
A cozy open-world 3D adventure based on the popular 'William and Sly' Flash games. Explore a wild mountain landscape as a fox in search of mushrooms and untangle the magical machinations of a dark enchantress. Features fifteen new songs and over ten hours of gameplay!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 31 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.17/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
MAKE STEAM CARDS, ALLOW ME TO SHOW MY 100% ACHIEVEMENT COMPLETION PUBLICLY >:O I definitely recommend playing the classic collection first, but you don't have to, I just think it adds to the backstory of how these two met. I grew up playing games I and II, so I knew I had to get this game. Taking my time, it took me 9 hours to complete my first save. The last 2 hours were gathering mushrooms mainly though because I did everything in a weird order. I love the soundtrack and ambiance and the graphics of the game. The only thing I'd adjust is the ability to have a separate control that controls the camera in a way where you don't have to aim the camera in the direction your facing. Like... A way that you can view Sly running from the side or in front. I think it'll allow for better screenshots, but also I just enjoy the animations. I also think adding a button to swim downward would be nice, I just had to slowly circle downward or run into walls to push me down. I also would like the option to walk, or run even slower. As mentioned earlier, I like watching animations, so it intrigues me to slowly walk across the landscape. Literally walking simulator lol. Otherwise, I think the game is worth it, especially if you played the last two games. Oh and I'd totally purchase a makeship plushie if you ever come out with them. Sly and a mushroom, or Sly, a mushroom, and William. Perhaps even adding the mud guys from the first edition and the fairy foxes from the second edition. You could make a whole collection of makeship plushies! (I'd buy them all lol) Just make sure they do them all justice if you do come out with a plushie collection. I've seen some ugly plushies of characters and I don't tend to purchase those even if it's something I'm invested in.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, Italian, German, Spanish - Spain, Dutch, Hungarian, Norwegian, Portuguese - Brazil, Romanian, Croatian, French +3 more
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Love this game! Very light combat (it sounds like a football when you bonk it lol), if you can even call it that. You're a fox who runs really fast and basically flies in search of magical mushrooms and breaking down this sorceress' magical rock towers. I'm really bad at describing this game but it really is so fun. It is a pain to figure out how to get the essence from certain things (I'm looking at you birds), but have only had to look a couple of them up. Anyway - fun, turn your brain off kinda game. 10/10
Good game! Very nostalgic if you played the original games as a kid like I did. The music is lovely and the overall atmosphere is just top notch. I spent a lot of time just running around the map without trying to accomplish anything in particular. I think the gameplay of the first 2 games translates well into 3D. If I had just one nitpick, it's that your character is so small and the world is so big that sometimes the scale gets a bit ridiculous. I literally lost sight of Sly a few times because he goes so FAST and is so tiny it's like trying to keep track of a mosquito buzzing around your head. But most of the time I think it works to give you a sense of being a small woodland creature exploring a vast picturesque landscape.
Love everything about this game. Amazing 3rd game in the series, and extremely well executed in the music, gameplay, visuals, story.. everything is amazingly done. The nostalgia from the first two games definitely transfers over to this one. 11/10 would highly recommend to play.
i've ultimately decided to mark this review as positive, because despite it all i *did* have fun with this game and i can respect the amount of effort the dev put in - it's a gorgeous artstyle (and soundtrack!), with an almost watercolour-like feeling carried over and translating very well from W&S2... ...but, that being said, this game feels *very* unfinished, and for its price, that's not really acceptable. my main gripe is the camera: you frequently go off-screen when moving backwards or using certain powerups, and you cannot control up/down or zoom in/out, which makes more tight areas immensely frustrating to navigate. i feel like i'm playing an early-mid development prototype in the way that there's little to no SFX, story events or the minigames required to get certain items feel like placeholder cutscenes with no real fanfare to mark beginning/end, powerups are hilariously unbalanced and there's just a thousand little rough edges that should have been sanded down. despite all that, however... at the same time, it's somehow still weirdly compelling and relaxing to play? there's just something about it that matches the OG flash games - an almost lonely dream-like vibe, a feeling like you're just experiencing a vertical slice of something in the way that nothing is really structured, things just randomly happen and there's no real 'end' or 'beginning'. you're just there to run around at mach fox and eat mushrooms, man. red sorceress lady your words are going in one ear and out the other, stfu and let me run up this vertical cliff face with nothing but pure speed and frantic mashing of the jump button.
Absolutely stunning visuals, interesting mechanics, and a beautiful story make this game a true standout. Once again, we get to accompany the whimsical fox and his human friend on another adventure. I have so many good memories playing the previous installments, and this one feels like the perfect conclusion, a real cherry on top. The game's massive and amazing world was a genuine pleasure to explore. Traversing its mysterious landscapes and discovering its many secrets was a rewarding experience. While it's true that a few more hints would have been helpful in certain situations, it’s refreshing to play a game that doesn't constantly hold your hand. In an era where so many games lead you along, this change is a welcome one. My only critique is that the movement and camera angles can be clunky at times. This is particularly problematic when swimming and downright infuriating in caves. The caves themselves are a nightmare to find and navigate. A minimap for the underground that appears when you descend would be incredibly helpful. While I did manage to complete the game without one, the hours spent flying around to find the right entrance and then stumbling half-blindly inside were the least enjoyable parts of the entire experience. Still, this is the best game I've played in years, thank you for creating this masterpiece.
YYYYEEEEEEAAAAASSSSSSS MUSHROOM FOX IS BACK!
I remember playing the original flash games when I was probably around 3rd or 4th grade. About a few years later that's when I heard about the 3rd game for the first time. I've always love exploration games + animal simulator games especially when I was younger. I continue to play games with those same elements (such as Rain World, Wolf Quest, Lost Ember to name a few) The camera around the fox is a little clunky but honestly it does help when trying to climb up those steep hills. The soundtracks of the original flash games will always have a special place in my heart & mind.
I absolutely love this game so much. The original game was one of my favorite games growing up, and when I found out the creator was making a giant open world game with new goals, I had to get it. I'm not disappointed. I've 100%'d it but I still love to play it, I think about it all the time. It's absolutely beautiful.
Relaxing game with beautiful soundtrack.
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Players by region
Where this game's players are, estimated from review languages.
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