
MMORPG full of details that create a unique immersion and the spirit of adventure! Play your role in the life-filled medieval world controlled by players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Aug 14 → 3.14/day in the week after.
About
Play your role in the life-filled medieval world controlled by players. MMORPG full of details that create a unique immersion and the spirit of adventure!
Become the best builder, blacksmith, fisherman, healer, alchemist, baker, sailor, tanner, trader, farmer, jeweler and anything else. But getting the Master's Mark requires perseverance and knowledge. In Wild Terra, you cannot create equipment in one click.
Catch, tame and grow rare species of animals. As they level up, pets receive random bonuses. It will take luck or hard work to put together the perfect combination.
Join groups, create guilds, or play solo. Hunt huge bosses and explore dark dungeons! Build, evolve and travel to PvP and PvE zones. Or you can challenge and go to mysterious continents with a variety of biomes, inhabitants and conditions, for example, to an Plague Island.
Whatever you use, the skill level of that increases. The game has many non-combat and battle skills, a variety of melee and ranged weapons, each with its own active and passive abilities. There are no pre-selected classes in Wild Terra. What you have in your hands determines your role in combat. And thanks to the non-target combat system, your skill is as important as your equipment.
You decide whether to risk your loot or stay in safe zones. Also, in any dungeon, you can choose the difficulty from Easy to Nightmare. The rewards justify the risk, but the decision is yours!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 824 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
este no es un juego de un par de dias, requiere mucha paciencia
Симулятор мазохизма. Ставится легко и быстро, вылеты в лобби при подключении к серверу, создания персонажа. Шанс нажать создать ноль целых хрен десятых. Мне очень понравилось. Рекомендовать эту хрень я конечно же не буду)
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Spanish - Spain, Portuguese - Brazil, Polish, Italian, Ukrainian, Japanese, Simplified Chinese, Turkish +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 826 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Не играйте! Здесь нет людей. При создании предметов с вероятностью 75% это срабатывает с пятого или шестого раза. Даже при 96% создание не срабатывает с первого раза! И это на премиум-аккаунте! Don't play! There are no people here. When creating items, there is a 75% chance that it will work the fifth or sixth time. Even at 96%, the creation doesn't work the first time! And this is on a premium account!
Отзывы я оставляю крайне редко, но в этот раз не мог его не оставить. Смотрел на игрулю давно, но как то за её прайс и отзывы пробовать не хотел и о чудо, разрабы дают её потрогать бесплатно. Что могло пойти не так? Да всё, а именно - разрабы дали её потрогать новым игрокам на уровне меню и симулятора входа в игру. Уважаемые разрабы, проводя подобные акции, вы должны быть готовы к наплыву игроков, что в вашем случае сделано не было. Видимо отзывы об отношении разрабов к игрокам на 120% соответствуют действительности - спасибо за +1 в коллекцию в стим, на этом всё.
Соболезную тем, кто купил это за деньги
Te quita años de vida xd
Game muito lagado. parece até que voltei 15 anos atrás jogando com pc ultrafraco e internet de 1mb igual eu tinha e olha que tinha game naquela epoca que nem lagava naverdade, sistema de missões muito bugado, tem que tá morto por dentro pra jogar mais de 5 horas esse game
I really like the core idea of the game, especially the sandbox and crafting systems. However, there are two major issues that make it hard to enjoy: 1: Land is completely overcrowded – new players can barely find space to build. 2: Server performance is very unstable, causing frequent desync. If private servers or solo worlds were available, this game would be amazing. Please consider adding this feature. (Edit) Seems a little bit better now, as there is less players Maybe in a few weeks everything will be perfect
Ate tentei jogar mais um pouco, mas se tem uma coisa que me faz desistir de um game é meu deslocamento ser limitado, me deixem correr e andar pelo mapa a vontade, mas não, o cara fica cansadinho e anda devagarinho...Quitei total
This game is fun for a little bit, it fills the same hole that runescape does in that you make everything you need and you have to go about all the steps to get something. It starts to wear on you when you start learning how much advancement requires and how little the developer respects your time, the success chance for building your first crucible for example, over 70%, still took me 10 tries, each try taking all the resources. I had to farm lumber for days to get the skill to advance to bronze, I still have some of that lumber, I haven't cut a tree in a week and I'm still not out. The building is janky, stairs and foundations don't vibe well and your character freezes up on them, most of your buildings cant even be put on a foundation, they need to be directly on the ground. and when you try to put in a feedback you are met with "feedback couldn't be completed, inbox is full" the dev has such a backlog of bugs that they don't even let you send in bug reports. Food is a major issue as well, it takes forever to get the skill to make a food that doesn't wear off with 5 minutes of running, I'm talking eating 3 meat, 3 veg, 3 bread, 3 fruit, and 3 mix (yes there are 5 hunger bars you have to fill) you even lose stamina and burn food timers while on your mount unless you walk everywhere. The sound design is fantastic, with some really nice chanting tracks and nice classic guitar stuff, however the land itself is drab and washed out, as far as the eye can see are eyesore builds, almost no fresh open land to just enjoy, you just wander between all the player plots and yoink materials from around them. localization needs lots of work; grammar, spelling, and some things that just straight up make no sense to an English speaking mind. Wiki is barren and very few of the in-game mechanics are explained either there or in game. Bosses and dungeons require a party to play as they can be quite hard (positive), LFG chat is completely dead and you wont find someone to run the content with, unless you happen to see them at the location when you get there (rare) Overall, its only really ok, I got it for free and enjoyed my time with it, but I have zero interest in making it to the endgame or even the midgame, it needs so much work and from what I've seen and read, it doesn't seem to be getting it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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