
An eccentric FMV murder mystery with a twist: someone has poisoned Uncle Marcus. Uncover the truth in the yearly family quiz and try to save him before it is too late.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−80% | 668reviews | 71% | — | $26.3K |
| $23.99−40% | 138ratings | 77% | — | not modelled | |
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's more of a mixed review than a negative one, as I enjoyed the game from the beginning through the mid-game. However, my experience was hindered by the lack of features that a game built around the premise of looping should have, such as decision and choice tracking. The game took me around six hours to complete, but I feel it should have taken less than three. The lack of choice and decision tracking made the experience feel tedious and repetitive, forcing me to sit through many of the same events over and over again. While the game does provide a skip feature, it isn't enough to compensate for the limited variety between loops. I wouldn't recommend it if you have other alternative FMVs to play.
katili bulma çabasıyla oldukça sürükleyici bir oyun. tam bir aile dramasıydı ve birbirinden bu kadar nefret eden kişiler arasından seçim yapmak da oldukça zevkliydi. tek tavsiyem indirimdeyken alın her ne kadar harika olsa da 8 dolar biraz tuzlu <3
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 26 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian, Simplified Chinese, Turkish*languages with full audio support
| $12.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I gave a thumbs up mainly for attempting something different. I found it quite hard to get into though. You're supposed to be trying to work out who poisoned Uncle Marcus, but the decisions available never really made me feel like I was doing any detective work. So it's best taken not too seriously.
genuinely ass
mediocre fun for 2-3 hours I guess if you are into this kind of things despite lack of info its perfectly viable with controller, at least in case of DS4 that I used
a fun little FMV game
This experience, Its somewhat interessing within your firsts playthroughs but once that magic is gone gets a little annoying. I personally while 100%ing this game, Enjoyed the true ending but felt like an maze finding the clues for it an 7/10 experience imo.
比较平庸,不管是剧本还是演员演技这些,不至于说多差,但也不出彩,勉强能玩
Who Pressed Mute on Uncle Marcus?, geleneksel oyun mekaniklerinden ziyade tamamen interaktif bir film (FMV) deneyimi sunuyor. Bir önceki incelediğimiz aksiyon odaklı yapımların aksine, burada kas hafızası değil, tamamen gözlem yeteneği ve parçadan bütüne ulaşma becerisi ön planda. Kendi deneyimim üzerinden bu yapımı şöyle özetleyebilirim: Dijital Bir Polisiye Deneyimi Oyuna girdiğim an, kendimi bir aile içi "quiz" etkinliğinin ortasında buldum; ancak durum göründüğünden çok daha karanlıktı. Marcus amcanın zehirlendiğini ve failin o an ekrandaki aile üyelerinden biri olduğunu bilmek, her bir diyalog karesine bir dedektif titizliğiyle bakmamı sağladı. Oyunun bir Zoom görüşmesi formatında geçmesi, günümüzün dijital iletişim dilini çok iyi yansıtıyor. Her bir kutucuktaki karakterin mimiklerini takip etmek, aslında görsel bir yapbozun parçalarını birleştirmek gibi hissettiriyor. Mekanik Kısıtlılık ve Karar Anları Burada dövüş komboları yok, ancak zamanlamanın kritik olduğu diyalog seçimleri var. Kısıtlı vaktimde kiminle konuşacağıma karar vermek, aslında oyunun sunduğu en büyük strateji. Bir karakterden aldığım küçücük bir bilgi kırıntısı, başka bir sahnede devasa bir kanıta dönüşebiliyor. Oyunun bu "tekrar oynanabilirlik" yapısı, her seferinde farklı bir ipucunun peşinden gitmeyi zorunlu kılarak hikayeyi dallandırıp budaklandırıyor. Oyun Sektöründeki Yeri ve Üretim Kalitesi Capcom'un devasa bütçeli motorlarının aksine, burada gücü oyunculuk performansı ve senaryo matematiği sırtlıyor. Modern oyun dünyasının bazen aşırı karmaşıklaşan yapısına karşın, bu tarz FMV oyunlarının sunduğu o "saf hikaye anlatıcılığı" oldukça tazeleyici. Özellikle oyunun türsel anlamda bir hizmet oyunu (live service) olmaması, bitirilebilir ve tam bir deneyim sunması benim için yine büyük bir artı. Zayıf Halkalar Elbette deneyim kusursuz değil. Bazı diyalog döngüleri, birden fazla oynanışta kendini çok tekrar edebiliyor ve bu da o gizem atmosferini biraz zedeleyebiliyor. Ancak parçadan bütüne giden yolda, suçluyu bulduğum o anki tatmin duygusu bu küçük pürüzleri unutturmaya yetiyor.
额作为以故事为主的游戏故事不怎么样这一块
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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