
Wildsilver is a JRPG featuring an active-time battle system. With a party of up to four characters, visit towns and explore dungeons, find items and equipment, level up, choose between abilities and defeat powerful bosses. Enjoy beautiful and epic music in an emotional story with plot twists.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Wildsilver is the fifth JRPG created by Great Potion Games. This is the full version of the game.
Velven, the female protagonist living in a forest near a village, is on a mission to save her sister Soire who has been poisoned by a Basilisk. In order to brew the Elixir, which is the only cure, she needs the Basilisk’s heart. On her way, she meets a little robot with a hammer and a brave knight from the capital who offer their help. Together, they venture into the lair of the fierce dragon.

From that point on, the story takes a few turns to gradually turn into a plot that is ‘god-slayingly epic as expected from a game of this genre’. Velven will actually get to see the capital herself, find out what ancient secrets it hides and, through courage, skill and, to be fair, some lucky circumstances, save the world from destruction.
Explore environments, find chests, fight monsters, get stronger, learn skills, buy items, customise equipment, solve puzzles, talk to people, break urns.
15 hours of playtime
epic and emotional story
easy-going progression with some challenges
ATB system (you can choose between wait and active mode)
robotic companion (people seem to like Gilbert a lot)
many ways of accumulating power
many reversible customisation options (that is, equipment with effects)
finisher skills
clean level design and user interfaces
smooth lighting, tilt shift, parallax water and other visual effects
self-written soundtrack with 49 tracks
awesome sound effect for critical hits (this is more important than you’d think!)
many cutscenes, but mainly short ones (I hope this is a good compromise)
British English
no time pressure
no missable items (no need to keep a guide and double-check every 5 minutes)
no game over (except for elite and boss battles)
Are you one of the talented people who have made assets used in Wildsilver? Send me a message! You'll get the game for free, of course!
If you have created assets that you think would fit this game phenomenally, please get in touch too!
If you’re a letsplayer or streamer with a regular schedule that would have a slot for a session of Wildsilver, I'll gladly provide you with a key as well!
Please visit my website to find information about my other games: Game Master, Game Master Plus, LV99: Final Fortress and Wildsilver Zero!
Have fun playing and please leave a review!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
This one was pretty good in my opinion. I was a little annoyed how cramped some areas felt but that was a nitpick more than any thing else. The bosses were rather challenging but only once did I feel it was unfair. Unlike a lot of RPGs I play I'm not just spamming my best moves over and over. I actually used most of the ability's given consonantly. I even felt like using guard for more than obviously televised attacks. The story was rather standard fair but it kept me interested. The characters were fun to. Though the final character felt a tad shoe horned in.
Good stuff for a short rpg. Plays well on the steam deck. Puzzles in the beginning were rather redundant and later the spotlight didn’t show well against rooms that already were a tick too bright. This is an early release so there are some bugs such as a particular hunt not counting, some areas of the map accessible or inaccessible when they shouldn’t (walking off map, open shortcuts still blocked). I did come across some game breaking crashes after certain events in battle, but got through. Appreciated the characters, especially the robot, though the knight could’ve used more time with story development (like how did he know so much). Liked how the equipment enforced some strategy depending on your play style. Certainly a lot of potential here for spin offs, sequels, etc.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Fun rpg. It has a few bugs but they seem to be fixing them regularly so it's not a big deal. The characters are likable and the dialogue is lighthearted and engaging. Combat is easy to get into as well.
ok seriously best money i have ever spent
A fresh story with beautifully told characters in a great world. You can tell that a lot of thought has gone into the nature of the world. I have enjoyed playing games like this for many years and would like to thank the developer for this, the hours of play were really worth it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $712 | 3 | 100% | $9.99 | |
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| $38K | 67 | 88% | $24.99 | |
| $792 | 12 | 75% | $3.39 | |
| $1.1K | 10 | 100% | $4.99 | |
| $715 | 38 | 84% | $0.99 |
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| $656 | 69 | 97% | $0.99 | |
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| $662 | 55 | 96% | $0.99 |