
Dive into a realistic, single-player, first-person journey through the harsh northern latitudes as you sail endless waters, searching for a way back to your loved ones. Will you follow the light?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 25 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
WILL: Follow The Light is a story-driven, first-person adventure puzzle game about a perilous personal journey through the harsh northern latitudes. To find peace and reunite with his family, Will must sail across endless waters, face numerous challenges, and ultimately discover himself.
You play as Will, a lighthouse keeper on a remote island in the northern seas. The story begins during one of your typically solitary shifts when an unexpected radio message shatters the routine. A sudden disaster has struck your hometown, and your only son is missing. Determined to find him, you must set out on a quest aboard your sailing yacht, Molly, navigating the treacherous northern seas.
The harder you search for your son, the more questions arise. What hidden truths lie in your bond with your own father? Where is your beloved wife? What has happened to your family? The answers are scattered across the unforgiving northern environments you explore — an abandoned island accessible only by sea, a mountain range traversable by dog sled, and your home now standing among ruins and accessible only on foot.
Through the journey, you discover and confront truths about yourself, whether you’re ready for them or not.
All of it to save your son…
…or yourself?
A stunning northern wilderness – breathtaking northern landscapes on land and sea, brought to life in Unreal Engine 5.
Deep exploration and traversal systems – realistic sailing and dog sledding mechanics let you explore a vast world.
A story of fathers and sons – a compelling narrative adventure in a mysterious setting, with puzzles, secrets, and revelations in every chapter.
A cinematic adventure – experience Will’s story through narration and environmental storytelling.
Challenging puzzles – encounter immersive puzzles and set-piece moments.
Original soundtrack – an atmospheric blend of experimental textures and unique instruments, seamlessly weaving character themes into the world’s musical narrative.
We are an independent, self-funded, and self-publishing game developer. Our small team is driven by a passion for travel, and we aim to share that enthusiasm with players by sending them on journeys to explore new places and worlds. With a strong background in CGI, we are eager to deliver realistic visuals and unique adventures. Our goal is to fully immerse players in the narratives we create, making them feel like an integral part of the story.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 554reviews | 75% | — | $239.4K |
| $24.99 | 236ratings | 79% | — | not modelled | |
Engagement
Reviews
Themes across 111 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The opening sequence feels like a completely different game. Once you wake up in the camp, it just becomes walk to person and talk to them then they tell you to talk to another person, ad nauseum. Why am I fixing a beer tap instead of searching for my missing son??? why am I rebuilding this boat winch thing? why cant I just be on the boat exploring the ocean and trying to find my son. there is literally, no exaggeration 30+ minutes of unnecessary dialogue. very unfortunate because the game started out so well.
This game has an atmospheric storyline that does not go the way you expect. There are a lot of twists and turns to it making it very interesting. Plenty of problem solving challenges as you work your way through the game and learn more of the story along the way. It is a game of Will trying to find his son after a disaster and finding himself along the way. I definitely would recommend this game for the well written story and plot and the beautiful visual presentation.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $24.99 |
| 73ratings |
| 76% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 111 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As they say, it aimed for the stars... and ended up in Cleveland. Pro: * Intensely beautiful sailing and dogsledding scenes (just one of the latter). * Decent voice-acting. * Controls were pretty responsive on most things. (pushing stuff was awkward) Cons: * Plot was a confused melange that couldn't decide if it was mythic (teleporting omniscient inscrutable NPCs), metaphorical (spirit journey) or real. * Lotta puzzles were non-sensical (lookin' at you, fuseboxes) or arbitrary (most of the combo lock puzzles) to downright weird and unnecessary (whale); even found one that suffered too many rewrites so the to-do didn't match the task (overload safe). * MC could have done a Crab Rangoon ending, despite all the suffering he went through. TL;DR: It wasn't _bad_, but it certainly wasn't worth even half off.
çok keyifli bir oyun sinema gibi bir oyun keyfe keder bir oyun
Juego entretenido para pasar el rato con una historia decente. La música lo mejor. 6.5 sobre 10
un Magnifique voyage J'ai utilisé UEVR pour faire une injection en réalité virtuelle j'ai adoré
Nach der Demo hatte ich mich sehr auf das Spiel gefreut. Die Atmosphäre ist toll und die Grafik passt für ein so kleines Projekt eigentlich auch. Leider verhalten sich die Nebenprotagonisten sehr eigenartig und die Rätsel wirken wie aus Resident Evil; man muss absolut unlogische Dinge miteinander kombinieren. Beides passt leider nicht zum Gesamtsetting. Wenn es auf Steam eine neutrale Bewertung gäbe, würde ich diese vergeben. Einen Daumen runter möchte ich WILL aber auch nicht geben. Den Daumen hoch vergebe ich nur, da es endlich mal ein Spiel aus Egoperspektive ist, bei dem man niemanden erschießen muss.
I liked the game very much. The puzzles felt imo like real assembling and moving. The story is fine and the ending is pretty solid and dramatic. It goes on the slow side although there is an urgency to find the whereabouts of the family. Some points are less connected with the story but the devs put out intentions to make it more lined up. Most of the puzzles were intuitive imo, only a few were hard or frustrating. So it was mostly a smooth playing going through the chapters. There is a nice simulation for sailing that made me a little interested in sailing since I wished the boat trips were longer in the game. Bottom line - it’s a solid 8/10 experience, and might get better in the following updates.
How did the protagonist's mother, who is supposed to be a marine biologist, manage to drown in a small boat right next to the pier? Seriously, what the hell? The game starts off pretty well, but then it gets buried under endless flashlight puzzles and supernatural nonsense. I wanted to dive in the ocean, repair fuel systems, ride dog sleds, and actually enjoy the survival and exploration aspects -not spend hours waving a damn flashlight around looking for glowing drawings floating in the air. Long story short, I regret spending money on this. Unfortunately, I've already played for more than 8 hours, so I can't even refund it.
verry good story whit nice puzzle and thinking =)
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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