
Dive into a realistic, single-player, first-person journey through the harsh northern latitudes as you sail endless waters, searching for a way back to your loved ones. Will you follow the light?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 25 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
WILL: Follow The Light is a story-driven, first-person adventure puzzle game about a perilous personal journey through the harsh northern latitudes. To find peace and reunite with his family, Will must sail across endless waters, face numerous challenges, and ultimately discover himself.
You play as Will, a lighthouse keeper on a remote island in the northern seas. The story begins during one of your typically solitary shifts when an unexpected radio message shatters the routine. A sudden disaster has struck your hometown, and your only son is missing. Determined to find him, you must set out on a quest aboard your sailing yacht, Molly, navigating the treacherous northern seas.
The harder you search for your son, the more questions arise. What hidden truths lie in your bond with your own father? Where is your beloved wife? What has happened to your family? The answers are scattered across the unforgiving northern environments you explore — an abandoned island accessible only by sea, a mountain range traversable by dog sled, and your home now standing among ruins and accessible only on foot.
Through the journey, you discover and confront truths about yourself, whether you’re ready for them or not.
All of it to save your son…
…or yourself?
A stunning northern wilderness – breathtaking northern landscapes on land and sea, brought to life in Unreal Engine 5.
Deep exploration and traversal systems – realistic sailing and dog sledding mechanics let you explore a vast world.
A story of fathers and sons – a compelling narrative adventure in a mysterious setting, with puzzles, secrets, and revelations in every chapter.
A cinematic adventure – experience Will’s story through narration and environmental storytelling.
Challenging puzzles – encounter immersive puzzles and set-piece moments.
Original soundtrack – an atmospheric blend of experimental textures and unique instruments, seamlessly weaving character themes into the world’s musical narrative.
We are an independent, self-funded, and self-publishing game developer. Our small team is driven by a passion for travel, and we aim to share that enthusiasm with players by sending them on journeys to explore new places and worlds. With a strong background in CGI, we are eager to deliver realistic visuals and unique adventures. Our goal is to fully immerse players in the narratives we create, making them feel like an integral part of the story.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 554reviews | 75% | — | $239.4K |
| $24.99 | 236ratings | 79% | — | not modelled | |
Engagement
Reviews
Themes across 111 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Технический высер с проёбанным потенциалом и диалогами хуже чем от нейросети. Оценка: 3 разграбленные могилы из 10.
loved it so much please make more games
I really wanted to like this game. It's beautiful. The sailing was well implemented. But since the opening scene, it's been all fetch quests. And I've now spent 30 minutes trying to assemble a winch. It's just miserable and frustrating. Not what I wanted to be doing in this game. I just want to be out on the water, not wandering around a town.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
| $24.99 |
| 73ratings |
| 76% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 111 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game when you just want to take it easy from having to constantly shoot things, the story keeps you going. The puzzles are a bit "Meh" but it's serviceable, it keeps the game flowing. I came across this game after playing Still Wakes he Deep, glad I stumbled across it.
Отвратительная игра
It honestly feels like the developers know that once players go over two hours, they can no longer easily refund the game on Steam. So, in a way, it doesn't feel like fair play. I played the whole thing mainly because I used WeMod(about over 50% of the game) to speed up the player and boat movement. The movement feels artificially slowed down in an attempt to make it realistic, but at the same time, there are so many unrealistic things. For example, you can't cross certain roads or simply walk around an obstacle because of invisible barriers. Come on. The game also has quite a few moments that are difficult to understand and simply don't make sense. I wish I could refund it because, in the end, I think it is a bad game. It looks good mainly because it uses Unreal Engine. I have good hardware, and sometimes the game was absolutely stunning, especially when looking at the Northern Lights. But other than that, it was boring and felt artificially extended. Without all the slow movement and padding, I feel like the actual gameplay could have been finished in 2–3 hours.
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☐ Good ☐ It's just gameplay ☑ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☐ Old Fashioned ☑ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☑ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☑ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☑ Short ☐ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☑ 6 ☐ 7 ☐ 8 ☐ 9 ☐ 10
Прекрасный образчик сюжетно-ориентированного симулятора ходьбы, разбавленного не менее прекрасными альтернативными активностями и лайтовыми загадками (головоломками язык не поворачивается назвать). Из альтернативных активностей очень понравились парусные эпизоды и покатушки на собачьей упряжке (сильно много я б в такое не хотел упарываться, но тут было в самый раз, весело-задорно и без перегибов). Игрушка сильно напоминает «What Remains of Edith Finch».
Great game, amazing soundtrack
WILL: Follow The Light Review 🟩🟩🟩🟩⬜⬜⬜⬜⬜⬜ [4/10] Realism 🟩🟩🟩🟩🟩🟩🟩🟩🟩⬜ [9/10] Audio 🟩🟩🟩🟩🟩🟩🟩🟩⬜⬜ [8/10] Fun / Gameplay 🟩🟩🟩🟩🟩🟩🟩🟩⬜⬜ [8/10] Performance 🟩🟩🟩🟩🟩🟩🟩🟩🟩⬜ [9/10] Graphics 🟩🟩🟩🟩🟩🟩🟩🟩⬜⬜ [8/10] Overall [h3]Steam Facts[/h3] • Release date: 7 May, 2026 • Developer and publisher: TomorrowHead Studio • Genre: Story-driven, first-person adventure puzzle game • Review scope: Approximately two hours covering the opening chapters and first sailing section • Current promotion: 30% off until 20 July, 2026; price varies by region [h3]Links[/h3] Sim UK Reviews: https://www.youtube.com/c/SimUKReviews SimShack-UK: https://www.youtube.com/@SimUKTheSimShack [h3]Developers Claim vs The Truth[/h3] [table] [tr][th]Claim[/th][th]Reality[/th][/tr] [tr][td]Realistic sailing mechanics[/td][td]The sailing looks magnificent, but sail handling, navigation, engine operation and wind interaction are heavily simplified. Entire voyages can also be skipped.[/td][/tr] [tr][td]Deep exploration and traversal systems[/td][td]The opening chapters were highly linear, with progress controlled by objectives, puzzles and scripted interactions. The wider world could not yet be fully assessed.[/td][/tr] [tr][td]A stunning northern wilderness[/td][td]Absolutely delivered. The lighthouse, violent weather, coastal town and surrounding northern landscapes are visually exceptional.[/td][/tr] [tr][td]Challenging, immersive puzzles[/td][td]There is good puzzle variety, but several challenges rely more on searching for poorly signposted objects, trial and error or unclear instructions than genuine deduction.[/td][/tr] [tr][td]A cinematic story of fathers and sons[/td][td]The family mystery is clearly established and worth following, although some emotional performances feel too restrained for the seriousness of the situation.[/td][/tr] [/table] [h3]Positives[/h3] ✔️ Outstanding storm, weather and environmental audio ✔️ Beautifully detailed lighthouse, harbour and northern landscapes ✔️ Opening sailing sequence creates an immediate sense of danger ✔️ Strong environmental storytelling through photographs, letters and personal belongings ✔️ Good variety of practical puzzles involving radios, generators, electrical systems and machinery ✔️ Molly and the surrounding sea look excellent while underway ✔️ Generally convincing atmosphere and sense of isolation ✔️ The developing family mystery provides a reason to continue [h3]Negatives[/h3] ❌ Sailing is far less realistic than the store description and opening sequence suggest ❌ Nearly two hours passed before normal sailing became available ❌ Sail handling, navigation and engine controls are extremely simplified ❌ Some nautical terminology appears incorrect or poorly translated ❌ Too many objectives become artificial errands and unnecessary backtracking ❌ Important objects and destinations can be frustratingly difficult to locate ❌ Several areas are excessively dark without reliable access to a light ❌ Some instructions appear inconsistent with what the puzzle actually requires ❌ Emotional voice delivery occasionally feels flat or disconnected ❌ Initial shader compilation was lengthy ❌ Resolution and fullscreen settings required manual correction ❌ Occasional micro-stuttering was noticeable at 4K [h3]Developer Feedback[/h3] ⚙️ Either deepen the sailing systems or present the game more clearly as a narrative adventure featuring simplified sailing ⚙️ Correct the nautical terminology and improve the authenticity of sail and engine operation ⚙️ Allow players to set the engine throttle without it resetting unexpectedly ⚙️ Make navigation and course plotting more interactive rather than highlighting the answer ⚙️ Improve objective guidance without removing the need for exploration ⚙️ Reduce unnecessary backtracking and tasks that should logically be handled by nearby characters ⚙️ Rewrite misleading or contradictory puzzle instructions ⚙️ Improve visibility in dark environments and provide more reliable access to a torch ⚙️ Address the initial resolution, fullscreen and shader-compilation friction ⚙️ Reduce micro-stuttering and improve save-related performance ⚙️ Give the voice cast stronger emotional direction during serious scenes [h3]Final Thoughts[/h3] WILL: Follow The Light is a beautiful and atmospheric narrative adventure, but it is not the realistic sailing experience its presentation initially led me to expect. The opening storm is superb. The combination of violent waves, deafening weather, detailed environments and unsettling music creates an extraordinarily convincing introduction. The lighthouse chapter also works well, particularly when its practical tasks feel connected to Will’s job. Recording weather data, preparing emergency power and restoring communications all help make the location feel functional and believable. Unfortunately, the game gradually becomes overdependent on errands, backtracking and environmental puzzles. Some are satisfying, but others are made difficult by poor visibility, unclear instructions or objects that are unnecessarily hard to find. The sailing is the biggest disappointment. Molly looks wonderful, and travelling across the northern seas is visually pleasant, but the underlying mechanics are extremely basic. This is a cinematic traversal system rather than a serious sailing simulation. The audio, graphics and atmosphere remain strong enough to earn a recommendation, provided you understand what you are buying. [h3]Sim UK Verdict[/h3] Recommended as a visually stunning, atmospheric story adventure with light puzzles and simplified sailing. Not recommended for players primarily seeking authentic navigation, detailed sail handling or a serious sailing simulation. Follow the story and atmosphere—but do not follow the claim of realistic sailing too literally.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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