
White Knuckle is a first-person roguelite speed-climbing game. Ascend through the guts of SUB-STRUCTURE 17 using precision movement mechanics. Sharp reflexes and resource management will bring you out from under ten thousand meters of concrete and decay.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Use momentum-based movement mechanics with precision, deploy a variety of tools and resources, and ascend as fast as you can.
Just don't lose your grip, there’s eternity below you.
Manage your inventory or become encumbered and fall to your death. Failure to grab what you need from your bag in time can spell disaster.
Through run-based meta-progression, you’ll discover and unlock varied augmentations.
Bolster your will to ascend.
You're not alone down here. Strange life flourishes far underground, and darker things haunt these halls. Something oozes from the depths– following you, growing angrier… and it won't let up.
Travel through different regions with unique threats and gameplay challenges during your attempted escape of the underground megastructure.
The deep dry storage of the Silos, the putrid sewers of the Pipeworks, the haunted piers of Habitation. Each area will require adaptation to new obstacles and denizens.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1779 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Meu novo jogo favorito
я ebaнулась
я ненавижу летающих мразей а в остальном игра супер ставлю 10 летающий паганцев из 10
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
мать дороже 700-ста рублей
Fun
White Knuckle is easily my favorite climbing game. The fluidity of movement is top-notch. The level design is generous with holds - most anything that looks grabbable is - letting you focus on speed. Each level is made of several shorter sections that are randomized each run which, combined with the various perks and tools to aid you, makes each run feel fresh. The extra games mode and additional challenges provide hours of interesting gameplay that's a little different from the main story route. It's easy to forget that this game is in early access. There's also an element of exploration that's not immediately obvious from the trailers. Especially when you're first learning the levels, scouring the nooks and crannies is often rewarding. The narrative thread told through the environment adds to the daunting, apocalyptic atmosphere.
goty
this is one of the hardest games Ive ever played you will lose over and over again you will lose runs that are and hour long but you're still going to play it all day. Its that addictive
Отличный симулятор скалолаза по комплексу, похожему на Aperture science, пока за тобой плывёт лужа
Tem uma mãe solteira GOSTOSA no final do jogo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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