhem!
Death is part of the process - just dust yourself off and try again! Every failed run lets you bring back valuable resources to unlock new weapons, powers and upgrades at the Ark, expanding future builds and playstyles. Learn enemy patterns, try a new loadout, and come back stronger every time.
No drawback to experimenting, so go forward, Leaper!
Key features:
Dash and dive: Lightning-fast combat focused on momentum, aggression and chaining abilities.
Perfect your playstyle: With 25+ weapons, 20 trinkets, 105 passive upgrades, 20 hexes, 3 magifish and the different Alterattack combinations, you won’t fall short of options to create your perfect playstyle!
Stronger through failure: The metaprogression ensures you come back stronger every time, even after defeat!
Scavenge and strengthen: Recover valuable materials from the battlefield to upgrade your arsenal.
A world in fragments: Explore 6 distinct biomes filled with their distinct challenges, enemies and memorable bosses - with more coming in 1.0!
Home sweet Ark: Take a breather between runs and meet a cast of lovable weirdos who’ll help you on your journey.
Solo or co-op: Take on the Vortex alone or with up to 2 friends in fast-paced PVE co-op.
Dressed to kill: Windblown fashion is a thing! Why not accessorise your weapons with a colourful skin?
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 901 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What Windblown does right dosen't do it the long run. It's progress and reward system is nothing you've seen before, the art is unique and pace is very good until you realize it dosen't favor your playthrough. It's fun to go broken as any rogue-lite ish game but the idea of high octane combat goes very pale, very fast. Since you get the feeling of certain builds takes you through the end game, the others you really struggle with. Good game, but can't really recommend since there's a lot of alternatives that gives you more for content and the core gameplay.
I didn't think Motion Twin could top Dead Cells but this is now my favourite roguelite of all time - playing coop with my partner has been absolutely incredible. We've barely scratched the surface after 24 hours it's just 10/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Jul 26 → 2.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Simplified Chinese, Spanish - Spain, Korean, Japanese, Portuguese - Brazil, German, Russian, Traditional Chinese, Spanish - Latin America
Hours played at review time, across 902 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
内容不错就是带的东西太少了
Imagine if Skylanders and Dead Cells had a baby, and Risk of Rain 2 was the Godparent
Picked it up to play on my logitech g-cloud and wasn't sure what to expect and its become one of my favorite games I have played. Just is really an enjoyable time. Challenging but fun, colors are vibrant and just all around great.
bad game. not fun. refund requested.
SO, imma keep it a whole buck 50 with yall, this game is FIRE. hard stop, mic drop. just sad that i missed the last day of the sale, i wanted to buy anothe copy for my friend so we can all play together. the level design is ABSOLUTELY STUNNING, combat feels smooth for the most part, def see improvements otw, the story is fun and funny, and just overall, im enjoying this! will be streaming on twitch!
Dommage ! De bonnes idées mais la boucle de gameplay ne donne pas envie de rejouer et le système de dash qui est dans la direction du personnage et non pas dans la direction de la souris fait que beaucoup de sort adversaire circulaire sont difficile à esquiver voir impossible. Typiquement, les ondes de choc qui se propagent, vous avez beau les voir venir, selon langle que vous avez, à cause du ZQSD qui fait des angles à 45 degrès il devient difficile de passer au travers de certaines zones par moment. Ce qui est très frustrant. Sinon le reste est assez classique.
Fantastic roguelike with a fun storyline. Absolutely recommend it--especially at this price. Gameplay is very satisfying and keeps you sucked in.
tiene bastantes biomas, varias dificultades, muchos ornamenos (objetos usables), muchas armas, y más de 100 pasivas, osea que cada run es bastante probable que sea muy distinta. juego 100% recomendado
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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